I really would love the devs to read this and take the feedback on board so I’m gonna try and explain everything as best I can and try keep it to the point as much as possible, as I really do feel this game is extremely important to me after trying to get into classic and latest wow expansion but dropping off. I love the idea of Diablo mmo style game and I’m totally here for it! So I have come to give some time and effort to what I think will be quite a long post. I really hope Diablo 4 devs take player feedback on board, so far every video I’ve watched on D4 after playing D2 looks great so I felt it was worth it to make this post.
I’ve been playing Diablo 2 and absolutely loving it. A lot more than I thought I would! It’s amazing that when you have great ai, and a hard game, farming the same areas over and over again can still be engaging and fun. I only hope Diablo 4 steps it up here and is genuinly a difficult game with great boss mechanics and ai and you really have to think about, strategize, plan, and build for different circumstances and enemies. Respecting their movesets and attacks. I even like immunities! I would love to see immunities in D4 but also more options for ways to break immunities. Would be cool to have a merc in D4.
I want to talk about D2JSP and trading items. I think p2w sucks and I don’t like it in D2R. Ladder seems pointless as it will clearly be people who have paid for stuff that will get ahead. I think Blizzard should make an effort to take it down and I understand why things are account bound or soulbound now. It also sucks going to streams and seeing the floor carpet bombed with pgems cause everyone is there helping a streamer out to roll items when the rest of us have to do it the hard way. It feels unfair. D2JSP also encourages botting and hacking. Unfortunately the money you can make off these items can and does outweigh the minimum wage in some countries so their will always be a stong drive to sell items for real money. I do however want to have trading.
Here are my suggestions
- Only able to trade GG item or “god” drop with people who were on your friends list BEFORE it dropped, otherwise must be traded on auction house
- able to trade GG items with people in party if they were with you when it dropped
- side note: items drop for everyone but each player has a few seconds to pick up their individual drops
There might still be workarounds for trading items with a stranger for real money but I think the first suggestion will make it very difficult. At the very least stuff like this would keep it to a minimum. Please take down any websites like D2JSP that exist for Diablo 4 even if Blizzard are gonna turn a blind eye to D2JSP. Ladder for D2R is gonna suck if they do though.
I’m loving how items are seeming to be a lot like D2. Itemisation in D2 is amazing. Uniques with fixed stats are great to hunt down to become powerful early on. Then moving on to really min maxing every stat and refining and tuning the build perfectly will come with getting legendaries in D4, with perfectly rolled affixes and stats and mixing with perhaps rares or even a magic item. Like 3/20 Javazon gloves in D2 are blue but still BiS. Or a rare can roll all res and 2+ all skills and like fcr or ias or something making it really powerful even compared to a unique. And being able to find these in D4 and attach a legendary affix to a rare I think is a great idea! I think having abilities from classes available to other classes through strong items like enigma in D2 is also a really cool idea and what I believe people are looking for to create some really crazy builds, but still with balance cause the abilities already exist. PVP balance is important though! But I’d rather everything be OP first and then stuff buffed to bring it in line as opposed to nerfing everything down to boring mode.
I also want a DIFFICULT game! I can’t stress this enough. It’s not enough just to have bigger health bars and more damage to deal with it. In D4 interviews they said they were taking things from already existing games and implementing them and if they worked they keep them but not ruin a Diablo experience. I think this is great but I do think innovation and trying new things is important. Fundamentally Diablo will not be the same as it once was, this should be embraced and not shyed away from!
My suggestions here are to look at other dungeon crawler games with a dark fantasy backdrop. Dark Souls was clearly inspired by Diablo and I think Diablo should take notes from Dark Souls! I want difficult enemies with awesome movesets and bosses that I have to respect all the mechanics. In D2 you get to a point where you can skip most of the enemies with teleport then nuke down a boss without really doing anything. D2 is not perfect to say the least (drop rates are terrible! There’s literally a breaking the 4th wall joke called the “secret cow level” which we have to “farm” instead of actually play the game because the mob density is so good there it will finally make high runes drop! Maybe reduce the drop rates on runes so they work in the normal game… honestly cows sucks and I farm it all the time when I’d rather be farming the cooler levels).
So please take inspiration from other metroidvania, dark fantasy rpgs. Games like Hollow Knight or Dark Souls. The boss is my treat and the end of the level, something I very much look forward to not being boring! And hey, if people want hell difficulty to feel like D2, well the mobs are pretty decent for a 20 year old game, bosses however become too easy. Wow had 15 difficulty levels for mythic dungeons! This is how many you really need for all types of players. I’m asking that there be 1 difficulty level above hell where you really have to respect the mechanics of all mobs and bosses for a true Dark Souls style experience that I can always have fun using my level of skill to kill monsters. I think mobs should always be hard even in hell but a raid boss difficulty with super hard bosses is ideally what I’m after.
I also want to have to kill my way to bosses. I think going into a dungeon should be a full clear each time as I really don’t enjoy all the skipping and rushing that exists in Diablo 2. I think rushing someone should be: skipping perhaps some areas and less important side quests and just being there on a powerful character and helping someone kill things quicker. You should still have to go through the game properly and not just afk in Baal runs.
