Ploot doesn’t equate to any change in drop and pick rates. It just allocates a drop to a specific player for a short period of time before turning FFA.
How will it result in less items picked up? Writing it in caps and calling people stupid isn’t a real reason.
Would be interesting to make it to where loot could only be traded to those in the group when it dropped…imagine a game where you had to earn your gear
It will change cause people tend to take the path of least resistance. People want instant gratification. I’d wager that most games would be ploot if it was implemented, but that doesn’t mean that I want it in the game. Like previously stated it waters down the game and it is not what we played as kids, therefor I do not want it anywhere near Diablo 2.
Also if I had a dollar for every time I’ve been falsely accused of using Pickit, I’d be able to fund my own Diablo game.
In multiplayer people will see way less items on the ground. For example in a 8-player-game obviously just 1/8th from loot.
People decide differently which items to pick up. There are players who let items lay on the ground, which can worth alot.
It would be an illusion to think that these items would be picked up by someone else, because nobody waits 2 or more seconds after each monster kill for the loot to become visible to all players. If yes, which I don’t believe, it leads to a much slower flow of the game because all players progress much more slowly.
This means that there are far fewer items on the market.
Do you get it now? If not I can’t help you anymore…
This is a far different story that the FFA people tell. They claim most people want FFA loot.
Regardless, I think games will be split fairly even and the path of least resistance will most likely have people joining whatever multiplayer game fits their gaming needs, whether its FFA or ploot.
I, for one, will probably never make a ploot game but I think it would be a decent thing to add for those that do.
When there’s 7 other people around and loot is gone before it drops, accusations fly. It’s part of the reason why ploot is such a hot topic. No one wants to feel cheated and there was quite a bit of cheating in D2LoD.
Wrong. First of all, what people “see” isn’t relevant to what is dropped. If drop rates are the same but people don’t see them, drop rates are still the same.
Second, ploot doesn’t automatically put the item into your bag. It drops for all to see with a timer on it before it becomes FFA. All drops are seen by all people.
And if a drop is that important to a person, they can wait for the allocation timer to expire and get it.
I would if the item is as good, valuable and tradable as you claim it is.
The reality is, you never have to join a ploot game so all of this is a bit moot.
I do appreciate you taking the time to articulate a solid argument.
well u do realize that if it would been majority then everyone would agree…but no we do not agree and it’s just filthy lie from plotters as they blame “most” people from using it…some might but was not majority…so get better lie noone believes this nonsence
That’s what i just said… Droprates stay same, but people see only 1/8th of loot. AFTER the timer everyone could see the loot of others, but actually they do not, because they already left the area for killing more monsters. You know the more monster you kill in same time, the chance for finding good items increases…
But you don’t see the items kept on the ground before the timer, so you don’t know if any good item was kept on the ground…
If you and/or other players actually wait, then again, the process getting slowed down alot.
Sure I don’t have to join them. But after all. Both parties. FFA-looters and Plooters take part on the same trading market and that’s the point, where Ploot games affect everyone in the game!
Don’t you see the context or don’t you want to understand?
No they wouldn’t lol. No idea how you got to that conclusion since 90% of what drops would still be completely unusable junk.
Then again everyone who opposes it don’t even understand what they are opposing anyway. They probably wouldn’t play FFA ever again either if it was added into the game. Which makes it even funnier. xD
If one person is getting their own personal loot every run, and other is running a pub doing the same run (typically getting very little depending on how ambitious they are). Put two and two together here, it’s not hard to grasp.
Wrong. Everyone sees all drops. You just can’t pick it up until the timer is up unless you win the roll.
If it’s implemented how it’s been suggested here, you will see all drops.
I get it, but I think there’s a disconnect on how ploot works.
Imagine an item drops. You see it but it’s greyed out with a counter timing down over it. You know what the drop is but you cant pick it up until that timer reaches zero. You will see if the drop is worth picking up.
Another disconnect here. FFA people claim they gear up in solo MF games. Which is it?
Yes, it will be regarded as a failure because you can’t get your way with your Ploot idea.
That’s why it has survived for 20 years now and they are remastering it.
Alright, this kind of visibility I didn’t know. But that is way worse than not seeing the items from others…
So I see the trophies that my teammates get dropped and I have to watch helplessly as they pick up the items without having a chance to pick them up myself. That is what you actually prefer? I don’t get it…