When it comes to endgame content people always think of new act, new bosses. But like some of the people said, it will require new story, voice actors not being available and finally…making a legacy version of it as well which I don’t know if it would be possible.
So lets see what would be possible to make from what we got.
So new act is out of question, but what about 4th difficulty? Available from start rewardless and questless 5 acts which are all equall in ramped up difficulty and where specific areas and act bosses would have a SLIGHTLY improved chance of dropping specific items. All acts would only drop elite base items including uniques. White, blue, rares and socketed items however would only drop at 30%-50% more of what drops in hell so despite 4th difficulty droping only elite items you still won’t have your screen littered with gear. Slightly increased exp gain.
I am also debating whether to remove waypoints for high risk, high reward feel.
I was also thinking about an end game ‘infinite dungeon’ with randomly generated mixed interiors each time you enter new level such as catacombs, tal rasha tombs, kuras temples, icy passage, that ramps up in difficulty and every 5 levels feature a boss. So only like really well geared group of people or individuals would be able to go so deep. Maybe create ladderboard as well of people who been able to reach like certain level before resigning.