because blizzard hope all of D3 players not playing d3 anymore;so they can stop servers ;and we need to buy D2 and D4 ;and then they got more money
makes no sense this statement lol
I had posted an update here last night regarding the surveys I had up:
If anyone was interested in seeing those.
2021.08.09 07:30:09.528374100 | FMOD sound ready after 200 ms |
---|---|
2021.08.09 07:30:09.528472900 | FMOD Error sound not ready in 200ms |
2021.08.09 07:30:12.603570600 | FMOD sound ready after 200 ms |
2021.08.09 07:30:12.603661200 | FMOD Error sound not ready in 200ms |
2021.08.09 07:30:15.678771200 | FMOD sound ready after 200 ms |
2021.08.09 07:30:15.678860400 | FMOD Error sound not ready in 200ms |
wonder if blizzard care at all? dont think they do
Same here too, but my freezes break the comp, bluescreen or necessary hard shutdown. Franky, I can’t be arsed to turn into a specialist fixing this. I’ll just head back to ESO and wait for New World.
we try all what knowed. we finish 147 with 2 sorc 2 weeks ago, but today we cant clear 145 with zmonk/zdh/zbarb (with uliana, without uliana)
Having the same issue, every single time I press Mirror Images my game freezes for a second, and becomes very choppy when they’re out and casting spells. I tried the .dll from HoTs and it fixed the issue completely, but having no sound kinda sucks. I hope we can get a proper fix from Blizzard.
Would appear its coming on Tuesday Lets hope it works!
Where did you see this?
They’re probably assuming it’ll be here on Tuesday because the Pop-Up PTR has ended, and the thread has unceremoneously been unpinned, indicating that they have a fix and are likely going to deploy it this week as the PTR ended back on 8/16.
With any luck those assumptions are correct. Windows users have been having to deal with a lot of issues with D3 over the last year and a half. I’m also hoping that this has a fix for the problem that affects both Windows and macOS wherein D3 will randomly suffer an issue where the inventory icons take ages to load if you are anywhere other than in town in the Act 2 zone. The workaround for that is to change texture resolution between High <–> Low and back again (so if you are on High as most players are these days, you set it to Low, click the Apply button, then set it back to High agan and click Apply again). This bug affects macOS more frequently than Windows, likely due to macOS’ more recent versions having barely functional OpenGL drivers as that is what D3 uses on that platform vs. DirectX 11 on Windows.
S24 patch 2.7.1a released. It appears that not all is fixed.
Freezing issue immediately before RG spawned. Lost connection once RG dead, loot dropped. 4player public game. Was playing zDH. Clean Win10Pro install, fully updated,new Battlenet app and new Diablo3.
2021.09.01 09:00:44.556023800 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:00:44.556317300 FMOD Memory - total: 178257920
2021.09.01 09:00:44.556483600 FMOD Memory - allocated: 47618288, - max allocated: 64687360
2021.09.01 09:00:44.556668400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:00:44.556826800 FMOD Memory - total: 178257920
2021.09.01 09:00:44.556981800 FMOD Memory - allocated: 47618288, - max allocated: 64687360
2021.09.01 09:00:44.557146100 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:00:44.557304700 FMOD Memory - total: 178257920
2021.09.01 09:00:44.557458200 FMOD Memory - allocated: 47618288, - max allocated: 64687360
2021.09.01 09:00:44.557617500 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:00:44.557770400 FMOD Memory - total: 178257920
2021.09.01 09:00:44.558019400 FMOD Memory - allocated: 47618288, - max allocated: 64687360
2021.09.01 09:00:44.558206300 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:00:44.558362500 FMOD Memory - total: 178257920
2021.09.01 09:00:44.558515200 FMOD Memory - allocated: 47618288, - max allocated: 64687360
2021.09.01 09:00:50.435579600 Disabling loading screen for 1, 0
2021.09.01 09:00:50.907209300 Disabling loading screen for 1, 0
