Totally take your point compared to PC that doesn’t depend on it.
Had a flick through this post… some good work there.
The comparison only matters to me for setting my expectations right for what GR I should be able to achieve on console when reviewing material published by others that play on PC.
That and I’d prefer to be playing build mechanics as their design intended without breaking the flow picking these things up.
It’s good to understand the difference better now. Apologies for hijacking the topic for a few posts.