Game breaking issues: A PvP player's perspective

Pvp will end up being different for d2r, I doubt they’ll do much to fix it.

Anyone serious about pvp/fpk will just stick to og d2 likely. I understand the issues and everything you explained as I also did way too much pvp in ladders and everything else possible for about 6 years straight. Now it doesn’t bother me really though as I switched to HCCL pvm. Might hostile some people just for old times sake though:p

The whole point already is to believe that PvP is fair wich isnt the case.
Like how are you going to ensure if people legitimate worked for their gear if you cannot be sure that they turn back into 4:3 for PvP, you get what i mean?

This whole Widescreen/Ultrawide Conversation is tiresome.
It has been a discussion for over 10 years by now and guess what? The industry moves forward with or without you.
I can still hear the crys when 16:9 hit the market and all the complains bout looking around corners and for some reasons pros stood on 4:3 and dominated a whole lot.
The crys disappeared.

21:9 can become the next standard once its affordable and cheap, not just are these screens amazing for workflow, but also in game immersion and on top of that you can finaly watch movies in their NATIVE Aspectratio without annoying blackbars at the top and bottom.

The view you get from 21;9 is much more natural rather than a block in front of you and yet this doesnt mean i see more enemys in Shooters.
In fact when i look at the outer screen areas i lose the entire crosshair area and miss whats going on and this is easily explained, its called focuscenter of attention.
Eyes react best to movement, you wont notice any camper on your extra 25% peripheral vision if they dont move, even 16:9 has that issue if you go above 24’ inch already and hence why the majority uses such a rather small size if they really want to focus on whats going on.

If i would put my screen further away to have more of its space in my attention area then i would have to lower the FOV by an insane amount because i wouldnt be able to see enemys at a distance anymore.
Like all these claims and yes, dont get me wrong i see the issue in Diablo2 that could appear, but are yet still far off reality.
Valorant forces a specific FoV on Ultrawide, i use an workaround now i get stretched playermodels wich is much better to aim at, the logic behind some things can fail very badly.

If you cant ensure that people pvp on 4:3 for fair and fun environments then you cannot ensure anything either.
And the whole PvM point is just off, you can glitch out Mobbs on 4:3 ratio, this isnt an Widescreen Problem, its a problem of the Gamemechanics and those then should be fixed.

A very simple solution is to have pure pvp games that also get marked as such and then you can enforce original 4:3 for fairness but you shouldnt wonder if the majority will complain about the downgrade or not even join these games.
I mean they wont anyways once they notice how PvP rlly is in Diablo2.
Parents wont spend their lifetime to get the items to even be able to compete in a duel, mark my words once the game is going.
The PvP interest is minor, people will try and lots of them will most likely call it Garbage because of the Items and all the Charms required in the Inventory etc…
What was good 20 years ago doesnt automatically mean it meets the todays standard and that old PvP System from D2 drove many people away from PvPing back in the day, nobody was interested in geting 1 shot or slaughtered on Baal Runs, they all left asap without even trying, you even could empty lobbys by just activating pvp and beeing naked, thats how much fun ppl have had with it.

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Why do you react to topic strictly about pvp then?

Seriously, this guy is annoying AF. He knows absolutely nothing about pvp, yet hes been posting the most opinions.

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Ok dude, few things for you:

  1. This isn’t really about ultrawide or 4:3. Literally any ratio of monitor can zoom out so far in this game, that you can see 5 screens out from your character. This problem being discussed is transcendent of your ultrawide. It will put black lines above and under your play screen, but anyone can do it. When they do this, they can target things with say a blizzard, from 4 or 5 screens away, as well as teleport 4 or 5 screens away.
  2. What this is about is about putting a limit on where players can click targets. This is not about limiting teleport or any spell range, it is about limiting where a player can push a click and initiate targeting. If they limit TARGETING WITH CLICKS to say 4:3 or w/e happens, problem would be solved. You can keep your ultrawide view, that’s fine. But for the sake of the game experience pvp and pvm, clicks need to be limited in range.
  3. I know you believe in what you’re saying but you really don’t know what you’re asking for by advocating sweaty argument vs. the people who actually understand the game’s mechanics. I know you can’t see it right now, but the game is going to be botched if this problem isn’t fixed. Even you will “feel it” when you make your way to Diablo in the Chaos Sanctuary and realize you can range him to death from 4 screens away with a lv 9 and never even have to put yourself at risk of being killed. When it occurs to you that the game is just too damn easy with ultrawide or beyond click radius, remember me and this discussion.
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Yeah, there will be no reason to play the game for me if the pvp is released as broken.