2021.09.01 09:00:52.237559200 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:00:52.237857700 FMOD Memory - total: 178257920
2021.09.01 09:00:52.238023100 FMOD Memory - allocated: 45194392, - max allocated: 64687360
2021.09.01 09:00:59.073726200 Disabling loading screen for 1, 0
2021.09.01 09:01:00.463326900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:00.463547200 FMOD Memory - total: 178257920
2021.09.01 09:01:00.463711500 FMOD Memory - allocated: 45763784, - max allocated: 64687360
2021.09.01 09:01:00.763750400 I 14:01:00.763534 [BGS] |event=rich_presence_failure|key=id: 470903, id: 12541317 program: 17459 region: 1|missing_presence_unique_id=0 (src\low\service\presence\rich_presence.cpp:156)
2021.09.01 09:01:02.311476600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:02.311753200 FMOD Memory - total: 178257920
2021.09.01 09:01:02.311918900 FMOD Memory - allocated: 46795256, - max allocated: 64687360
2021.09.01 09:01:02.886657300 I 14:01:02.886049 [BGS] |event=rich_presence_failure|key=id: 470903, id: 5360987 program: 17459 region: 1|missing_presence_unique_id=0 (src\low\service\presence\rich_presence.cpp:156)
2021.09.01 09:01:05.055213300 Disabling loading screen for 1, 0
2021.09.01 09:01:05.763914700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:05.764230700 FMOD Memory - total: 178257920
2021.09.01 09:01:05.764396900 FMOD Memory - allocated: 45976496, - max allocated: 64687360
2021.09.01 09:01:08.316743300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:08.317057400 FMOD Memory - total: 178257920
2021.09.01 09:01:08.317245500 FMOD Memory - allocated: 46241880, - max allocated: 64687360
2021.09.01 09:01:09.716966000 Disabling loading screen for 1, 0
2021.09.01 09:01:09.872255000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:09.872480900 FMOD Memory - total: 178257920
2021.09.01 09:01:09.872646900 FMOD Memory - allocated: 49178016, - max allocated: 64687360
2021.09.01 09:01:10.449587300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:10.449870200 FMOD Memory - total: 178257920
2021.09.01 09:01:10.450033500 FMOD Memory - allocated: 49046968, - max allocated: 64687360
2021.09.01 09:01:10.450225700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:10.450384600 FMOD Memory - total: 178257920
2021.09.01 09:01:10.450540000 FMOD Memory - allocated: 49046968, - max allocated: 64687360
2021.09.01 09:01:12.443742100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:12.444042700 FMOD Memory - total: 178257920
2021.09.01 09:01:12.444208700 FMOD Memory - allocated: 49697856, - max allocated: 64687360
2021.09.01 09:01:12.444393900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:12.444581300 FMOD Memory - total: 178257920
2021.09.01 09:01:12.444744200 FMOD Memory - allocated: 49697856, - max allocated: 64687360
2021.09.01 09:01:12.444909900 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:12.445065500 FMOD Memory - total: 178257920
2021.09.01 09:01:12.445219000 FMOD Memory - allocated: 49697856, - max allocated: 64687360
2021.09.01 09:01:12.445377800 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:12.445530600 FMOD Memory - total: 178257920
2021.09.01 09:01:12.445686500 FMOD Memory - allocated: 49697856, - max allocated: 64687360
2021.09.01 09:01:12.445868400 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:12.446021900 FMOD Memory - total: 178257920
2021.09.01 09:01:12.446174500 FMOD Memory - allocated: 49697856, - max allocated: 64687360
2021.09.01 09:01:12.870761800 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:12.871003000 FMOD Memory - total: 178257920
2021.09.01 09:01:12.871167500 FMOD Memory - allocated: 49435376, - max allocated: 64687360
2021.09.01 09:01:12.871358500 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:12.871517600 FMOD Memory - total: 178257920
2021.09.01 09:01:12.871673300 FMOD Memory - allocated: 49435376, - max allocated: 64687360
2021.09.01 09:01:12.871840800 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:12.871994900 FMOD Memory - total: 178257920
