Does anyone here think d3 was a better game then d2?

This was an absolute gem of a post.
Thanks for your service.

I played Diablo 2 from the summer of 2000 all the way to the summer of 2013. And it took me a while to get a start on Diablo 3 because I fell in love with David Brevik’s other hidden gem called Marvel Heroes.

What a fine game Marvel Heroes aka Marvel Heroes Omega was before it shut down two years ago in November 2017. I’m glad it shut down looking back. I’d have never discovered my favorite game at the moment ‘Heroes of the Storm!’ I’d still be playing Marvel Heroes Omega on the PC if it were an option.

But I logged way too many hours on Diablo 2. It was a big part of my life from 2000 to 2013. I still play it from time to time in 2019! Soon to be 2020. You can’t compete with a game that’s still really fun 20 years later. I’m sorry but Diablo 3 is a decent game on its own, has an addicting Arcade like action that fascinates me, and I enjoy it for what it is, but it will never be on Diablo 2’s level

TL:DR version: For me the answer is no.

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safe to say what i said all along, d3 was always sh1t, fanboys blindly defended to the end of the earth, the posts in here state it all, a d3 forums yet 90% say d2 is the better game, because alot have actually come back to the forums on announcement and its not mostly plagued with d3 newcomers.

The fact d4 went back to d2 mechanics near enough, blizz cancelling d3 2nd xpac, to anyone with a iq higher than 50 and not ridiculously naive, is blizz themselves admitting d3 was a failure and they know it.
Them hiding their proud numbers of players online within 3 months of release because of the insane rate it was losing players online at any time was dropping by the millions, by the months, i remember seeing an average of 3 mil online at a time drop to 1 within months then conveniently, the numbers were hidden. Even though they’re so proud to show it on every other game released prior to d3.

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Maybe your right its just a guess, i see younger kinds going bananas over minecraft and i just associate the appeal with age. Because i for sure don’t understand.

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Thank you for your response, I completely understand what you mean and im glad someone was able to express their love for diablo 2 without gutting diablo 2 to ashes, I must agree diablo 3 lack character progression and alot of aspect but still its a game i love and cherish.

a broken game, to this date still fill with itemization and balance issue aka still in beta (d3) can hardly even be in the same level as d2 if not for its name being use as d2 successor.

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Overall i do not think D3 was better than D2:

  • D3 did not get loot right. rares are useless. sets are basically all you should be playing. there’s not enough mixing and matching of item types, and the modifiers are too limited and predictable. d2 had way more variety in gearing

  • adding to the loot point, the loot hunt in D2 was THRILLING, and this cannot be understated. i personally loved boss runs (meph to pindle to baal, etc), and when a really GG rare drop came about, people would go nuts. i dont like shared loot, but D2 really nailed the slot machine mentality… kill boss, potentially get really great item, and if not, try again!

  • D2’s skill tree and +skill items was a lot more satisfying in my opinion. you’d have to make tough choices on gear (do i want another +skill? or do i want to gear for survivability? can i trade for an item that does both?)

  • D3’s skill rune system was unique, but the fact that we can respec takes away character identity… we are all basically the same character at max level

  • Obviously D2 had trading too, which creates a lot more interaction with the community, and increases replayability

D3 did get a few things right. The progression in power up til about paragon 100+ is really fun, and capping off a character in a new season is rewarding. Treasure goblins are fun. Rifts and the randomness of a new zone is fun. I think some of the classes are really well designed too (WD, DH, barb). the legendary gems are also a really cool idea. I had a lot of good times on D3, i just had more fun crafting new builds and hunting for high end items in D2. Both are good games!

No they wouldn’t.
They are couch experts who have a favorite game and want extra content for it. AND think that the next installment of the series should be that extra content and not an original game with its own ideas.

All such people are capable to do is to dislike anyone on forums who dares to like another game.
That’s not going to war - that’s being a neckbeard child.

I would say are no winners here.

The thing is, those game caters to diffferent audience. Times were different back then when D2 released, they were different when D3 released and will be different when D4 finally releases. Everything goes on. What might be entertaining to 40yo individual, might not be funny to 20yo individual.

You guys just need to take “hard to swallow pill” and realise that every game needs to evolve, it’s just how it is. Everything evolves, so does games. In order to make more money, they gotta aim the game to wider audience.
There are thing you might not like: always online, MMO aspects, itemization etc… sure, but those things need to be somewhat casual-friendly in order to sell well. I can agree on the part that it was too casual and dumbed down in D3, but I don’t think they’ll go back to “complexity” of D2 entirely.
But hey, THEY LISTEN! They already made D4 grimmer and basically that’s all we can discuss on right now, as all other things such as skill tree & talent tree implementation were most likely a placeholders and are subjects to change. They learned their lesson after D3, and they are very aware they can’t screw up.

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D3 is way better. If you started with D3, then D2 is a huge disappointment when you try it.

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Blizzard going to be in for a shock if they think just copying D2 atmosphere will make D4 great. D2 is great for all of its systems. It’s a lot more than just atmosphere.

D4, if it’s just a darker D3 is going to end up another abandoned project for Blizzard.

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You’re teleporting back twenty years in time at this point in time (19 technically) and some of the mechanics did not age well; however, what I think I and manynother D2 fans like (again, I also like D3) is that my character felt like an individual whereas in D3 I feel like I am playing a class if that makes sense.