Being 100% serious. Even I’ll have to refund the game if it isn’t fixed, unfortunately.

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yet another post complaning its time too stop crying about it and go too the store and buy an ultrawide monitor instad :rofl: we live in 2021 now. then there will be no issue if you cant get a new one due too cost buy a used one realy cheap

How big issue this really is, i have seen some clips with ultrawide monitor and it didnt look very comfortable for pvp duel where you need to react fast. Map wasnt loading fully and everything on screen was hard to see. You would even have problem to target enemy. So idky i guess we will see in this beta how big issue is it.

I am certainly worried about player killing across map. And it sucks for pvm also.

They probably need to add fog of war in certain rádius around character.

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At this point we know how these threads go.

On one side you have the pvp players who understand that this breaks the game and want it to be fixed.

On the other side you have the newbies with ultrawide monitors who don’t understand, and if they did, don’t care. They just want to use their fancy monitors.

There’s not even any point in arguing because it’s like talking to someone that doesn’t speak the same language.

Either Blizz/VV will fix this or not. If they don’t the game will be a broken mess. We will see I guess.

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I would feel guilty if I didn’t voice my opinion on something I’m passionate about. If we’re heard or not is irrelevant, i’m going speak up for what I believe in regardless. Even if no change is made, the more attention we bring to the issue the better.

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Yes I agree, and I think it’s great that you made the thread. Even though you’d think this was an obvious issue, it might not be so obvious to everyone, and we need to make sure people understand that it’s a big problem.

I’m just really over arguing with the ultrawide monitor crowd. It’s like talking to a bunch of three-year-olds.

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Dear sweet baby jesus, I could make a legitimate book out of the responses in this thread.

I can appreciate the enthusiasm here but my god I am too tired to read all of this right now, lol.

i guess mommy and daddy said no too buying a new monitor for you so then you go in here too start something crying about how unfair ultra wide is vs 16:9 how about stop complaining what about 16:9 vs 4:3 i bet there are some players in poor parts of the world i don`t see any where in post that you speak up for that minority of players so this kind of posts are pure selfish i don’t have an ultra wide and don’t want too spend any money too get one therefore we make garbage posts and try too ruin the game experience for the player who do have an ultra wide monitor the solution is upgrade your monitor or go play the old diablo2 Lod problem Solved

Actually my friend, I have a triple montior setup with a high end gpu that allows me to run extremely wide ratios / resolutions and can easily abuse this advantage. In fact I am actively advocating against something I can easily do because I care dearly about the game.

but that was a clever way of actively avoiding the points made in the post. Maybe, I suggest, next time you read the post. :slight_smile:

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This is still the biggest issue about the Remaster. I completely agree this will break competetive PvP and also PvE Content.

Please fix it!
It will be ridiculous if this will not get adressed.

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Thats it 100%.

Problem isnt ultra wide monitor, you don’t even need an ultra wide monitor to get such stupid screen range (just toy with screen settings). And everybody can buy an ultra wide, it’s not even the problem :rofl:

The problem is the unlimited screen range/size/view.

A limit has to be set else the game is POINTLESS.

  • D2 players (pvpers or not) understand how game breaking this is for both pvm and pvp. Cause it’s obvious.

  • Noobs still don’t get it and think we are complaining about their super ultra wide screen and we can’t afford it. Like really? LOL

Even if this is not fixed (and if i still play in that case) i would never buy an ultra wide and play with such view because it kills all the challenge of the game.
Whats the point of winning a duel when you start with such stupid advantage ?

Just make the game balanced for everyone, it’s so hard to understand?

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As a pvper, I see many issues with widescreen.

I am not sure if that’s possible, but maybe an option, when someone creates a game, could be added?