2021.09.01 09:01:12.872148300 FMOD Memory - allocated: 49435376, - max allocated: 64687360
2021.09.01 09:01:14.353539400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:14.353830600 FMOD Memory - total: 178257920
2021.09.01 09:01:14.353998200 FMOD Memory - allocated: 47936760, - max allocated: 64687360
2021.09.01 09:01:15.708153700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:15.708463300 FMOD Memory - total: 178257920
2021.09.01 09:01:15.708631300 FMOD Memory - allocated: 45208568, - max allocated: 64687360
2021.09.01 09:01:16.941532400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:16.941844200 FMOD Memory - total: 178257920
2021.09.01 09:01:16.942011100 FMOD Memory - allocated: 44631536, - max allocated: 64687360
2021.09.01 09:01:19.360160200 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:19.360465200 FMOD Memory - total: 178257920
2021.09.01 09:01:19.360656100 FMOD Memory - allocated: 44017384, - max allocated: 64687360
2021.09.01 09:01:19.360856600 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:19.361016800 FMOD Memory - total: 178257920
2021.09.01 09:01:19.361312800 FMOD Memory - allocated: 44017384, - max allocated: 64687360
2021.09.01 09:01:23.396137600 Disabling loading screen for 1, 0
2021.09.01 09:01:24.083473800 Disabling loading screen for 1, 0
2021.09.01 09:01:33.716628700 Disabling loading screen for 1, 0
2021.09.01 09:01:33.792814600 Disabling loading screen for 1, 0
2021.09.01 09:01:36.865496100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:36.865812500 FMOD Memory - total: 178257920
2021.09.01 09:01:36.865977200 FMOD Memory - allocated: 44839584, - max allocated: 64687360
2021.09.01 09:01:36.866160900 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:36.866318700 FMOD Memory - total: 178257920
2021.09.01 09:01:36.866473600 FMOD Memory - allocated: 44839584, - max allocated: 64687360
2021.09.01 09:01:47.462668900 Disabling loading screen for 1, 0
2021.09.01 09:01:47.667554400 Disabling loading screen for 1, 0
2021.09.01 09:01:48.172275600 Disabling loading screen for 1, 0
2021.09.01 09:01:48.500395500 Disabling loading screen for 1, 0
2021.09.01 09:01:49.020083300 Disabling loading screen for 1, 0
2021.09.01 09:01:49.842923300 Disabling loading screen for 1, 0
2021.09.01 09:01:50.775250400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:01:50.775541700 FMOD Memory - total: 178257920
2021.09.01 09:01:50.775742300 FMOD Memory - allocated: 46232096, - max allocated: 64687360
2021.09.01 09:01:52.033112900 [Telemetry] (TELE): Requested sending batch messages by multi-part http POST messages count 1
2021.09.01 09:01:56.262151900 Enabling loading screen for 4, 4
2021.09.01 09:01:56.262451200 Initializing client world X1_LR_Level_02...
2021.09.01 09:01:56.263613400 Enabling loading screen for 4, 4
2021.09.01 09:01:56.265981200 Disposing UI for World
2021.09.01 09:01:56.347161500 Disabling loading screen for 1, 4
2021.09.01 09:01:56.388632600 Disabling loading screen for 2, 4
2021.09.01 09:01:56.388905200 Disabling loading screen for 4, 0
2021.09.01 09:01:56.929864300 Disabling loading screen for 1, 0
2021.09.01 09:01:57.678568600 Disabling loading screen for 1, 0
2021.09.01 09:01:58.374815700 Disabling loading screen for 1, 0
2021.09.01 09:02:02.016363200 Disabling loading screen for 1, 0
2021.09.01 09:02:10.459879500 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:02:10.460194600 FMOD Memory - total: 178257920
2021.09.01 09:02:10.460359900 FMOD Memory - allocated: 48601760, - max allocated: 64687360
2021.09.01 09:02:10.460537600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:02:10.460696900 FMOD Memory - total: 178257920
2021.09.01 09:02:10.460851900 FMOD Memory - allocated: 48601760, - max allocated: 64687360
2021.09.01 09:02:10.461095700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:02:10.461251200 FMOD Memory - total: 178257920
2021.09.01 09:02:10.461405100 FMOD Memory - allocated: 48601760, - max allocated: 64687360
2021.09.01 09:02:11.612935700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:02:11.613219100 FMOD Memory - total: 178257920
