META for crusader in the group


d3plannerPOINTcom/116589130
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Nice

d3planner.com/116589130

Here’s the link. This Trust Level stuff is so silly.

Speaking of “META” by clearing a 116 with Woods, double support and 4.5k paragon is a pure exaggeration. I would see something like 135/140+ in a “normal” map, but I fear knowing already the answer… gg btw and continue experimenting!

4 Likes

I do the same lvl like rathmas in my paragon. I tried higher - 130 was hard and my build not for 125+, because then my Squirt's Necklace dont working.

For the stable buff from Squirt’s Necklace i need to kill elite before 10 sec.

And it was open game (barb even not take spheres).

Good party allow access for 118s under 3 min.

P.S. Does someone knows, why one part of my text always have grey background?

Yes, it’s because you are using these… ` …instead of these… ’

Any text that is bound by ` will be turned into pre-formatted text by the forum editor, e.g. for people without sufficient Trust Levels they can post a link to a website by putting those marks before and after it and the link will be turned into pre-formatted text.

For example, if you typed in this…

`www.example.com/blahblahblah.htm`

This is what the editor would turn it into…

www.example.com/blahblahblah.htm

This is a healthy conversation to have due to the current state of fixed meta.

I like what you did w/ Squirts – it looks great for speeds – that map was awesome.

For push, LoN rings over LoD in groups with zSupports. At around GR130-135, you don’t even need a designated RGK when you set aside a pylon for the boss, you can run Stricken, Trapped and PE. You might be able to revert back to LoD with an RGK in the party, although other gems may need to be considered: Gogok, Powerful, Zei’s and possibly Gizzard w/ Squirts Amulet with other zSupports with emphasis on shields and DR buffs (never tested).

2 zSupports should be able to keep you alive just fine. A zBarb’s IP is invaluable with Stone Gaunts. In LoN rings setup, Stone Gaunts can be comfortably dropped with 3 zSupports in party. So far I’ve done GR 130 3-man, played multiboxed – yes I’m control them all – all of my mouse motions and keypresses are cloned. Another player running zBarb, who can wander and bring a flow of enemies coming would result in higher clears. This ceiling will be further lifted once I convert my team to use newer Flavor of Time amulets.

For the 4th player, another zDPS, a single target specialist, or build that generally out-damage me works best. Builds that strictly kill trash slow me down. GR135 is possible in our paragon range.

Hey, could you post a d3planner link for a 130+ sader meta BLoD please.

I dont even know what to answer you, because just only one message in my first post here is the link to d3planner, what you corrently now needed. I dont know how possible to be so inattentive. How you play? Are you collect a loot in to a bag or skip it? :D:D:D

I have a shield with str+BS%+CC+ ajustable parameter. I’m rolled +11%Block so my shield block has become 30%.
Is block chance on shield so mandatory or not?
I mean in BS’s description says like +250% of shield block chance.
Only from shield It calculated as 0.3*2.5=0,75 then 430%0.75=322+430=752%
In case of total BC of the char + skills will be 1
2.5=2.5 then 430%*2.5=1075+430=1505%
1 = 100 Block chance. Seems this is the maximum achievable BC.
Another words there may be 2 times difference in DMG.

Oh, I am attentive enough.

  1. I noticed that although the post claims a 130+, the actual run which you did was on GR 116 - that’s a world away and then some from 130+.
  2. dmkt suggested that LoN was a possible better choice for 130+ than LoD. So is BLoD even the build for 130+ or is it LoN? Clearly there are varying inputs on this topic.
  3. I have checked 4-men groups on both Seasonal and non-Seasonal (N America) Leaderboards and cannot find either LoN or BLoD anywhere at GR130 or higher. The only crusaders at or above 130 are Invoker builds.

So my request was to confirm which BLoD/LoD variant – and with what skill/equipment details – is most recommended for 130+.

Just to be clear, I am not questioning, if the build can run over GR130, because obviously it can, even solo. But I am curious as to who is actually using it in practice . Will I be able to find a group easily with this build? Or am I better off investing in some other class for group play.

