As long as the loot pickup is made by humans, I have no problem with someone else getting the drop. As soon as I feel that blizz not doing enough against cheaters, I will leave the game.
assuming? we ARE typing in D2R forum are we not? and talking about changing loot rules? xD
Yes, we have D2 and it will not be changed, BUT! D2R was made to remaster the game, they didnt decide to make D2R to change the entire game.
well… maybe so, but you would rather destroy a game then? as i said, shared staff is already a lot, Personal loot just harms the game EVEN more, Twice as much.
i don’t think so , it’s only a check box at game creation.
it doesn’t change anything or destroy anything , you can be simply not part of it and it’ll be like it never existed in the first place as it doesn’t give any advantage whatsoever.
and in the end it’s not you to decide if it’s bad or not , not me either , the devs has the final say , and it’s a forum to give feedback.
we’ll see if they decide to add it or not , simply as that, until then we can simply discuss it, even if i don’t agree with your opinion that it destroy things , it doesn’t mean we can’t talk
The already added QoL improvements like a shared stash is already not the same original D2 game since you don’t have to join public games, hide, and drop your gear for your mules. So you should already be refunding, it’s not the same game.
We are not exactly talking about changing loot rules. Some of us want a strict remaster realm with FFA loot as has existed and a modern, improved realm with more optional changes.
You do not like personal loot. Great that is your opinion and preference. With my suggestion, you are given the freedom to choose the loot system that you like better.
Others can choose personal loot.
I am saying let players choose A or B. You are saying it should be A only.
Did you tell Popeye’s that they could not sell a chicken sandwich because you preferred their classic fried chicken? I think not.
If Popeye’s removed their fried chicken from their menu and replaced it with a chicken sandwich, then it would be a valid argument.
yes you are, personal loot IS changing the rules lol
this is called making a new game room with password
I assume private loot is referred to the system that is used in Diablo III.
If so then people only see one part of the system and that is all the drops are shared and distributed.
Diablo III is a different environment and the loot system works but a major part of the genre was limited significantly and that is trading. I am sure that they don’t want the loot system to affect the trading part in D2R but that requires an altered version of the private loot system where suddenly the list of changes gets a lot longer. Adding the “optional” part, which is just a checkbox at the front end, makes the whole suggestion even more complicated because it’s not only a new private loot system but it is also combined with another system.
In the end you want a completly different version of the game and not a option that changes rules. I consider it highly unlikely that they will run, support and update 2 versions of the game.
that’s the same kind of childish argument as : “go back to diablo 3” or “there is diablo 2 vanilla still available , go there” …
it’s off topic like crazy considering it’s solo vs multiplayer (or closed multiplayer at best)
Diablo 3 had personal loot with bad drop at start.
personal loot doesn’t equal more loot.
What destroyed trade in diablo 3 was the increase in drop rate by a huge margin and the item bound which happened some months after the release
personal loot is only a loot allocation system in the end (it isn’t tied to increased drop rate or soul bound item)
Maybe so. However, if the purists get their way and eliminate additional possibilities then D2R essentially goes into maintenance mode at release except for bug fixes/compatibility issues. I bet some would be happy with that outcome. Some clearly won’t.
im sorry, but no its not haha. its you that just dont like the respond
I never said anything about increasing drop rates or more loot. Also i am sorry if my assumption with the reference to Diablo III was not accurate. I meant the system which is available now not the one that was released few years back.
my bad too , i meant in general for diablo 3 comparison purpose
but yea , the system now was made way later on , it isn’t tied to the personal loot.
they added tons of drop rate increase , made item soul bound etc… all that because they decided to remove trade altogether after having removed the auction house…
i do agree that thinking of anything related to diablo 3 can be scary considering how much they failed on the item/trade part of it.
but it wasn’t the case day one , it was good , and there was very few drops (rarer than diablo 2 even without any mf%) yet still personal / allocated.
diablo 3 day one was hard but seemigly a good game but they butchered it by making it drop fiesta and easy difficulty and the removal of any kind of trade possibility (aside from being able to trade to the one that was with you when an item drop )
that doesn’t mean others haven’t. and its not like I can just take your word for it lol.
I agree and that applies to any game where the developer has the intend to release new games to the market.
Thank you for quoted.
“Be mindful of ninja looters,” - this one sort of confirms that no personal loot is intended.
And the title of article is quite self explaining ( I particularly like the “perfection” bit).
Admittedly though I must say I am quite baffled why would you thought that quoted in any way support personal loot??
Bots would not do public games because of shared loot=playing solo has more benefits. So less chaos and baalruns, it would be issue for current d2, probably wont be issue in D2R because there will be plenty of players who are capable of doing baalruns.
Since all drop is distributed to all players, your chance to get loot is significantly lower, meaing you are not the one who will make sure how much you will get. You are at mercy of ploot system hoping you will get something. This will lead to people creating games for less players. If you can MF run as 3, why would you invite other 5 to share loot with more players?
If you can do chaos run in 7 players, why would you make game for 8 players and share with one more person.
For me is ploot antisocial feature and it will force people to crate games for less players. You might get same number of loot in long run with ploot as with FFA loot, but people feel much better when they know they actualy can pick up all what drops, not what was decided by automatic system. It doesnt matter you will not get all loot in FFA, the point is you can.
There are other quotes to support the possibility of personal loot.
I do not want FFA loot to be removed. If people want to play that way great. The fact is a second option with personal loot could be added. So “Be mindful of ninja looters” in FFA games. In personal loot games, that would be a non-issue.
i never did that, i had trustworth friends to mule with them.
I’m sorry you don’t had any friend to do it also…
Well it will not be a problem for you now! we have shared stash tabs!, are you not happy?