2021.09.01 09:02:11.613407900 FMOD Memory - allocated: 49010920, - max allocated: 64687360
2021.09.01 09:02:11.613595100 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:02:11.613756300 FMOD Memory - total: 178257920
2021.09.01 09:02:11.613912400 FMOD Memory - allocated: 49010920, - max allocated: 64687360
2021.09.01 09:02:11.614099100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:02:11.614255500 FMOD Memory - total: 178257920
2021.09.01 09:02:11.614410100 FMOD Memory - allocated: 49010920, - max allocated: 64687360
2021.09.01 09:02:14.757005400 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:02:14.757330300 FMOD Memory - total: 178257920
2021.09.01 09:02:14.757497300 FMOD Memory - allocated: 49316120, - max allocated: 64687360
2021.09.01 09:02:14.757677600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:02:14.757846900 FMOD Memory - total: 178257920
2021.09.01 09:02:14.758003400 FMOD Memory - allocated: 49316120, - max allocated: 64687360
2021.09.01 09:02:14.758191200 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:02:14.758347700 FMOD Memory - total: 178257920
2021.09.01 09:02:14.758501700 FMOD Memory - allocated: 49316120, - max allocated: 64687360
2021.09.01 09:02:26.659896200 Disabling loading screen for 1, 0
2021.09.01 09:02:27.156997900 Disabling loading screen for 1, 0
2021.09.01 09:02:27.562044000 Disabling loading screen for 1, 0
2021.09.01 09:02:28.320772900 Disabling loading screen for 1, 0
2021.09.01 09:02:31.459792500 Disabling loading screen for 1, 0
2021.09.01 09:02:38.549563900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:02:38.549873400 FMOD Memory - total: 178257920
2021.09.01 09:02:38.550061300 FMOD Memory - allocated: 49325944, - max allocated: 64687360
2021.09.01 09:02:38.550250900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:02:38.550410300 FMOD Memory - total: 178257920
2021.09.01 09:02:38.550567000 FMOD Memory - allocated: 49325944, - max allocated: 64687360
2021.09.01 09:02:38.550747800 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:02:38.550904300 FMOD Memory - total: 178257920
2021.09.01 09:02:38.551058100 FMOD Memory - allocated: 49325944, - max allocated: 64687360
2021.09.01 09:02:40.511041000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:02:40.511291500 FMOD Memory - total: 178257920
2021.09.01 09:02:40.511473800 FMOD Memory - allocated: 47266080, - max allocated: 64687360
2021.09.01 09:02:40.511673000 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:02:40.511834200 FMOD Memory - total: 178257920
2021.09.01 09:02:40.511990400 FMOD Memory - allocated: 47266080, - max allocated: 64687360
2021.09.01 09:02:40.512181900 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:02:40.512341300 FMOD Memory - total: 178257920
2021.09.01 09:02:40.512498700 FMOD Memory - allocated: 47266080, - max allocated: 64687360
2021.09.01 09:02:43.894327200 >>> WitchBlade BnetGuild::RequestGuildNewsList_TryRequestNow guildId=1066 wasNewNewsAvailable=0 isUserInitiated=0 waitedMs=0
2021.09.01 09:02:43.894761200 SendGuildMessage hero:WitchBlade id:150 attribute { name: "Version" value { string_value: "2.7.1.77744" } } attribute { name: "CustomMessageId" value { int_value: 150 } } attribute { name: "CustomMessage" value { message_value: "\010\252\010\020\250\201\252\213\271\324\332\276\t" } } attribute { name: "CustomMessageDestination" value { uint_value: 1 } } attribute { name: "GuildShard" value { int_value: 6 } } count:12
2021.09.01 09:02:51.409178300 Disabling loading screen for 1, 0
2021.09.01 09:02:52.935185900 Disabling loading screen for 1, 0
2021.09.01 09:03:00.903720400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:03:00.904054200 FMOD Memory - total: 178257920
2021.09.01 09:03:00.904221700 FMOD Memory - allocated: 48362952, - max allocated: 64687360
2021.09.01 09:03:16.622379100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:03:16.622697500 FMOD Memory - total: 178257920
2021.09.01 09:03:16.622863700 FMOD Memory - allocated: 47958504, - max allocated: 64687360
