Random of random of random (random^3) is nearly impossible.
Moreover if it takes a long time to test the possibility of a roll.
Making such a loot a mandatory step for the season journey is a bad practice.
Restarting over and over games breaks immersion, and servers.
It is not fun. It is a chore.
I don’t have time to spent on this.
Neither 99% of casual players.
They will fail the altar journey.
It will generate frustration and defiance.
The Diablo series will lose engagement.
Not the great idea, nor the best moment.
The next opus comes in few months.
Solution 1
Smoothen the season journey.
Replace the “Staff of Herding” requirement by something more acceptable.
Something the player is guaranted to possess.
For example a LoD gem.
Or 1-3 legendary gems.
Solution 2
From the community, as stated in the comments:
Significantly increase the proc rate of Gibbering Gemstone (100%).
–
NB:
Also reduce the number of Conquests to 2 to smoothen the season journey for casual players. You want engagement for Diablo 4, and this is the way. #Mando
I’m a little frustrated with gemstone also. Almost impossible to get it due to queues.
But about lowering conquest amount I don’t agree. In practice only 1 “real conquest” is needed for finishing the journey. 2min rift and gem lvl conquest come quite automatically if player just plays normally (slow players might need to join a couple public rifts to get the 2min thing). This leaves only one real conquest to be done.
Then accept that you aren’t getting a really nice pair of wings (Above average cosmetics are fine to require a lot of effort) and double primals. Double. Primals. Come on that isn’t something to just give away.
Like you don’t have the time, so accept that you aren’t getting some luxury thing.
Instead of doing constant hunting I rather just do it every now and then in between normal activities, which also requires fewer remakes.
still, my point stans, it requires way more investing into your character than just running around on normal. I actually had a worse time finding the black mushroom.
That’s maybe 1-2 hours of text editing and ~25-30 minutes of photoshop to add a build-planner’s output on top of a google-search & download image…didn’t take nearly a week of normal-human gametime to create.
After 72 game created not a single stone and also only 1 mystery cave. 1 cave out of 72 games and then u still have to have luck if chest is there. I just gave up.
You don’t tend to play the game or care about it, we get it this much. Hell, you may not even play the game indepth, nor care about the effort you need to showcase for playing high tier content. It’s all fine.
Just because you don’t wanna waste time on the game because of a small obstacle down the road, doesn’t mean everyone cares about that little obstacle. However, if you await into the season the crowd will fade away and you can recreate games over and over again to try and farm it.