Let me start of by saying, I dont want to see any arguing or “my set/build wasnt buffed therefore I am angry” mentality on this Feeback. Stay resonable and be nice to each other!
So, I get as to why they reworked the Inna’s set and changed it to what we have on the PTR currently. I am by no means a Monk main, but I do enjoy my T16 LoD WoL/SWK WoL Key farmer and my speed GRs PoJ TR Monks. So I feel like I have a more or less un-biased view when it comes to changes on other Monk Builds.
Currently on Season 23 the Inna’s set does not have an Identity. Which means that to players like me it did make sense to make the set revolve around your Mystic Allies dealing your dmg, rather then your “MA” empowering other skills.
However, after play testing and testing all 3 ethereals with a Inna’s build. I cant seem to help myself but think that both the dmg and the DR (Damage Reduction) are a bit lets say off. You, with the “Crudest Boots” either on you or in the cube, start off with 2 “MA” which give you just 10% base DR, of course that means if you dont know that or are unlucky with the start of the rift, that you will most likely be one shot by an elite. Not to mention that it seems as if the mechanics of the Allies in general seems a bit too clunky, given how they dont really follow you like the mage AI from the necromancer and rather have there own will.
So, with all that said, my proposed change would be that:
- Mystic Allies follow you around more closely, stick to you like gum on your shoe
- Mystic Allies focus the target you “Cyclone Struck”
- Mystic Allies dont despawn (if possible)
- and potentially either let us have more Mystic Allies, or let the current ones stay forever after being summoned or up the numbers of the 6p Bonus.
Enough said from me. Have a great day all of you and stay safe!