Thanks in advance, --H

I finally got around to equipping Flavor of Time.

My little laptop recorded the 3-box GR130 clear, which should be available to view shortly:

For GR130, I am using the solo LoN Rings BS build w/ Stone Gaunts to push. In 4-man, depending upon which supports are with me, I can drop Stone Gaunts and squeeze in extra elemental damage from Magefist/Cindercoat.

Borfet’s build is tuned for hammering out GR115 in 3-5min, he’s using Squirts, so it’s kill quick or lose the 2x damage buff.

Which gems are you using? I would like to equip BotT, PE and BotS (does it work with BS on Ă©lites? I mean, does it stack decently to ensure a good damage increase on Ă©lites? Since the weakness of BS is damage against Ă©lites)

In video, it’s Trapped, PE, Stricken. That’s how i get above 120 stacks, it has the S17 feel. With a dedicated RGK, can go LoD, or squeeze in Gogok/BotP in place of Stricken.

Though I have to admit, I do like taking stricken with Impale/Corpse Lance RGKs as a fallback for when the boss has adds. Highest push, strict roles.

Just to clarify, borfet is on the European server, so searching through NA might prove fruitless.

And yes, his clear is there, and there are a few high level clears with Bs LoD on that board.

@dmkt and @Rashiel

Thank you for the posts, fellows. That was exactly the information I needed.

I have tried some runs with LoD Fire BS.
My build was standard on majority of items; I equipped Hellfire Amuleth with Towering Shield (passives were Fervor, Holy Cause, Finery and that of +30% Block Chance), with our overlord Flavor of Time in cube. Rings: JL and CoE. Akarat Champion with Hasteful rune. Instigation with Hit me. Iron Skin with Flash rune.

Paragon 3k, Strength 21k.
Impressions GR 125: in big density, yellows are killable, blues can be a problem without goods BK and grouping Barbarian.
In these situations we have cleared every GR, both on good and bad rifts, with only decent Barbarian and BK.

I would like to try some variation. I think about a definitive version of Fire BS for 4-p GR, in which canceling a passive (that of +30% BC), with equipped Flavor of Time, CoE in cube, and JL and Stone of Jordan as rings. Therefore, as I have a Shield with 31% of BC, I would like to replacing Iron Skin with Punish - Celerity, so that, with maximum bonus on JL (+16% BC), I would have (31+16+15=62 + Hit me (31) so up to 93%).

Celerity gives another +15% IAS which allows to access lower breakpoints. I am pretty sure to gain 130 clears with decent groups.

Here are the options I’d try with a dedicated RGK and zBarb:

1. LOD + SHIELD GLARE

Passives: Fervor, Finery, HYG, Towering Shield
Jewelry: SoJ, JL, FoT
Cube: Aquilas, CoE
Key Armor: Magefist, Cindercoat, Andariels
Gems: BotT, PE, LoD
Extra Skill: Shield Glare:Divine Verdict
Benefits: 140% Fire Damage / 20% Additive / 30% Elite

2. LOD + VACUUM

Passives: Fervor, Finery, HYG, Towering Shield
Jewelry: SoJ, JL, FoT
Cube: Strongarms, CoE
Key Armor: Magefist, Aquilas, Andariel's
Gems: BotT, PE, LoD
Extra Skill: Condemn:Vacuum
Benefits: 120% Fire Damage / 30% Elite / 30% Additive

3. LOD + PUNISH

Passives: Fervor, Finery, HYG, Towering Shield
Jewelry: SoJ, JL, FoT
Cube: Aquilas, CoE
Key Armor: Magefist, Cindercoat, Andariels
Gems: BotT, PE, LoD
Extra Skill: Punish
Benefits: 140% Fire Damage / 15% AS / 15% Block / 30% Elite

4. LON + PUNISH W/ BOSS ASSIST

Passives: Fervor, Finery, HYG, Towering Shield
Jewelry: LoN Rings, FoT
Cube: Aquilas, CoE
Key Armor: Magefist, Cindercoat, Andariel's
Gems: BotT, PE, Stricken
Extra Skill: Punish
Benefits: 120% Fire Damage / 15% AS / 15% Block

