You forgot sell value is -10000. You have to pay to be able to sell lol
And durability 0. One hit and not functional lol.
You forgot sell value is -10000. You have to pay to be able to sell lol
And durability 0. One hit and not functional lol.
Hadd… another option (as mentioned above by others). Make Barb good means less playing with their new sets for Monk n Sader. Strip Barb and then give us the power in a few seasons time. This delay in power creep gives Devs an Ace up their sleeve when they have zero for us again.
Just like Morticks, we’ll get a buff back on Lamentation but it will be when we don’t need it.
Back to the sewers for Barbs.
Plus 1,000,0000,0000 (which is actually plus 1 but power creep n all).
Sorry wrong thread. removed.
As Nev said I’m pretty sure the nerf will go live tomorrow (in the morning for guys who’s in US). My hope is the high chance that we’ll get another patch (2.6.7a) before season 19 starts which the buff might be back.
Delete pls. Patch notes not out yet. too early
Glad this is nerfed. It would’ve cleared 150 solo with it. Its still capable of doing one of the highest clears. Dont forget wiz & nec got nerfed to ashes beside archon…
also this nerf opens more viability as barb.
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Whoa this thread finally stopped locking everyday for 24 hours
Only took 36 days
These forums are weird.
This should have stayed 200%.
Then perhaps ww barbs could have been the trash clearer in groups.
Instead, its the same painfully unfun zbarb, zmonk, bazooka wiz, rgk.
Even with 200% rend, WW couldnt even kill a bogan on 150. Try 20,000%.
What next GR400 in the first week of the season with a 200,000,000% on rend, will it ever stop.
That be awesome haha. 200,000,000% pls !
Even at 2000% bazooka would still dominate the 4p trash killer. And it’s a good thing, because at least bazooka is not a complete unplayable lagfest, unlike what WW/rend would be.
In order for any wwrend barb to play reliably in a 4man group no matter the power on rend dust devils need to be removed. During any real density the wwbarb needs to just port to town or run around not hitting anything. I tested 4man 125 with a sader and anytime the mob count was 30ish+ the game would lock up. This test was done with zero area damage and into the fray. So buffing rend will only make speeds a higher lvl.
Rend will never be meta or close to it with dustdevils.
that’s awesome
cool things mustn’t be lost either. it’s fun to look at.