Add the Nine circles of hell endgame system
Note: could be less circles, 9 is thematic to Dante’s inferno. Could be lowered to 4 like Diablo 1 area 13-16
Beat Nightmare and you appear in act 1 of the 9th circle of hell
Only this circle grants you skill/stats/resist rewards
Besting the 9th circle of hell you gain access to the 8th circle of hell which is harder, +2 to all Monsters and area levels
Follow this concept until you arrive at the final circle of hell where All areas are at least alvl85 allowing people to farm in new ways but beware, everything is harder…Diablo is now stronger than Uber diablo
This would open farming to all the areas of your liking
You would see people doing full clear countess runs, hell tombruns, cow game would be back on the menu
This way the game doesn’t get new content, it just unlocks already existing content to new approaches
This would also be a Huge component of the ladder, now not only people look for who’s going to be 99first but also who is going to beat Final Hell first
This is the minimum alteration of the game I think we can do to get something close to an endgame buff but it comes at a huge cost in difficulty… this isn’t powercreep, it’s risk vs reward
Note: people often talk about /players x command on bnet but this is different, /players x only affect “no drop”, it doesn’t change the a/mlvl which is important for drops limitations which is why people do Pitruns, it’s alvl85