Now I’d like to talk about level 85 areas.
In Diablo 2 a lot of the game is viable to farm. I love the gameplay loop of building a character. Completing hell was hard the first time! I needed help and it felt like a real achievement to finally get through the whole game. I was finally powerful enough with good gear and my friend and me got through Diablo and Baal and it was a blast! Now I had to start farming content. I realised I wasn’t strong enough for good clear speed on harder content so I started with Mephisto and Pindle. Once I had better items either dropped or traded for and gearing my merc, I moved on to ancient tunnels, the pit, mausoleum and countess runs. The first time I tried to kill Nilithak I realised it was impoossible! A new challenge and I welcomed the puzzle I needed to solve. A natures peace ring really helped me here and now I can farm keys! There’s even some hipster lvl 85 areas like maggot lair. I haven’t even started ubers yet!
What I would love to see in hell difficulty in Diablo 4 is EVERY dungeon to be a level 85 area. And the open world to be lvl 83 or 85 too! I want to be able to farm anything and everything and never feel like it’s a waste of time. Maybe even a way to encourage switching it up and farming a veriety of stuff, like quests that appear in camps that ask for all the dungeons to be cleared in a certain area for an extra reward (please not daylies but repeatable content yes. There is a big distinction between the sandbox nature of D2 and logging in to a list of daily chores, please keep it sandbox). This way even if a dungeon is desirable to farm because it has slightly more mob density, meaning this becomes the ONLY thing people farm, it would be outweighed by the extra reward you get from turning up in a camp and taking quests to farm the dungeons nearby for extra reward.
A small note on rewards. I think rewards could or perhaps should always be more opportunities to roll on great items. Like gambling in D2. Being able to gamble a large amount of the games items including GG uniques (special god drops could be only dropped from certain bosses or other content specific drops are still cool though) I think is the way to go. Like the shards of hatred in pvp zones. I would love to be able to use these to roll for gg items. That way pvp isn’t any more powerful at getting items drop, just another way of doing so, perhaps with the added benefit of knowing if you have a very powerful character you can be very succesful at pvp and perhaps be rolling on items in a timely manner because you have earned the right through gear and skill.
I heard the dev team mention they were also thinking about pvpve modes. My suggestion here is this: A mode where you get teleported to a war between heaven and hell, you get to choose a side and it’s pretty much like alterac valley or something where each team is trying to push up a long valley against each other. Kind of like a super awesome war that involved pushing a bridge and taking down towers and some of the epic moments you hear from war stories, that is replayable and has different consequences and moments play out each time, depending on how the teams are playing and what objectives they are completing. Or maybe a unreal tournament style assualt mode (google this, or maybe you remember return to castle wolfenstien assault mode?). Not sure why battle royale games or Titanfall specifically haven’t tried to bring assualt mode back but hey, I’m just a player not a dev I guess ¯_(ツ)_/¯ if you have any friends on the Titanfall dev team let them know their game is perfect for Unreal Tournament assualt mode! I digress.
One small thing. Would really love to see some customisation on the Druid bear and wolf forms. It kind of sucks having so much customisation or wearing cool gear but you hardly ever see it and every druid kind of looks the same most of the time cause you spend most of your time as a bear or wolf. The wolf also looks a bit gangly in the arms for my liking and the bear perhaps a bit stubby legged lol. I think they’re cool but if I had other options for different body styles of wolf and bear or at least different skins, I’d welcome it. I would definitely like to look different to other druids.
Ok! That’s all my suggestioons for now. I will come back and read replies, would love to hear what others think and really hope the devs are influenced by some of my feedback. In general though, especially after playing D2R and having an understanding of D2 items and gameplay, going back and watching the Diablo 4 interviews and gameplay fills me with confidence that the game is going to be really special. It certainly seems to be taking some of the best things from D2 and I’m really glad uniques are making a comeback. Sorceress returning with blizzard etc super cool! The sequel to D2 I think everyone wanted. If it ain’t broke don’t fix it! And there are games like Lost Ark coming out now. Diablo should really focus on the hardcore dark fantasy arpg fanbase this iteration of Diablo. The accesible Diablo has been made, it was D3. Now let’s have a go at a focused experience for a core fanbase of Diablo and Dark Souls and metroidvania and even mmo fans who are done with the genre looking to companies like Blizz to give us experiences that scratch this itch because we no longer can play or enjoy large clan based mmos. I really think the problem with wow is its played badly by its player base. I would just start fresh with a new game, Diablo has a chance here to do this and I think it should do what it seems to be doing and focus on an audience that clearly exists and is dying to play a game like this.
Edit: “I really would love the devs to read this and take the feedback on board so I’m gonna try and explain everything as best I can and try keep it to the point as much as possible”
Well this didn’t end up happening xD I guess I had a lot to say as I’m clearly passionate about D4 being a great game! I hope this gets to where it’s supposed to be.
Thanks for reading! See you in HELL <3