Increase the rate of antient legendries when reforging

It only makes sense that if you are targeting an item, and using large amounts of mats, that reforging should have an overall higher rate of ancient and primals. I’m not talking double or anything like that. Just enough to make it worth the effort to gather the mats.

Edit: Yeah, the reason why I’m suggesting this is I’ve been splitting my time between a monk and DH and I have yet to get a decent ancient chest for my MDH. I’ve reforged a few dozen times and still nada. Part of it seems that blizz nerfed the drop rate for marauder gear. But even on the PTR where you can do dozens upon dozens of reforges the rate seems low.

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Pretty sure plenty of people think it’s worth the effort already. It shouldn’t be used for every piece of gear you have, but for the hard to get items like jewelry and weapons, reforging is already the best way to get them.

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I’d like it if at least reforging an already ancient item had a higher chance of yielding a primal

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Reforge is almost never worth using solely from the ridiculously high and prohibitive costs associated, unless one is a 4-man group doing bounties over and over again. For solo players, once a season.

If the mechanics were simpler, though, it would probably lead to even faster completion which is not a bad thing but also leads to boredom faster and that is probably bad.

I personally would like it if ancient and primals could not revert to lower. Such as if you are reforging an ancient item, it should remain ancient with a chance to primal up but never revert down to normal.

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Once I got 2 primals in a row when reforging.

Got one, then I reforged the next item I wanted once…also a primal.

The odds of a legendary being ancient is 1/10. It would be nice if you could choose to pay 10x the normal reforge cost to have it always reforge as ancient. \

Earlier in the season, I was reforging my weapons and had a string of 120 reforges with only 5 ancients. It completely sucks being on the wrong side of the bell shaped curve. I HATE slot machines. It would be better to have a buyout option for those of us that do not want to play the nested RNG game.

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If that was true every part of my fav gear loadouts would be primal. Perhaps you meant ancient? Even that may be a stretch to say it’s 10 percent chance.

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Although I understand what you’re getting at here, I think one of the best parts of these grind-y types games is that there is a level of satisfaction from getting what you’ve been working towards. The idea of a buy-out because you don’t like the RNG factor is a pretty tall request, considering the entire nature of the game is RNG.

Since profiles are unalived right now, I couldn’t just look this information up myself. Sorry!

I’m curious - how much do you actually play the game to experience such a seemingly frustrating ancient drought? I don’t think I’ve ever had a hard time gearing out any character in ancients since they’ve been around.

If you’re talking about ancients that roll ideally for your class/set, that’s an entirely different thing. That’s RNG and a critical aspect of the game.

EDIT: I see you mentioned targeting an item - I apologize for the broader response.

I’m currently just under P2500. I do sometimes play on the EU server, but not so much this season. I participate in the PTR enough to know that even when you have an infinite amount of reforges , ancients do not roll as often as they should. My point is that you have to put in effort to get the mats, so the ancient/primal rate should be higher than normal drops/Kadala.

I gotcha.

You know, thinking about the rates and resource requirements for a lot of things in the game, it could make sense to me if the bounty mat requirements went down by 1 for reforging. So, instead of 5 of each, it’d be 4. I know it doesn’t sound like much of a difference, but when you farm hundreds and hundreds of them, it would be a huge time saver.

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fixed :slight_smile: thanks…

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Hitting the lottery is not working towards anything. No one works to win a slot machine, they just play enough to get lucky. Each time you reforge, you hope to get lucky and get that ancient.

If I save up 10 mats worth of rolls, then pay 10 mats worth of rolls to get an ancient, then I worked for it.

I have no problem with the slot machine mechanics being in every orifice of the game. I do have a problem with there being no alternative to them. Having both options does no harm to the game. It simply gives those who like their gambling fix some enjoyment, and those who do not want the gambling fix their enjoyment.

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I’m not a fan of guaranteed outcome in games like this. Bending the odds towards your favor is as far as I would go. Pretty sure the developers would never add a feature like that either. Closest thing they have done is the Primal for clearing a gr70. And even then, it can be any gear in the game. IIRC they even said that it does not use smart loot. So yeah, not seeing that happen.

It is not bending the odds. On average, when you reforge, will get an randomly rolled ancient 1/10 of the time. By paying 10 times the reforge cost, it just makes sure I get my randomly rolled ancient on the 10th try. I do not want the cold streaks and hot streaks. It is definitely not fun for me. I want predictable and reliable. Statistically, over time the results of both methods are the same.

If you want the thrill of trying to beat the casino, don’t do the buyout option. If you want to save up and not play the casino, use the buyout option.

That , by definition, is a guaranteed outcome. Now, if you instead increased the odds from 1/10 to say 1/7 or maybe 1/6 (with no guarantee, just the odds increase) I would be cool with that.

At 2500 paragon, I’ve typically found multiple correctly rolled ancients for chests without any reforging and not too much gambling, but maybe the marauder chest a particularly difficult roll? Do you need +skill on there?

yeah i’ve wasted 20k souls or more into the reforging void and still got nothing usefull…

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15% Sentry damage is nice.

I farmed on DH for a couple of days and got multiple ancient Marauder’s chests. I think they just got bad RNG or weren’t farming loot efficiently?

I’d say upgrading rares nets me better loot than reforging. But that’s pure anecdotal evidence with nothing to back it up.

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