I would hate to see personal loot implemented. Dev’s have said they are making a faithful remaster and the frustrating, competitive, annoying but sometimes exciting, and thrilling FFA loot was a big part of the D2 multiplayer experience. Changing this would completely throw the meta out of whack.
Having to deal with competitive FFA loot changed the way people played the game immensely. It fostered the community a bit motivating people to play with friends and others who would share around loot. It incentivized different play-styles in the end game. For example, MFing on your own with Meph/Andy runs or doing level 85 areas with friends was more attractive than doing Baal runs on repeat because you didn’t have to compete for loot.
I don’t at all think personal loot is bad and there is a reason so many newer gen games have adopted it. But those games also have a balanced end-game system that is designed around personal loot. Diablo 2 doesn’t have a real end game a lot of the weird random but fun stuff the community got up to was partially inspired/motivated by this mechanic.
I think the only one compromise me as a pretty hardcore fan would accept is MAYBE if there was like a loot assignment with a really quick 1 second timer that let people beat the people using PICKIT but didn’t allow for people leeching and hiding half off screen to just come and collect their individualized loot.