Lamentation no longer has a damage modifier. Fluffy/PChild/Bluddshed twitter has a pic. Spaces are dots.
pbs twimg com/media/EIVaddrWwAAuMv9 jpg
RIP Spin to Win
Lamentation no longer has a damage modifier. Fluffy/PChild/Bluddshed twitter has a pic. Spaces are dots.
pbs twimg com/media/EIVaddrWwAAuMv9 jpg
RIP Spin to Win
After giving Chantodo’s a full season, I think the word on many people’s lips is
HYPOCRISY
https://pbs.twimg.com/media/EIVaddrWwAAuMv9.jpg
A full season? You mean TWO seasons.
Once again Blizz proved they don’t give a dammn what their loyal playerbase wants, just listen to trolls who hate any other than Wizard or Necromancer class obsessed with their balancing just to make the game worse for all of us…
No other class is allowed to replace the almighty Wizard in META as Damage dealing class.
I was hoping to try out the WW Rend build in S19, but if I can’t clear 90-105 GRs as easily as I can with my DH UE Multishot I just stick with my DH.
Unfortuantely Blizz doesn’t care about the barb community at all in the end.
Sure they gave barbs some buffs, but God forbid any build to be able to clear a 140 GR without the need of over 6000-10000 paragon and almost perfect legendaries, set items and high level legendary gems with 130+ augments, cause if that happens they’re breaking the balance of the universe and the fate of all mankind is at stake and we all know we can’t let this happen right?
We can’t let the poor Wizs and Necros or other classes that can clear max 140 GR have any other class to compete with.
Just No, cause if we had, Wizards (even after the chantodo’s nerf) could possibly loose their META spot in favour of another damage dealing class and if that happened it would lead to riots on the streets right?
According to a few people (if you believe the Blizzcon feedback after only one day), the difference is not as bad as originally imagined.
I agree with some of the top Barb players’ comments in the PTR who said that if they do it, just knock the percentage back on the belt by no more than 50%.
I figured that because it was stated by the people that contributed to spending years requesting these changes, that the dev’s might have listened.
I am disappointed that the equality claims spouted feel like nothing much more than hot air.
EDIT: If they come back with “We have created a balance between rend and whiirlwind in the wastes build”, that is not altogether untrue, but with a glitch. Skull Grasp still does not provide enough damage to warrant the whirlwind build to push as high as it could. As expected sadly by everyone, they over-nerfed it. Then they wonder why they get so much sh!te.
Having played the PTR, I was so looking forward to 2.6.7 / Season 19.
Now I’m deciding whether to do the exact same thing as I did this season, i.e. earn Guardian for cosmetics and then be uninterested for a couple of months.
You are one of the better players in D3. Some people find your information enlightening. While I totally understand disappointment, the flip-side of having a degree of influence, is that it can be taken as gospel by some people that have not decided to play the game regardless of what anyone else thinks.
Make sure you post the stats for us non-math plebs if you decide to drop out after guardian.
If it’s anything like S18, I finished Guardian on day 4 of the season and I haven’t done anything else on the hero except give people 1-70 / journey boosts thereafter.
I believe the math over a handful of people running T16 on a PS4 at Blizzcon, sorry. Don’t really need to test 2/3 of your damage getting deleted.
I don’t see how lamentation makes any sense without the damage multiplier.
Hahahahahahaha oh man pure comedy
I’m contacting Nev directly to ask her to speak to the dev team.
The nerf is unnecessary and a major blow to the progress this patch represents.
I’ll update y’all if/when I get more info.
I was going to ask you if you were doing this. Granted its not the final patch notes but still its crushing to the people that main Barb.
I fear this close to 2.6.7 going live (a couple of weeks?) this is a forlorn hope but I wish you luck anyway.
I hope you can make this right again.
The nerf should never have happened.
That is awful.
Now it truly is a belt to lament for…
I am too old to waste time. I cannot help what people think. I was being honest. Unless your posts of you were of someone else? I suppose in this day and age it seems with the amount of sarcasm that flys around it’s hard to know who or what to believe. I shoot straight for the greater part.
EDIT - Also I was being serious about the leading aspect. some people take your stats and advice as a player that knows. We’ve all seen enough social media to know the influence of people if they do not think about what message they are sending. Use that power wisely Obi-Wan.
I take it barbs will remain as support then.
People may not like what I post.
People may not agree with what I post.
But, rest assured, it’s always me that posts it.
I’m just not used to genuine compliments too often on the interwebz.
If I were you I would also suggest her to revert the nerf otherwise most dedicated barb players will feel insulted and might not be interested in buying D4 if the dev team listens to players who have no idea how to play a barb or don’t even play with that class yet have the nerve to ask for nerfs based on completely invalid arguments that make no sense at all…
If Blizz will treat their loyal playerbase and their communities like this and act based on arguments that have no solid ground at all, they will loose more potential D4 buyers.
Because if one or two classes are favoured more over the others in D3 RoS what makes you think it won’t be different in D4.
Think about that before you consider buying D4…
Good news is D4 isn’t being shown to be built around ridiculous %’s of Weapon Damage. They’re returning to D2 mechanics where a skill does ##-### damage. Game balance will be a lot easier.