Actually checked because something didn’t sit right and,
Command Skeletons
- Damage: 4
- DPS: 32
Skeleton Mage
- Damage: 16
- DPS: 32
Command Golem
- Damage: 37
- DPS: 24
so assuming you exclude singularity there isn’t really a problem with mages and skeletons actually pull ahead (significantly) with stats (assuming near perma-command with Jesseth).