I’ve got a feeling there are like 2 or 3 parallel discussions here
1 - Maze level
2 - Monster density
3 - Pace of combat
Believed it or not it’s better when ALL three of these are low… The key ingredient is for the game to give you just a tad bit more than you can handle (quoting Hugo Martin here )
Fights 2 elites at once, fight one big baddie with a bunch of flyers, fight 2 groups of Summoners that summon stuff for each other, fight Fight 2 bad dudes with extra armor/abilities than they’d normally have
THOSE are the things that make the game nice and feel like the run has some point other than skipping everything, gathering mobs in once spot and “fire in the hole” and whole screen drops stuff all over the place…
IN FACT could argue if a game requires a loot filter then it’s a bad game
The key point/s is for the game to have enough diverse “rounds” of combat, i.e. not fight all the same stuff all the time (D3’s campaign is a prime example of this problem, level 1 = 15 Zombies, level 2 = 30 zombies, level 3 = 40 zombies and 5 zombie summoners, level 4 = 30 zombies, 10 zombie summoners and 5 grotesques, level 5 = guess what, Zombies again … And even later in the game in rifts, doesn’t matter if you have “everything” when “everything” is the same, you know what I mean ?, like, there are no differences between attack/defense/bruiser/tactical/summoner/healer mobs, all are the “same”, the only difference is how much “rounds” of stuff will you “spend” on them
If you just want to kill sh*t all the time and have the game “throw” at you then things like survival rounds or arena is more ideal… IN FACT would rather have the game have places where “rounds” happen (colosseums, temples, training grounds, birthing pools, e.t.c.)… That way instead of doing a “run” you just pay a fee/entrance to do a “wave by wave” round and have each new defeated round give you something better
In fact that’s what it comes down to at the very end…
P.S. for you who say you prefer “open spaces”, which did you like better in D3V, the act 3 spires or the act 2 Desolate lands ?