I get it that forced grouping is supposed to promote social gameplay, but it doesn’t work when the game is so dead that none of the dungeons can be run. Yesterday (Sunday) I only had the chance to do a couple of runs, even if the dungeons I was doing had bonus droprates.
I suggest reducing the required number of players in Hell 2+ to 2 players, and maybe to merge some of the servers. It’s simply impossible to progress now.
There are people who want to play solo too which makes it impossible.
There are even clans made that do not play the shadow wars who clearly say it is made because the game has forced them too in order to progress.
One character I am in a warband and two others in clans. None of us match times on lol
PERHAPS if a person is in a clan or warband or shadow clan they are not penalised from completing tasks or doing dungeons.
I do not mind playing in groups but sometimes I just want to play solo and basically, 50% of things you cannot.
I am on 80 and to be honest, after upgrading one level 5 gem only one rank, to find you need the same gem 4 more times to get it to 5, it will be a long time… Especially without getting hell 3 + 4 players in abundance
There is a problem with the game, it’s called forced grouping. As long as you are defending that, expect no respect or trust from me. You are a noob, and should act a little less cocky when answering people.
You are full of c.rap, nothing you ever say on this forum is actually helping anyone, other than to blindly defend Blizzard. All you do is to theow insults on people and assuming stuff you know nothing about. So go away please. Thanks.
Not being able to find teams has nothing to do with p2w, except that people might be leaving because of it.
Calling someone a noob doesn’t imply that you yourself are a pro. I wonder about many things in this game. i’m a noob, but that guy knows even less than me.
My suggestion is to begin merging servers so that they are more populated. And perhaps adjust the game mechanics so that players have an okay sense of progression, they might stay longer then. The game feels unfriendly to the player when everything is so limited. They could easily throw in a daily legendary crest, and still people would be willing to pay for more, remove some caps, etc.
I want to like this game but it’s hard because there are so many things that prevents progression. And when the grouping part is so important to progress, I would say that requiring 4 players to do runs is too much, especially when there are so few people.
@kilometer: I’m not leaving, I just won’t speak to you about Diablo.
I had to log in during the off hours and to complete some objectives I needed to turn the difficulty down to normal mode and run a dungeon guaranteed to give no loot because it was impossible to find even a single other player nevermind the full 4 required.
We already are missing out on being able to get gems when we play solo but we also can’t run a few dungeons unless there are at least 3 spare players looking for the same dungeon.
They should make it so that if I’ve been in the queue for 3 minutes then I can enter solo, that way they can still force people into 4 man groups during peak hours but I still get to actually do the correct difficulty if there is no-one to play with.
Better would be solo without waiting but I guess they want to force us into 4man for some reason.