We need more than 6 skills. The 6 skills is huge, to me this means the game will automatically be too simple. I want the option of using 4 skills or the option of using 11 skills, I want the choice to make whatever I want like I can in D2 or PoE.
Limiting the game to 6 skills automatically qualifies it as too much like Diablo 3 imo. Why would I spend money on more of Diablo 3 when I could build a character I want to play in PoE. I don’t think asking for the option to go 1-13 skills (whatever you want) is too big of a deal (like PoE and Diablo 2), accessible but you can add more complexity.
I don’t necessarily care for Diablo to be PoE. PoE does some things very well, but so does Diablo 2 and even Diablo 3. However, limiting the game to 6 skills means nothing interesting like auras, curses, resists, or things that make you have to change up gameplay. I hate it so much, it’s very much on the verge of dealbreaker or putting me into wait and see on youtube, etc.
Let’s make the game great so everybody wants to stick around and spend more money on whatever monetization is implemented. There are prob over 100k PoE players at any time, do you all want to get some of these players back? I know a lot of people appreciate some things about D3 (visceral polished experience, cinematics, goodwill and likableness from D1/2) but very much dislike other things (6 skill lock, progression, itemization, health pots, resource system, skill system in relation to combat - I need to curse some things or have auras).
I’m just not that interested in an arpg with only 6 skills that isn’t a $10- 20 game on Steam. For a title I pay more for and want to play for a longer period of time I need things like curses and auras (and maybe charges or skills from items). You all can make it as pretty as you want but it still won’t be a game I want to play.