Please add more rewards to Diabolical fissure chest, blood shards are good, maybe more chance on ancient/primal drop for each floor cleared.
U can put a new challenge like a counter or things like “u cannot die” to achieve next level, each level cleared will give better rewards and the enemies will be stronger.
Echoing nightmare gave us more blood shards, xp and faster caldesann upgrades.
Goblin vault gave us lots of gems, gold and normal materials.
Now we just need a place to give us better item quality and some bounty mats.
Appreciate the feedback! The Diabolical Fissures are normalized from 1-70 to ensure players will have a smooth time learning while leveling.
After 70 they progressively get harder each time a player dives deeper. The % of items dropped and the quality of items are also increased as you go down.
We’re absolutely open to feedback about how difficult it feels, rewards, and will continue to look at forums and other places to gather that feedback.
I got one at level 6 on my DH. Every single elite had the Resource Leech affix. It was absolutely terrible, having to play almost the entire thing with just Hatred builders because I was permanently completely empty on resources. Not fun. At all.
Currently theme feels like gobbo rift on microdose steroids, boring and useless after initial Season Start.
It needs a huge buff for example guaranteed or a really high chance on ancients drops and slighty increased Primal drops. Otherwise i see no reason to do these things instead of doing portals.
PS : worth thing is that its open world only so its tied to bountys which are already the worst mechanic in D3
Fissures only appear in the open-world, i.e. not inside instanced content like Nephelem Rifts / Greater Rifts. That means you’re only likely to encounter fissures whilst running Bounties, because why else would you be doing open-world content?
40 mats each after a few minute run through a T16 Fissure, I’d say that’s way more efficient than running bounties. Especially in SSF mode this is very welcome since doing bounties solo is quite a slog.
Yeah, I am not buying that at all. You get in one of those while leveling in Hardcore, and you are dead. 3 bosses at the same time will tend to do that if you don’t have an actual build and zero legendaries.
Speaking of, the PTR notes said something about fissures appearing “when you kill demons”. Is that literally only demons, and not say, undead? I’m just wondering if there’s going to be an efficiency thing, where some zones tend to be richer in demons are better for farming.