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There is more to D2 for certain but getting the world and atmosphere right is a BIG thing to get right for the game imho. Let’s take D3 as it is right now. If they had gotten the system now where:

  • Sets are not necessarily the top thing but can be a top avenue
  • Had gotten a better atmosphere and written the plot/enemies A LOT better
  • Had found a better difficulty point

The game would have been a “B” at worst which is forgivable. Hell, if D3 had launched at where the game had been pieced together to now I think it would have been seen as a decent successor but just lacking in the story-telling. There were A LOT of misses in D3 Vanilla (prior to 1.0 Paragon where the game started to get it figured out imho).

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D2 for me :grinning:

20 chars.

The way I play (not a lot), I derive more satisfaction from D3 than I ever did from D2. The thing is that I used to play D2 when I was younger and I just don’t get all that nostalgia. Probably because I never really stopped playing it, I still boot it up every once in a while. But it is far less satisfying to play than D3. D3 is just so fluid and fun. Put on some music and play.

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Age actually does play a factor because in the time thay diablo 2 was released, there werent games like diablo 3. With the technology for fluid. And smooth combat(the only thing that diablo 3 has mechanically over d2) which is to be expected AFTER a decade of advances in tech. Let me just put this into perspective for you. If diablp 2 and 3 released in diablo 2s time simultaneously, with the same combat as diablp 2(diablo 3 wouldnt have the tech and would absolutely be defeated by diablo 2 in all aspects) if diablo 2 was released today with the same combat and fluidity in mechanics(such as auto pickup,customization etc) as diablo 3s tech and optimization now, again i would bet all of my money on diablo 2 being better. Why? Because tye only thing diablo 3 offers over diablo 2 is legitimately a technological advancement in optimization graphics and easier mechanics thats it which is expected when a game launches 10 years later. If Diablo 2 could hVe had the same features graphic fidelity animation and smopthness it would CRUSH diablo 3. Diablp 3 is literally to me, just another gauntlet game. Gauntlets fun, but it sure as hell isnt diablo. Diablo 2 did lore music atmosphere graphic style combined with the art (not this wow off brand crap) skillpoint amd stat point allocation, gear sets legendaroes meant something each mini act boss and act boss meant something all quests had a great story behind them. The environments were so much better than anything diablo 3 had to offer. Hell they had to release ros just to slightly start getting the feel of a diablo game
Yeah its great when you have awesome cinematics but unfortunately thats all d3 had
The qctual gameplay was more like gauntlet. Yes anyone who didnt player d1 or d2 who jumped into diablo 3 missed WHY diablo was so incredible and didnt understand what diablp had to offer before. Its hard to go bavk and play graphics am
And gameplay in a 20 year old game. Even for me its hard at times if i play d3 or other newer arpgs to go back to the combat and lack of fluidity in diablp 1 and 2. But thats because im their respective times there was no combat like there is in diablo 3 the tech wasnt there. And thisnis literally the only thing that diablo 3 has over d1 and d2 respectively and it shouldnt even be a surprise or a comparison due to a ten year gap between games. Diablo 2 literally destroys diablo 3 in all other aspects. The designs and systems just worked more effectively

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Considering how DIII has received more content patches than DII ever did, I’d say DII is superior; however, lets not downplay DIII’s merits. DIII is a pretty awesome game, its just the comparison between the two has my opinion leaning towards DII.

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I personally disagree with that. Paste another post of mine here:

I played d2 for 50~100 hours when I was young and didn’t even see one SoJ. It was extermely surprising and impressive to me that such a scarce thing is used as currency and need to be sold to merchant in endgame. After knowing that I lost all my interest to D2…

To me in a loot hunting game nothing is more important than a proper drop rate. D2’s drop rate is too low and I’m not the only one thinking like that.

T13/GR60 is about the proper drop rate for me. Current rate is a little too high and I can’t play the game for a whole season and keep interested, but I don’t feel the total amount of fun reduced much with GR90 level drop rate, so better too high than too low.

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It’s by no means scientific but LOL at this thread’s stats:

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180 replies
2 likes on OP, presuming it’s in response to the topic title

Not sure why it took you that long i played the game for almost 20 years and its never taken me that long. Ever. Just bad rng i guess for you. It happens in all games. I can sit here and argue that diablo 3 has a pointless endgame search for primals. I in fact spent hundreds of hours looking for a specific primal never found it last season. But thats just my point endgame shouldnt be easy lol i dont understand why you or anyone else should think otherwise. This isnt an arcade game though diablo 3 felt like one. End game is about heavy grinding for materials, or finding the perfect drop, or even a drop needed to complete specific events. Like i said you had bad rng because never in 20 years have i ever had to play 100 hours to get a soj lol if you stack mf and you farm the right areas then you should get one withon a few hours lol. But building your character stacking mf and making your character strong enough to wear mf gear thats the challenge. Tye hellfire torch is the true endgame fighting ubers. And ubers were tough as hell. Not like d3 ubers. Thats why. Blizzard themselves said there will be plenty for single player and then there will be stuff for endgame for the elitists or hardcore players who want to oush further than anyone else. You DONT HAVE TO DO IT you can still do anything in the game without it. Its the fact that. Something takes so long to get or acgeive that makes endgame worth anything
Endgame isnt for casual players at all. Look at path of exile. People put several hundred hours im for perfect crafts. You can beat the game without doing that and a lot of casuals are content with just being able to heat the main game. But people who want to push the furthest, put in more work learn the game and push further than most will push. Its been said emdgame will be there for that small percent. The soj event was server wide selling to vendors not one person selling tons of sojs. Though it took time to get a bunch of them. Rumning ubers took a while too farming keys etc, but people who did it were justly rewarded.