[Guide] Zodiac Rend (Season 20)

NS GR 114 down - 12:20.

WW6, BK swords, mantle in Cube, 1,540 paragon.

My augments are still horrible, but I put some more AD into my build, which did seem to make a noticeable difference.

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well,
with 15xx Paras and some slight Augments you can push 120+ pretty sure!

i did it that way:
runnning GRs 99s for 100s Gems for Augemnting

After that i leveled my main Gems up to 120.
As is noticed i couldnt push hihger without super fishing i begann to level up 120 Gems for higher augments.

This way i could push 120+. i did GR124 back in December i think.

yesterday my intention was to get some practice with the spear on seasonal SC.
so i dropped IP/ign bliss for the Spear.
i was super lucky with the maps and cleard GR125 with the first attempt. But i died 2 times i think because i have no idea how to manage using the spear the right way and not getting oneshotted.
i messed around with it for some more GRs but quickly gave it up.

i mainly play HC and atm i see no way for me using it to push any higher than my GR 128 on hc.
i used IB, and BoM ofc since HC. GS and Ploughes to the Sword rune for healing.
With my poor 187x Paragons it seems i just cannot push any hihger

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@all

Your advices are golden. I did some test runs on GR100 (which was still hard for me) yesterday without BoM, was just dying all time so I cuped that again, together with some other adjustments.

For me it was tough to realize that specific items cause such a big impact which are not seen on pure character stats.

BoM - just experienced how it is without.
CeO - In the first place I did not got it why it is so heavily recommend as it works only 25% of the time. Just experienced which dmg it causes once the correct element works.
Lamentation - had an ancient version and was glad about the increased str, however, additional rend dmg was only 109%. Switched to an non ancient with 142% and I feel the difference.
Occulus Ring on follower - this works wonders!

Also started to work with spear of ancients yesterday and pushed to GR107 without major issue, no death and plenty of time left. Still a lot of practice is required but there is room for improvement. Did then my first 3x 500 strength augments and will see how the difference feels today.

Just wanna say thank you to everyone not getting tired in supporting other players and trying to avoid them doing stupid things.

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Hey Ramsia, a couple more notes for you:

First, a question: are you using the Bul-Kathos swords that I see in your profile to push GRs? BK is certainly a viable option, but if you have a decent pair of Istvan’s Blades (Little Rogue and The Slanderer) lying around, you might want to give those a try. The 30% damage boost those give is multiplicative and the armor buff gives you a bit of extra toughness. If you do give IB a try, keep in mind you need to use the Wind Shear rune for WW and the Swords to Ploughshares rune for Battle Rage.

Next, I see you have the Battle Rage: Bloodshed rune equipped. You don’t want that. Nearly all of your damage in this build comes from Rend, and because Rend can’t crit, it doesn’t add anything to Bloodshed damage. If you stick with your BK swords, you’ll want to use BR: Into the Fray. This increases your Crit Chance by 1% for every enemy within 10 yards of you, which can add a ton of damage, especially when paired with Ground Stomp and Spear.

Finally, you might want to think of using a different amulet. I’m not sure if there’s just something wonky going on with the way your profile is displayed, but it looks like you’ve got an old Squirt’s Necklace, without the legendary affix. I’m not sure if this was intentional. In any case, you don’t want a new Squirt’s either, except for doing speedruns, since the power drops every time you take damage, and can get you killed.

The best amulet is a Flavor of Time with CHC -CHD - Elemental % - CDR -Socket, but these are very hard to come by. A Hellfire amulet with a useful passive on it would be a good stopgap until you find a good FOT. Or you could use an elemental immunity amulet (preferably either Mara’s or Aranoch, since only these two can roll CHC - CHD - Elemental). Anyway, my point is that you’re missing out on a legendary power in that slot, which you don’t really need to do unless that Squirt’s is your only decently rolled amulet.

There’s other stuff, too, but I’m sure you’ll figure it out as you progress (you may want to thoroughly re-read the guide periodically). For now, this was most of the “low-hanging-fruit” that I could see.

Hope that’s helpful, good luck out there.

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Hey Rage,

Thank you for your comments!

I am aware that IPB are the better options for higher Rifts, there are 3 reasons why I do not use them so far:

  • Have not found any ancient version
  • atm I am focus on highest possible speed runs to farm mats and better equipment
  • I have massive respect that I will run out of rage in no time. I only can name figures by heart so they are not precise. One ww cost 25 rage. I have only ~160 rage. As long as I am in mobs I will generate sufficient rage but what happens between the mob packs? I fear my equip is not good enough for that yet.

Thanks for the hint with the bloodshed rune. I was not aware of that and will adjust it.

Yeah, the Amu is an interim choice. It was an old rolled one from my Crusader. I put no attention that new ones have a leg suffix. Found between 10 and 15 flavor of time since I restarted but they all had bad stats. Indeed I planned to focus an infernal Maschine runs today to try for an acceptable HF one.

