I know what you're thinking

And this is what killed Wizard for good. :frowning:

3 Likes

I hope they don’t change it though because it is really fun. I love flying around the screen. Only the Rend Barb comes close to this speed, as far as what I have tried.

I started the season with a necro and switched to GoD DH mid-season after reading all the hype. Glad I made that change.

Ww is still slower once the DH gets going but faster than most other classes. Necro, at least some builds like support, can keep up pretty good to the DH though.

I must not have been playing the right build for necro then, cuz my guy was slow as molasses.

Yeah, not sure what build it is. My clan mate has a necro main and he can keep up with GoD better than my ww when I use it. Has to do with brittle touch I think so guessing support necro. He can just blood rush or something all over and close gaps to the lead within a second or two.

I don’t ever play necro so I know :poop: about them and their builds. I just observe it.

That’s because DHs commited heresy of the highiest order, they darred to clear a 150 GR SOLO which is an inexcusable felony punished only by a nerf, so don’t be surprised that the mob demands blood, cause that’s how their TPU (Thought Processing Unit) works.
Whenever any class comes too close or even God forbid clears a 150 GR SOLO it’s a crime against humanity for them and everytime someone has valid arguments against them it creates a glitch in the matrix causing them to repeat themselves. Here’s some examples:

Vyr Archon is OP nerf it
The new Saders build is OP nerf it
OMG WDs cleared a 150 GR, cause of bug :point_right: (excuse) nerf it. He’s not allowed to SOLO 150 GR when others can’t even do a 140-145 GR… wah wah wah…

Now they want to put the GoD DH build on trial, because it’s too eazy and OP, so ofc they cry for nerfs, cause they’re incabable of thinking in any other way possible.

Which leads to a possible nerf, cause ofc it’s easier to repeat the same mistakes over and over again (nerfing 150 GR solo builds) than actually LEARN from them (bringing other weaker or less interesting builds to be as strong and FUN as the GoD build):roll_eyes:

4 Likes

Look if you have no baseline performance that all builds must meet. Then you go down the slippery slope of continued power creep. As other low performing builds get buff to meet the new standard. Which I guess according to you should be GR150 at 5,000 paragon, that is if you would have a baseline performance. Otherwise you have continued rounds of buffing that would mean in time you might even have no set item builds that could do a GR150 at 5,000 paragon. All because of no nerfing at all.

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Having the requirement of 5000 paragon to clear a 150 GR only encourage players to use bots for GR keys or bounties and THUD, so they can than use 500-1000 GR keys or more to fish for the perfect GR…

Than the nerf bandwagon comes along and start crying for nerfs, cause Ohnoes someone SOLOed a 150 GR with 10000+ (or even 8000 or 7000+) paragon in non season and with less than 3000 paragon in season (usually by abusing the season theme or any other exploit).

I would rather lower the requirement to something along 3000, so that anyone who doesn’t account share and play for more than 16h a day, BOT, use THUD or abuse any exploits has actually even a chance at clearing a 140 GR at least without the need of playing over 12h a day in 4 Man META groups or even SOLO with a META build and just in his/her own pace whether they only like to play SOLO for few hours (2-6h or max 8h a day) or in group.

Many if not most of the 150 GR clears are done using THUD anyways…

I’m honestly sick and tired of defending 4 Man META groups and giving them everything they want while SOLO players get jack :poop: and are constantly gettng punished for playing smart or the most efficient way to get 140+ GR clears.

I don’t see you having anything against 4 Man META groups doing 150 GR in less than 3 minutes in non season or even in 4 minutes in season, but as soon as someone SOLOs a 150 GR or even comes close to it, you jump on your broken record continued power creep argument, cause that’s all you have…

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You’re funny! There’s so much contradiction on your posts that I will assume you have no arguments at all, except your love for the barb, that clouds your thoughts.

Opinions aren’t worth much if you can back them up. If you think so easy, go push hardcore solo to paragon 4000. A twitch streamer (if he makes it) will be the second hardcore player to just that.

That’s fine. I don’t mind you being wrong.

Wrong, I do not think this!

I know Blizzard is going to nerf this beautiful DH build and it really sucks.

Please leave us one build of one class that is fun to play and has some power.

Loved the Chant Wiz and it got one season and ‘boom’ nerfed.

Some say only a small nerf, but that build is ruined and not many play it any more.
Blizzard really blew that choice.

Why not leave us with a few builds that a few will abuse, but tens of thousands will have fun every day.

This is one of Blizzard Diablo Dev’s worst attribute’s:
They ruin the fun builds because one or two guys on each realm push it to the limit.
Most of us just have fun and are punished!

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And that is why Diablo fails " Even a 2 year old could learn to play those builds" better yet would be if you start new and keep auto setting… Does Diablo auto choose all the skills for that build :). The difference between a human and a bot… 1 finger.

It’s like a child chose that build…
It’s gotta be fast …yeah like the fastest…
It’s gotta be easy win … how bout just one button to … be fast …use two skills at once.
It’s gotta hit hard and be good at killing trash , elites and bosses.
Have it fart primals and … awesome

It is going to get tuned down a bit, probably. i won’t be really suprised, given how blizz handled the previous top builds. If i had to take a guess, they will change the Valla’s Bequest or make it so it doesn’t synergize. I don’t think the damage of the set or the quiver will be touched. I think it is still going to be the top dh build and in the top 5 in the game no doubt.

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I love the GOD build! I hope they will not nerf it too much at the next patch…

3 Likes

I agree that GOD is fun because you play, shooting and avoiding enemy projectiles/affixes all the time, whilst builds playing around convention of elements rotation are very boring. And also it is not overpowered, considering that 4 man grifts don’t play with GOD neither as TK or BK.
Other considerations are just personal opinion: you may like or dislike simple and smooth build. Personally I found challenging but stressing necro grym scythe style: you have to wait for the right spot to cast mages and then dislocation and chop chop chop enemies for few seconds. Sometimes i got feared, sometimes your simulacrum are in bad spot, and you have just to wait until next lap of the ring.

you probably never played a “real” coe build or you just dislike the concept.
coe builds are anything but boring. It’s certainly more engaging since you have more things to be aware of.

what I dislike about coe is that there is no alternative. if you’re just looking for a flat dmg increase you still take coe over any other ring which is terrible imo.

Did your brother Chris teach you to be so judgmental?

more variety is less boring. common sense.
however if you like chill smooth gameplay it’s probably better to not have these kind of coe builds.
it’s a matter of what you prefer, no reason to be rude over another opinion.

the “brother Chris” comment seem to suggest that you point at macro usage of starpact wizards in the past? I really don’t know. It’s me guessing.
I’ve tried that playstyle manually and while I thought it was interesting it was too difficult for me to execute consistently so I skipped on it back then.

One of the most boring one I’d say :smiley: half of the skills are on autocast, no need to time your skils with CoE or smth, braindead build. But strong.