Simply put: if purists are resistant to change, and are as pure Diablo II fans as they claim to be, they can just go play the original Diablo II. D2R’s potential shouldn’t be stymied by their bias.
And let me be clear, I’m all for keeping this game as close to the original wherever possible (for context, I’ve been playing since Diablo 1, and I probably have 25,000 hours in Diablo 2 alone). I love the game and don’t want to see its core elements erode; BUT, most of us die hard D2 fans have been wanting updates to the original game (well before D2R was even announced). Updates to quality of life, balance, new content, etc. There’s a reason so many community game mods were successful: the original game felt incomplete to many of us. So, here is an opportunity to make that right (all under these beautiful new graphics, with a dedicated studio to support the updates). For example:
Balance: there’s a reason why so many people play hammerdins and infinifty light sorcs for farming, or smiters for ubers (for example). There’s just no comparison to their power. IMO, these classes shouldn’t be nerfed, but other skills/builds should be boosted up.
QOL: shared stash is an exciting move in the right direction, but there’s SO much more potential. Look no further than PoD or PD2 for things like rune/gem stacking, a trading website, etc.
New Content: Act 6, PVP arena, new classes, etc.
I realize some of these balance, QoL, and content changes require a bit of careful planning / decision making (and may have some controversy); I’m not trying to get in the weeds with this, just trying to emphasize the statement above in bold.
The bottom line is you aren’t going to get people aligned as to what should and shouldn’t be changed.
Also, your desires for the direction of this game are no more important than someone else’s who has a polarized view.
I never understand what people are trying to accomplish with these threads aside from inciting arguments or somehow getting satisfaction out of saying “I’m right. You’re wrong.”
I never understand what people are trying to accomplish with these threads aside from inciting arguments or somehow getting satisfaction out of saying “I’m right. You’re wrong.”
Well, let me help you understand. There’s already a game out that does exactly what purists want, and it’s called Diablo II. If staying true to game that is your #1 goal, don’t play D2R and play Diablo II instead. It’s simple really.
The simple matter is, I am right. And you are wrong
Next time try answering the correct question. In no place did I give my stance on how I feel that this game should be handled. So you have no clue if I am right, wrong, or somewhere in the middle.
What I did say was that every single post about how something should or shouldn’t be changed is beyond stupid. You are not going to change anyone’s mind. You are not going to influence the developers. You are having literally 0 impact aside from annoying people and inciting arguments.
So why do you persist aside from immature self-gratification?
“Classic gameplay—the same Diablo II you know and love, preserved.”
Preorders D2:R just to post on the forums.
Why would you preorder a “remastered” game that you want changes to? Significant changes to the game would classify the game as a ‘remake’ or a different game entirely.
Too many people have forgotten the roots of the original game because of mods and other ARPG games. Diablo 1 was the pioneer ARPG game, Diablo 2 was the iteration that really broke out to the masses.
If you don’t like what the original game has to offer, why did you preorder?
Hey, lets go add and change a bunch of things to Zelda - A Link To The Past… But, all of the changes also apply to every cartridge/ROM copy that exists.
If you want a bunch of new features and changes to how Diablo is played, Diablo 4 should be your target for suggestions. Leave Diablo 2 alone.
Because playing the original with massive improvements to the graphics isn’t appealing? If your logic was valid, there would never be a reason to remaster any game, ever. WC3 remaster would have been much more successful and well-received if they didn’t change anything except the graphics.
There are infinite ways to change the game, and an infinite number of opinions on what specific changes should be implemented. I personally think that there are certain changes that make sense. Having said that, if the choice was between implementing every change that has been suggested on these forums or none at all, I’d vote none at all every time.
Sorry, but ladder-only runewords in non-ladder is definitely NOT the D2 I know and love. It guts the rationale to play ladder, while introducing an order of magnitude power creep into non-ladder.
Since I never played non-ladder, this is almost game breaking.
So, don’t tell me it’s the same D2 experience, because it isn’t. They’ve made serious changes, are making more changes currently, and are discussing/planning on making even more.
Well, let me help you understand. There is already a game out that does exactly what ploot whiners want, and it’s called Diablo III. If staying true to game that is your #1 goal, don’t play D2:R and play Diablo III instead. It’s simple. Really.
And yet, Blizzard/VV hase repeatedly said over the past 6+ months that additional changes/options could be added to the game if players wanted them. Blizzard/VV even reitereated this in the past couple of days.
Um, there’s no inherent advantage from stackable runes/gems. With 20 characters max, we’re already quite limited in our ability to mule. The primary advantage is saving us from carpal tunnel in the index finger from all the pointless mouse clicking and screwing around with mules. At the end of the day, you’d still have the same amount of runes and gems.
Don’t get me wrong, I’m against a lot of the changes being suggested, but stacking/unstacking/moving these things takes up a lot of my precious gametime. If it were included, it would free up much time to H&S and not play tetris. This is the definition of QoL to me.