2021.09.01 09:03:16.623054700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:03:16.623214000 FMOD Memory - total: 178257920
2021.09.01 09:03:16.623374300 FMOD Memory - allocated: 47958504, - max allocated: 64687360
2021.09.01 09:03:16.623541700 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:03:16.623707400 FMOD Memory - total: 178257920
2021.09.01 09:03:16.623862200 FMOD Memory - allocated: 47958504, - max allocated: 64687360
2021.09.01 09:03:16.624023800 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:03:16.624177100 FMOD Memory - total: 178257920
2021.09.01 09:03:16.624347500 FMOD Memory - allocated: 47958504, - max allocated: 64687360
2021.09.01 09:03:16.624509200 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:03:16.624662900 FMOD Memory - total: 178257920
2021.09.01 09:03:16.624815200 FMOD Memory - allocated: 47958504, - max allocated: 64687360
2021.09.01 09:03:16.624975200 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:03:16.625128000 FMOD Memory - total: 178257920
2021.09.01 09:03:16.625279900 FMOD Memory - allocated: 47958504, - max allocated: 64687360
2021.09.01 09:03:16.627167200 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:03:16.627370400 FMOD Memory - total: 178257920
2021.09.01 09:03:16.627540000 FMOD Memory - allocated: 47933904, - max allocated: 64687360
2021.09.01 09:03:16.627712100 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:03:16.627868200 FMOD Memory - total: 178257920
2021.09.01 09:03:16.628045000 FMOD Memory - allocated: 47933904, - max allocated: 64687360
2021.09.01 09:03:16.628209500 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:03:16.628364100 FMOD Memory - total: 178257920
2021.09.01 09:03:16.628535600 FMOD Memory - allocated: 47933904, - max allocated: 64687360
2021.09.01 09:03:16.628708000 FMOD Error during 'sPlaySound::FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2021.09.01 09:03:16.628861300 FMOD Memory - total: 178257920
Having used the dll fix and not having sound, I switched to the “affinity” fix which prevents freezing and I still have sound.
open game.
hit your windows key
right click on your task bar and select task manager
click on details tab
find the diablo III 64 exe file…right click on it to get context menu
select affinity
you can now reduce the number of processor cores d3 will use
if you have 6 cores normally unselect all the pick two next to each other example: 2 and 3.
click okay close task manager and return to game… no freezing and no loss of sound…
I believe the idea behind this is that when diablo 3 was first designed… multicore proecessors where not a thing and having multicores in some systems causes duplications in data which leads to comp freezes. anyway…better than the dll fix and it works for most ppl
Yeah, the affinity works for this issue for some people. When in doubt, you can even lower it to just one core and it should still run fine. But I would use no more than 2. Diablo III was originally coded for 32 bit code and optimized for single/dual/quad core CPUs. They added 64bit support later on to better support memory, but I don’t think optimization for CPUs beyond 4 cores was changed much, if at all. I have a feeling that a lot of the people having issues are running on CPUs with more than 4 actual cores. (not counting hyperthreaded or virtual cores here).
I can confirm that the .dll fix does not work in high level GRs, nor did it help my FPS in any way.
Setting affinity to 3 physical cores has been helping me for years and does seem to stabilize FPS in high GRs, but once you get to 50+ mobs, the server/client relationship starts to stutter, then crash the client to desktop.
Yesterdays server maintenance did not help with server lag, fps stability or crashes.
I’m not entirely sure what they did, but I do know the issues are still here.
D3 froze again then disconnect. I came across a suggestion from TheTias to close Battle.net app upon launching D3. If open, Diablo 3 files could become corrupted if app downloading updates in the background.