Here is my take on this set after some extensive GR runs.
The good:
- Good DR, much less squishy compared to other necro sets.
- Simulacrums do contribute to overall dps though it’s not consistent and tricky at times to get the simulacrums to attack the designated target (elites). More on this later below.
- Mechanics of the set is quite unique and is fun to play.
The bad:
- Damage of bone spear is mediocre due to lack of supporting items. Struggling to complete GR 110+ with this set in its current form. In order to reach GR 135+ this set needs massive damage boost (see suggestions below). The only supporting items 2 hands Maltorious Petrified Spike that gives 700% damage bonus to bone spear is not enough because it’s bonus is additive to bone spear damage bonus from gears (15% x 3 = 45%).
- Simulacrums do not Always attack the same target as you do (stuck behind walls, bone spears from Simulacrums miss the target entirely etc)
- Lack of skill diversity - While Bone Spears is the original intended skill for the set, but it would enhance the build diversity if another skill such as Grim Scythe and/or Death Nova is added to the 6 pieces bonus.
Suggestion:
- Increase Bone spear damage bonus of 2 hands Maltorious Petrified Spike from 700% to 1500% and REDUCE essence cost to 20 instead of 40.
- Introduce a necromancer specific bracer that increase bone spear damage by 400% to enemies that are cursed. (Similar concept to Crusader Bracers of Fury)
- Change 6 pieces bonus of the set to shift the bone spear bonus to the necromancer instead of the Simulacrums. For example: Bone Spear damage is increased by 10000%. In addition, simulacrum no longer deals damage, instead necromancer gains triple this bonus per simulacrum(s) active on the field. This effective bring the damage dealer role back to the necromancer, not the simulacrums. Why would the simulacrum deals 3x more damage than the necromancer in its current form? Makes no sense at all.
- Add Grim Scythe and Death Nova bonus to the 6 pieces in addition to Bone Spears to add diversity to the build since simulacrum is already duplicating grim Scythe while using Haunted Vision. For example: Bone Spear, Grim Scyth and Death Nova damage is increased by 10000%. In addition, this bonus is triple per active simulacrum on the field.
Overall impression: This set is unique in a way that it utilizes a skill that can be quite fun to play but lack damage due to non existing supporting items. The set in its current form checks the survivability box but still doesn’t quite get there in terms of damage potential (due to lack of supporting legendaries and the reliance on damage done by simulacrums instead of the necromancer himself). Fortunately the fix to this problem is suggested above. This set can potentially be as fun and unique to play to even rival that of WD and Crus new sets only if Blizzard follows through and make changes to the set as suggested.
Final notes:
- Just for the sake of comparison, this set is about 20GR behind barbs/monk and 25 GR behind the newly nerfed crusader/wd.