When this 2.6.7a will be avaible?
Most probably next Tuesday (US West Coast time).
Definitely, doing the math you can see that a 1min kill pre nerf will now take less than 2min30.
Yeah, the main nerf actually isnât in the clear speed. The elite packs drop right around 20 casts of heavenâs fury in 115/120+ (depending on gear,para,etc.) so you wonât be losing too much damage on the clear, rather the rift guardian will be a bit harder to kill at the highest end but not having a stricken legendary when clearing 130+ is pretty crazy since the shield effectively had a stricken, but instead of 2% per hit, it was 30% per hit, so capping at 20 stacks allows for 600% more damage so that alone timed with coe might be enough to stick with gogok but at the highest ends, i certainly would assume stricken would be needed in place of gogok which isnât too crazy of a nerf, it is some attack speed and dodge but i think the top clear can still be around 142 maybe up to 144
I mean it takes 10 seconds on any social media platform to know the answer to that but okayâŚ
No itâs not, you proc Stricken 3x faster than the necro you just actually have to use the gem now instead of relying on the shield. An RGK that doesnât need Stricken is beyond broken. Besides that was itâs original value.
Exactly what this guy said.
Crus wss killing RG too quickly under the uncapped shield of fury. Theyâre essentially the star pact wiz of RGK where they perform so much better than any other combination. So yes, the cap was warranted.
Ty so much for reverting the WW barb a bit as well as not nerfing crusader to the ground. I think these changes show that the dev team as a whole is doing a great job for us in the community.
Yah unfortunately Star Pact lives and now 100% macro reliant. Iâd rather it live though as they didnât bring an option of a replacement this patch like they did with RGK necro.
Iâd like to see replacement to Star Pact in the future patches to be WD/DH/Monk, ideally all classes but hey thatâs a huge dream, so long as theyâre a few GRâs within each other. Right now itâs Star Pact or go home for AoE trash killer, so itâs best itâs not gutted completely for the time being.
Thank you for the fix to Monk won kim lau / teleporting bug! That set will be a lot of fun and I can see doing 110/115+ pretty easily with it with augs/season buff.
Also for the Barb, looking forward to the season starting.
This itâs a step this is really what should of happen. now if only every class was handled this way instead of just Kill a spec.
If Sader canât kill a boss within 2min, then players will be forced to play necro RGK, bone spirit or thorn for fishing only 1 boss, which is not enjoyable.
I understand what youâre saying but Iâm telling you if you math out Bone Ringer + Stricken vs SoF + Stricken youâll get pretty close increments of damage increase @ 60 second mark which actually only favors the Crus RGK a lot more consistent damage.
Someone can do the math on that, but even if Bone Ringer is more at the minute mark, it will start to lose the longer the fight goes because Crus HoF stacks stricken faster.
Happy Happy happy Happy:smiley:
Fishing for the right boss is only done when you want to get the highest possible spot on the LB. Itâs not something you will be doing for 99% of the grifts. So yeah, thatâs np.
Math for aov
Goes=
Weapon average damage x rune of choice weapon damage x Set 2 piece x6 piece xfate of the felt x shield of fury xbracers of fury x bane of the trapped x main Stat(10k for sake of math) x atack speed (2.0aps)= white damage per sec
So= Iâll average pig sticker to 2k average damage
2000x9.6x4x200x6x6x5x1.45x100x2=802b
For Crit you take chd letâs say 500%
So 802b x 6 =4812b so it is your Crit damage
And if you equip Coe
200% or 3x modifier
802 x 3 =2406b or 2.4 T white damage in Convention of elements aka Coe
4812b x3=14436b or 14.4 T in Coe Crit
Still small?
Fate of the fell gives 3 beams you guess it so above damage x3 if all beams hit same target
O. 8T x3= 2.4T base white damage
2.4T x3 =7.2T white damage in Coe
4.8T x 3=14.4T Crit hit
14.4T x3 =43.2 T Crit hit in Coe
And for rgk part
Stricken letâs say 1.5 % and separate 25% against bosses 2 aps x1. 5%= 3% each sec i know it is oversimplified i do know it has internal cool down and I assume I can be wrong it is only for close enough assumption
So 3 % each sec 1 min stacking 3% x60 =180%
So taking above after 60 stacking
2.4t x 2.8 x 1.25(level 25 effect) =8.4T white damage each sec
7.2T x 2.8 x 1.25=25.2 T white in Coe each sec
14.4T x 2.8x1.25=50.4T Crit
43.2 x 2.8 x 1.25 =151.2 T Crit in Coe
There is possibility I did made mistake so do take my math with grain of salt and please if someonee can check it and correct eventual errors
I donât know about those barbâs nerfs , and now reconsidered, and a huge hit to crus with the shield nerf. You realize that at some point in time with new legends / sets / season buff / a future patch etc etc⌠someone will be able to solo 150 so why not now? what will happen if in a next future patch another class will do a 150? nerf it again? I donât now but crus shield cap to 20 stacks is too much.
Can I get my mats back that you guys stole from me because of your incompetence please and thank you. Really expected it to last more than 2 days
Did you honestly think it would stay as it was? Build was (is) clearly OP.