Or nerf it please.
As we know, last 2 patches 3 of 4 sets was empowered. In s16 bazooka was appeared and made useless tals in ladder competition. Even with season’s rorg theme
Then, you gave us new chantodo. Its pretty overpowered imo (cause 141 solo is ridiculous when 150 is max i guess and it very easy to play). But 17 season’s theme made it useless again. Bazooka potential are 4-6 lvl more than vyrs. Bazooka is overpowered even in compare to overpowered set. It is overpowered^2
That was funny as seasonal stuff. Like “haha look that damage omg so big lol”
But make this opportunity permanent is a big mistake as i think.
Baazoka is maximum boter friendly (very hard to get proper gear), “complicated-5acts-macro” based build. Is it good for regular farm? No, only push. Is difficult to gear? Extremely yes. Is it able to played by usual player with no complex macro? No. So usual players, who plays solo or love “pure” wizard mechanics and sets, will no play with it. And we get just bigger difference between “nolife/boter” and usual gamer. They already have more para and better gear. Its good, its ok. But they also have bazooka, that is not available for regular player.
Bazooka’s work based on mechanics, that shouldnt work together. Archon shouldnt work with channeling multipliers. Fix it please. Regular lon-starpact are clear, fair build. It let 150-guys do their speeds even with no archon buff.
Just fix that ridiculous, wizard-killing, unnatural mechanic please! As wizard, i just feel demotivated with that thing on permanent in upcoming patch.
Now bazooka is good enough for group play, but not that good in solo. But with “lon-gem” it will leave behind any other wizard builds and became extremely hard to gearing cause of max cdr & area damage in every slot is needed.
Sorry for my English