S27 Proposal - Necro spawns a Skeletal Whirlwind Barbarian

4K Poster

https://i.ibb.co/qrhq51J/unique-whirlwind-skeletal-warrior.jpg

Bone Harvester

Legendary Scythe - Requires Level 70
Command Skeletons now spawns a unique Skeletal Barbarian
that Whirlwinds around its target when commanded, dealing
each second 1,050,000% increased damage within 15 yards.
(Necromancer Only) [1,000,000-1,100,000]%

Explainer

Command Skeletons now spawns a unique Skeletal Barbarian
that Whirlwinds around its target when commanded

  • Decreases both defensive and passive Thorns surfaces
  • Whirlwinds like a Barbarian

dealing each second [1,000,000-1,100,000]% increased damage
within 15 yards

  • Whirlwind damage is on-par with LoD Mages
  • Pet attack speed has no effect

FAQ

Q: A 10,500 multiplier, seriously ?
R : Yes. According to D3 Planner:

  • Command Skeletons (1 commanded Skeleton) : 0,5 x 1,5 = 0.75x
  • Mages : 2 x 1,6 x 19,81 x 5 x 10 x 2,5 = 7924x
    (200%, Attack speed 1.6, Essence consumed, Scythe of the Cycle, 10 Mages, Attack speed 2.5)
  • 7924 / 0.75 = 10565.33, which is the difference between 1 Skeletal Warrior VS 10 Mages
1 Like

Sorry, what? A pet with a 10500 times damage multiplier?

2 Likes

Hurry up and delete this before they read it and decide
Barbarians need a pet set, too.

3 Likes

Except that the proposal is for Necro, but still should get deleted.

Actually, it would be quite fun if the necromancer had a way to summon skeletal versions of each of the other classes equipped with some noteworthy classic ability.

For example, the necro summons their skeletal warrior and it’s a demon hunter. That minion can use multishot.

The damage does not necessarily need to be upped, but it would definitely change visuals.

1 Like

I also don’t understand why it is being created as a seasonal theme proposal when it is limited to only one class.

Yes.

According to D3 Planner

  • Command Skeletons (1 commanded Skeleton) : 0,5 x 1,5 = 0.75x
  • Mages : 2 x 1,6 x 19,81 x 5 x 10 x 2,5 = 7924x
    (200%, Attack speed 1.6, Essence consumed, Scythe of the Cycle, 10 Mages, Attack speed 2.5)

7924 / 0.75 = 10565.33 Which is the difference between 1 Skeletal Warrior VS 10 Mages

It is a Necro proposal for the next season.
I never said it was a seasonal theme :wink:

Ahaha good idea. :stuck_out_tongue:

Why not redo ik set then for this

Isend’ “seasonal” themes are always about Necro…

1 Like

Not always :joy:

The Developers are not on this forum but keep working on it if you must.

1 Like

This is Diablo 3 where only non pet classes get damage pets. Hence they won’t read it as intended.

So we are not talking about mages being single target in this thread?

and exactly how many people are going to be happy to have to use 2 skill spots for one skill
one skill spot to get the barbarian up and another to get the barbarian to do something

Well it should most definitely get necroed

Core Mechanics

  • Command Skeletons :
    • Passive : Raise the Skeletal Barbarian
    • Active : The Skeletal Barbarian Whirlwinds around its target and deals serious damage
  • Frailty / Scent of Blood : +15% damage, Synergy with Trag’Oul’s Corroded Fang +200% damage
  • Land of the Dead : Synergy with BloodSong Mail (While in Land of the Dead, get the effects of the Enforcer, Frenzy, Dark Mending and Freezing Grasp runes). Using Obsidian Ring of the Zodiac, the more you use Command Skeletons, the more you reduce your Land of the Dead cooldown.

And optionnaly

  • Mantle of Channeling / Siphon Blood : +25% damage

Mages can hit multiple targets at once (trash) as they can hit a single target (10 Mages VS 1 Rift Guardian), and have no distance limit when they attack. This is why Mages are very strong.

In this proposal I focused on Command Skeletons, and introduced a new mechanic using only one pet that deals area damage each second around its target when commanded.

It is efficient against single and multiple targets, if they are in the range of Whirlwind (15 yards), which should happen often in high density maps.

You forgot 3 zeroes.
It’s a million.

I was wondering when you’ll show up whit one of your crazy proposal that is just out of touch whit the game.

No, I didn’t.

100% = 1 times damage
1,000% = 10 times damage
10,000% = 100 times damage
100,000% = 1,000 times damage
1,000,000% = 10,000 times damage

1,050,000% = 10,500 times damage

1 Like

Yep exactly.
A 10,500x multiplier on average.

I explained in the FAQ in the first post the reasonning behind.
Feel free to challenge the reasonning, maybe i’m wrong, maybe i’m right.

Well the proposal of DeadlyMouse (Post 5) is even crazier than mine :stuck_out_tongue:

I think the title needs to be re-worked so it’s not so confusing. “A Necro spawning WW Barbs” maybe?

The artwork is good though.

1 Like