5. LON + SHIELD GLARE W/ POWERFUL

Passives: Fervor, Finery, HYG, Towering Shield
Jewelry: LoN Rings, FoT
Cube: Aquilas, CoE
Key Armor: Magefist, Cindercoat, Andariel's
Gems: BotT, PE, BoTP
Extra Skill: Shield Glare:Divine Verdict
Benefits: 120% Fire Damage / 20% Multiplicative / 15% Elite / 20% Additive 

6. LON + DEBILITATE W/ SQUIRTS AND GIZZARD
Experimental and should be run with Time of Need zMonk.

Passives: Fervor, Finery, HYG, Towering Shield
Jewelry: LoN Rings, Squirts
Cube: Stone Gaunts, CoE
Key Armor: St Archew's Gage, Aquilas, Andariel's
Gems: BotT, PE, Gizzard
Extra Skill: Judgement:Debilitate
Benefits: 80% Fire Damage / 100% Partial Multiplicative / 20% Additive 

COMMENTS

  • If your sader dies a lot, swap out Cindercoat for Aquilas and cube Stone Gauntlets, be sure your zBarb is not wandering too far and perma buffs IP.
  • Elite damage is important, you’ll need less dragging, trash, adds to kill down your elite.

As a side note, there are some discussions for swapping a sup crus instead of sup monk in 150s, because laws of hope is pretty op for speeds (better than zephyr) and even allows you to remove illu boots.
We already cleared a 150 with it, but for now I don’t think it’s stronger. It’s definitely viable though.

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After some tries, I am quite ready to give a feedback.

Our group: zBarb, zMonk, Invoker (2.4k Paragon) and me as LoD BS (3.1k Paragon).

My equipment: Leoric, FoT, Magefist, Aquila, Akkhan’s Menacles, JL, SoJ, Illusory Boots. Cubed: Strongarm Bracers and CoE

My skills: BS - Combust, Punish - Celerity, Provoke - Hit Me, Condemn - Vacuum, Law of Hope - Wings of the Angels, AC - Hasteful. Passives: Fervor, Holy Cause, Finery, Towering Shield

My gems: LoD, BotT, PE (both on level 135).
Other: Strength ~ 25k, Life ~ 800k, CC ~40%, CDR~58%

Comments: with Invoker running Law of Valor - Critical (nearly permanent since he was running also AA with also high CDR), natural choice on me has been Law of Hope with Wings of Angels. Very positive feedback: it helps a lot, speeding the Group and helping Invoker to keep hitting yellows while in big fights.
I also chose Vacuum for the clean 30% bonus of SB and because it doesn’t require to me to stop my attacks flow, as for Hit Me.
Hasteful and Celerity give both IAS and BC (which with full bonus reaches a total of 93%).
Stone of Jordan gives the mandatory bonus on Élites we need to kill them.

GR 125-130 all cleared: particularly 130 with 5-6 seconds left (~2:30 min on RG without adds), 2/3 maps pretty bad (crypt with Power Phylon and the other was that of Act V inside Battlefield of Eternity), the 3rd was Desert with CDR Phylon. Neither Speed, nor Conduit Phylons. BS stacks up to ~120.

Yellows go down if in decent density, blues are often a problem if not in open maps with possibility of drag them to our backside. It’s mandatory to play on yellows, always trying to hit in front of them, both the DPSs, since if, as BS, you move from Oculus ring to Oculus ring, Élites’ life remains too high and virtually unkillable within acceptable times.

At this stage, moving over 130 could be a problem if not in open maps with right Phylons, also for a thoughness problem. I think my Paragon (3,1k) is low too at this stage.
My CC is also too low since my Flavor of time lacks this affix. Who knows, maybe at 4K Paragon and with other some improvements we will reach 135, who knows… we will keep experimenting.
Anyway, it has been funny, especially playing with double DPS Crusader!

Drop vacuum if zmk is present unless zmk does not use cyclone Strike. If hes does, its counter productive to have 2 group skills.

Edit: @christyandos