One shared vs personal loot compromise I would consider

How about they ban the cheaters and we can snatch things with our quick fingers instead of making 1000 suggestions around cheaters?

1 Like

Personal/instanced loot does not mean that the drops rates are high. D3 always had personal loot but the drops rates when D3 launched were incredibly low. Now in D3:RoS, drop rates are much, much higher.

The proposal for an optional additional of personal loot keeps the total drops in multiplayer the same between instanced loot and FFA loot.

I would make it once you pick up an item for the next 30sec there will be a 1.5sec cool down on picking up items (other then consumables/gold)

That’s a looong time, I can feel the anger already from someone accidentally clicking on a white and just watching someone with an extra 1.5 seconds walk up and grab it. My screen almost breaks with empathy for them.

1 Like