In general I try to improve step by step. I read Frees guide section wise more than once but quit often in the beginning I did not understood it in the first place. There is so much info and it helps to play and be confronted with the topics in order to understand.

So first I started to get just the sets and key unique, regardless of the stats. Then I went for items with okisch stats. Then I heavily focused on ancient weapons with okisch stats. For that I sacrificed all blood shards, upgraded rates and even reforged unique. Afterwards I know it was not wise but at least I have an ancient sword set. Next step is getting an acceptional Amu. At the same time I try to get ancient armor pieces that I will augment with 100er gems. My target atm is getting GR 110 - 115 to farm status. Farmstatus for me means 5 Min max. I think I will be busy for some time^^

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When you use Istvan’s swords, you need to change WW’s rune to Wind Shear. This will insure you never run out of Fury.

Hellfires aren’t bad, but you’re better off collecting a few thousand bounty mats and reforging your Flavor of Time. It is far and away the best amulet for this build (and most Barb builds!).

If you ever get stuck or have questions, ask here! As you can see, there are many knowledgeable Barbs on hand to help you every step of the way.

For now, I would focus on farming Rifts for GR keys, mats, and items, and Bounties for mats. Spend your blood shards on the following (in order):

  • Gloves
  • Helm
  • Chest
  • Bracer
  • Belt

Spend bounty mats reforging your Flavor. To get better Istvan’s swords, upgrade rare swords in the Cube or reforge with Bounty mats.

If you have more questions, let us know!

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well,

depending on your Paragons i would more or less focussing on 3 min runs at the beginnning. why?

this way you will get tons of yellows:
a) would highly recommend gambling belts only to ge a proper Lamentation. the spare belts you can salvage right away.
b) those yellows u can invest in getting proper ancient BKs with receipe 3 in canais which is not that difficult :wink:

farming 99s with BKs is super chill.
u can this way lvl up 100 Gems for augments.

u also get tons of mats through salvaging crap legs and spare yellows. furthermore u get paras the easy way and from time to time u also get good Wastes set items and legs.

good IpB u also get with receipe 3 so “zwei Fliegen mit einer Klappe” as we say in german :smiley:

also i would focus on rolling pickup radius as 2ndary in future. super easy picking up progress globes and healing globes.
also gold in rifts.

receipe 4 is a very good way to get good non ancient Wastes Itmes:

for gloves:
cc/cd/str. 2ndary phys, pick up
Shoulders:
str/cdr. Rend. 2ndary pickup
Chest
allres, Rend. 2nd pickup
Pants:
allres. 2ndary pickup
Boots
allres. 2nd pickup
helmet
str/vit/cc. 2nd Phys,pickup

for rifts i would focus on being super efficient as u can. this means waering Sages for 2*DB (rerolling) if u still ned DB and getting as many keys as possible. so T15 over T16 if u are not oneshotting everyting on T16.
in rifts i use Gold Warp and Lamentation in the cube. therefore Avarice Band is a very good choice for picking up all the gold and progress globes.

Amulett:
getting a good Flv of Time is super difficult!
so a proper amulett rolls with
str/vit/Cd or CC or Phys
a good one rolls with at least 2 of those stats
a very good rolls with 3 of those stats.

but there are otther proper choices too.
you still can go with a good HF amu

It’s true, you can run out of Fury using IB when you’re between mobs. This is a pretty infrequent occurrence in GRs, it’s more likely to happen on some bad T16 rift levels. For T16, BK is definitely the way to go.

Good luck!

It does take a lot of bounty mats! And if you only play SSF, like me, it takes a LONG TIME to get those mats. Took me about 800 mats to get a FOT with CHC-CHD-ELE%-CDR-Socket, and even that one has only mediocre rolls. I spent… I dunno… maybe 16 hours, over time, getting those mats?

For the record, I believe your odds of getting a FOT that can be rerolled to the ideal stats (CHC, CHD, ELE%, CDR, Socket) are:

(1/14) * (1/13) * (1/12) * 100% = 0.0458%. And then you’ve only got a 25% chance it’s got the right element, so that’s a 0.0114% chance. And for all those rolls to be above average, that cuts your odds in half 4 more times, giving you a 0.0007125% chance of finding a FOT with good rolls on the right stats.

It should take you about 100 rerolls before you’re likely (about 70% chance) to have found a FOT with those “correct” stats. But to have a 70% chance of finding a FOT with the correct stats and good rolls, it’ll take about 1600 rerolls on average! That’s 8000 sets of bounty mats, not to mention 80000 Forgotten Souls…

Better start praying to RNGesus.

