I am currently in the process of creating feedback in visual form, but before I post the final version of it, I would like to hear your feedback on the changes that I propose, so I eventually can make certain adjustments to it in the final version.
So let me hear your thoughts.
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Monk
This kind of change to the 2piece bonusof the Uliana set would solve an issue that the build is struggling with since a long time.
Instead of the third hit of your Spirit Generators applying the unruned version (aka the useless version of EP) of Exploding Palm on all enemies hit, it could buff your next use of Exploding Palm by increasing its damage and allowing it to be applied on additional enemies, which means that also your chosen rune would get applied in an area and nut just the unruned version.
Exploding Palm’s on death explosion damage multiplier increased from 100% to 300%.
On top of that, as a QoL change the base version of Exploding Palm (and with that all of its runes) could also hit the initial target and 2 additional nearby enemies instead of just the initial target, and the Shocking Grasp rune could increase that number to 3 (which currently is just 1 additional enemy).
This chance to Flying Dragon is not totally necessary, but I thought it would be neat.
Flying Dragon could not just double your attack speed, but also increase your damage while the buff is active.
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So what are your thoughts on these proposed changes?
Any adjustments or improvements you could think of?
Ty!