If personal Loot was confirmed

D3 is still being played :thinking: despite your claims of it being trash

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D3 don’t have 20 years of life
D3 have decent graphics
D3 don’t have mods
D3 was played in grand part for the auction house for real money

Don’t compare an aberration to a good game.

I am pretty sure more people play D3 than D2. :joy:

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First, D3 is not 20 years old yet, so…

In relation to original sales, what game maintained a higher percent of its playerbase after 9 years? Was it D2 or D3? I do not know. Neither do you. It is entirely possible it was D3 or D2, who knows except Blizzard.

Yet
and it only had the auction house for the smaller part of it’s life span. It isn’t a trash game by any means.

personal loot doesn’t prevent trading and sharing though. There’s little reason to prevent it from being a toggle.

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Seriously though, I would rather spend more time focusing on team work in multiplayer games than loot picking, and then any personal loot I don’t need I would just drop and give to others in my groups that could use it.

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friends friends friends. i think you forget what are you talking about. That is diablo2. God of games. It cannot even be proposed to change the rules. Do not confuse it with other games. Only respect and play this game. save your ideas to diablo4

These days, the majority of players make friends in a game by meeting them in multiplayer btw.

I would pk everyone before the boss fight and make them quit the game and then take all the loot for myself.

Loot bots and players that dupe arent fun either

2 different loot systems, everyone happy.

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I thought about this as well lol. Don’t worry there is a very simple solution to this problem.

So to answer the question posed by OP, I never play public and if personal loot was added it would not make me even 0.1% more likely to do so.

People who have a “F you, got mine” attitude are going to be insufferable to be around just as human beings in general whether loot is instanced or not. Them grabbing all the loot is just a symptom of the core reason I don’t like playing with them, not the reason in and of itself.

This is why my solution is still “don’t bother VV with personal loot, play with cool people in private games.” I feel like a lot of you put no effort in to connecting with others, and instead are weirdly insistent on playing with jerks while saying you wish people were more cooperative. Meanwhile you seem to only want to play with the uncooperative randoms in public games and waste energy finding a way to force them to be cooperative. I don’t know man, seems pretty futile to me.

It’s like trying to make an abusive relationship work instead of finding a better person. I don’t get it.

But I mean, I’m not going to quit if personal loot is added. I don’t care. I’m not going to pretend it will “dumb down” the game. D2 is hardly a thinking man’s game, as evidenced by the droves of purists who worship the game as this unchanging monolith even though ever since D2 released it has been massively changed by patches. Every time the game has changed in the past, that new version has become the new unchanging monolith. It’s funny.

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IMO that’s fairly inefficient. The forums are way more expedient for finding cool people than tripping over 99% jerks in public games.

Great. so this optional game mode won’t affect you in any negative way. Thats a win win. :+1:

VV has asked us to provide feedback on what we want. I would never tell you not to provide your thoughts as you are doing now to the community or VV, that would make me a jerk.

Didn’t you say you never play in public, yet you encourage others to play in an environment that has what you call “insufferable” players?

You know, your post reminded me of Overwatch. Overwatch had to deal with toxicity because most players wanted to play the DPS role. People tried to find way by grouping up with friends, but in the end, it did not work out. The devs decided to create an environment that encourages team play by enforcing role locks. This lack of freedom brought a lot of stability to the game in the end and was the right move to take. The current loot drop system has many unresolved issues and if we can’t both agree on that, then we do not have common ground to work together towards improving a broken system.

Must have me mixed up with someone else, I have never and would never encourage people to play in public games.

By “connecting with others” I did not imply playing public games. I believe people should connect with cool people they like in-game by meeting them first in the forums.

So you want to gatekeep on how other players make friends. Got it.

Or you can just take what I said exactly how I said it…?

I’m offering up a smarter way to make friends that is faster and more efficient than jumping into a mosh pit.

Well I will have to disagree with that. In my past experience with MMO’s like WoW, I have found friends by actually sharing experiences with them by grouping up together in game, analyzing them on how they react in the game and their attitude towards mistakes, and seeing how skillful they were.

OK that’s my bad. But that is a temporary solution to a symptom. It’s not always possible to play with 7 other close friends all at the same time.