The first variable affix can be any of the three desired affixes from the 14 possible affixes available, which means it’s (3/14)
The second variable affix can be any of the two remaining desired affixes from the 13 remaining available affixes, so (2/13)
The third variable affix has can must be the one remaining desired affix from the 12 remaining available affixes, so (1/12)

So, doesn’t that make it…
(3/14) * (2/13) * (1/12) * 100% = 6/2184 (as opposed to 1/2184) = 0.278%

It’s still tiny though and the chance of getting a primal element / chc / chd / cdr / socket amulet feels like it might take longer than the heat death of the universe.

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Been asking her for an Ancient or Primal Lamentation with 150% Rend and all she gives me are Primal Tyrael’s Might.

Getting a good or even decent Flavor is very time consuming, I agree, but the difference a good Flavor makes is worth it. I was very lucky with my Flavor, but I’m keeping a trash one in stash to reforge when I stock about 5k Bounty mats.

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If you want another way to calculate it, you can also use combinations:

There are (14 choose 3) possible 3 affix combinations from a pool of 14 affixes.

(14 choose 3) = 364

Assuming they are all equally weighted, the probability of getting a specific 3 affix combination from the pool of all possible 3 affix combinations, with no regard for the order they are chosen in (e.g. doesn’t matter if CHC rolls first or third) is:
1 / (14 choose 3) = 1 / 364 = 0.278%.

Same number as with your method. Just a shortcut to get there.

However, in the case of Flavor of Time, there’s actually 4 different acceptable rolls: ele+chc+chd, ele+chc+socket, ele+chd+socket, and chc+chd+socket. Then you roll the 4th affix. So there are 4 desirable specific 3 affix combinations.

But as Rage mentioned, that’s for any of the 4 elements. So you’d have to cut the probability for any of the roll combinations involving elemental damage by 1/4. So it’d be (1/4)/364 + (1/4)/364 + (1/4)/364 + 1/364 = 0.48%.

But we also have pretty good evidence that affix rolls are not equally weighted. Mainstat and vit have higher weights. In slots that roll it, elite reduction and damage vs. elites have very low weights. I have no idea what the weights are for amulet rolls, but I think it’s say to say they probably aren’t all equal.

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Fellas, you are right! Thanks for catching my bungles!

allright, boys and girls!

they gave us the Stun.
Barbarian

New Class Set: Horde of the Ninety Savages
    2-Piece Bonus: Double the effectiveness of all Shouts. Feared, Frozen, or Stunned Enemies take double damage.

so how do we incorporate the 2 pc bonus in other builds now?
so far it only makes sense for IK or am I wrong?

NS 115 down - 12:09 - Paragon 1,542.

Wanted to have a crack before the season paragon rolled over.

Switched to the IPB for this run, and put some AD on them again, had two deaths, and the second one was because Wrath was on CD at the first death lol

With some more work on the augments, and about 300 more paragon when the season rolls over, I think I can push up to 120. If I can find the time lol

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Cleared 123 , 124 and then 125 last night . Used less than 10 keys for all three of em . My build has more in it , I can feel it . The main thing holding me back is not having a updated FoT ammy . The extra time on pylons is a must at higher levels IMO . That and gem upgrades are needed also . Did get my gems upgraded a couple of notches . Times weren’t great on the 124 and 125 , but I did beat my tier 124 time on tier 125 by about 30 seconds . I had to skip an entire floor on both of em’ . Free is right on the guide about skipping floors if needed . It helped me to get to my last two tier level clears . But anyway , a victory is a victory . I’ll take it ! :star_struck:

Running out of time before new Leader Boards . But I’m okay with it , considering I just started playing WW again about a week ago and already at 125 on LB . I would have to say by playing WW/Rend barb and getting this far , Very Viable Build Indeed .

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Well, I’ve had the most fun in ages spinning this season. As I took stuff out of my stash and into inventory, ready for the season end rollover tomorrow, here’s what I’ve gotten out of it…

https://i.imgur.com/TkIYxDh.jpg

I’ve also got a level 1 mule whose inventory is full of primals. :wink:

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:astonished:

I picked up a wonderful Primal Krelm’s Buff Belt yesterday, oh lucky me, now I have 2 almost exactly the same.
Is there any horseshoes left in “Jolly Old England” or do you have them all? :face_with_monocle: :blush:

Erm, three or four of these items are only ancient…
https://i.imgur.com/Yt8Oev3.jpg

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Lookin at a 140+ with all that leet stuffs…

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If that was addressed to me, not a chance. After the seasonal rollover my heroes will have Paragon 3655. To go over GR140 I’d probably need another six thousand paragon (which, quite frankly, is never going to happen), not to mention that I’m not even sure that my skill level would be sufficient. My current highest non-seasonal clearance is a GR124 I think. With the combined primals of my two Barbs, applying some of those sweet rank 125 gems as Caldesann’s, my best guess is that with some fishing I’ll hit high 120s.

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