[D4] -> ANYTHING but no wow magic system again

But your character still resurrected after death and had to go loot their own corpse to get their equipment back.

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Getting even the creative director from CDPR doesn’t really mean what a lot of people like to act like it does. Especially considering Diablo 4 was already under development, he’s going to stick to the style that they’ve already got.

Keep in mind that project director for Knights of the Old Republic was the same guy who did the Mass Effect 3 endings and did a lot of work on Anthem.

Also that the creative director for all of Warcraft since Warcraft 3 worked on the Diablo 2 story and artwork.

Also you can have multiples of your own corpses up until 16 at which point you start dropping whatever gear you have equipped.

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D3 is nothing like WOW and shouldnt be like WOW. The art style is blizzard style not WOW style despite its bascially the same artistic approach, get over than aspect, the blizzard art style can go well with dark/gritty and imo, one of the more cringe approaches to trashing D3. I want visual variety if im going to be grinding for months, not a teens-cry-for-help demand for goth/dark/spooky looks…and nothing else…dark/gritty gets old if thats all there is.

Worry more about how D4 is going to approach ARPG now that POE is the dominant and gold standard for ARPG.

Looks and how magic works doesnt really matter when Diablo is now a mindless arcade game with loot and its competator is both free, deep, complex, and interesting to play and farm.

Simply making a darker D3 with cutscenes and some different classes with little build variety means the foundations are this game are going to built narrow and not allow for a deep game experience. Its not going to work. D3 launched and there was nothing else, POE was a desync riddled beta game through most its competitive life vs D3. For whatever reason blizzard opted to sunset D3 early and let it rot, meanwhile POE kept getting better and better to the point i cant see D4 being a competitor in the ARPG scene.

You all should be hammering blizzard to explain “why will people play D4 over POE/POE2?” cool cutscenes are cool the first time around…in the end the only reason i play D3 now is for Rifts being varied and interesting to farm, fun combat, and the visuals…thats it…so if D4 is going to be that why am i paying for a new version? Ill deep ARPG gameplay, loot, character builds? The leader of the ARPG genre for that. POE should have never been allowed to get that far ahead from Diablo. Blizzard needs to be addressing this more. Why buy D4?

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I remember in FFV when a certain character died they did try using phoenix down in that character, but it didn’t work, because he was gone for good, so my understanding is that phoenix down or the life spell only work when the character’s soul hasn’t departed yet (or he’s just knocked out and in the brink of death rather than being actually dead).

I think in the case of Aerith (I don’t mind spoiling this one since everyone and their dog know Aerith dies lol), she more or less sacrificed herself so she could join the lifestream and cast Holy later, so maybe that’s why they couldn’t bring her back.

Idk about Phantasy Star 4, its been a while since I played that one. Which I should do since I think it’s one of the best videogame RPGs ever made

LMAO, checkmate there.

There’s the Dew items to stop people from DYIN, but also there’s “Dark Magic” to prevent it. And I thought about it and forgot that Star Ocean 2, it’s not that someone dies, it’s that a planet explodes so that doesn’t really count.

I don’t remember that part in FFV. It’s been so long since I played it. But they never gave explanations in the future ones.

I think it was actually IV. I always confuse Galuf and Tellah for some reason.

Yep. You are right. However, D4 is “not even blizzard soon ™”

Diablo 1/2 was made by blizzard.

Diablo has a dark gothic athmosphere since D1.

There is nothing “teen” about it. In fact, most teen movies/books like Twilight has sparkling vampires and other BS. Your prolbme is that you don’t see diablo as a streamlined ARPG/dungeon crawler. You see a mindless cooldown managing/gear farming game that takes the worst aspects on a genre in decline. Diablo needs to be great in RPG part, in the action part and in the loot part. D3 is trash in all aspects, except loot and if we are talking about pre RoS D3, even loot.

And “variety” of every game looking like a Carnaval Parade? Greedfall armor and Dark Souls armor are completely different but both looks cool. Do you know why? They look like actual armor, not something that someone would wear on Rio de Janeiro’s Carnival.

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And they changed it for mass appeal at the third game because they realized they could make more money by selling the game by catering to lower age group as low as mature ESRB rating allows them. Art style is slick, inspired by another RP realm you never heard of apparently and gives you readability of the battle area because dynamic combat requires it. Your opinions don’t hold any weight at the face of money and game design notions.
Would they go back to their roots with D4? Time will tell.

Also let me squeeze it here, you open this sort of threads every month regardless of an emergency state outside. If you’re being really bored, I do believe there are tons of activities that you may deem “fun” other than poking at an eight years old video game non-stop with your unformed biased opinions every month about games you hardly ever played. Get over it.

Yeah the crying about art stlye is so cringe. like 75% of D3 was in dark hellscapes.

You cringelords will get your super spooky D4, youll play the campaign, do its versions of rift a few times…then probably go back to POE which has 100 times the complexity and 10 times the content.

My issue is a better D3 with graphics that make you feel cool isnt going to cut it.

complaining about art direction is pretty much what id expect a casual 15 year old to do…especially when D4 mechanically seems to be already irrelevant of a game.

Go play Grim Dawn if you want your suerspooky game enviroment without artstyle. Its a better game than D3 and what D4 will be, and it will be cheaper.

Sucks seeing the genre created by Brevick run into the ground, and Diablo go from the industry leader of ARPG to what im seeing as D4 will be, just a decent campaign story, some cool loot and thats it.

But here we have threads about art style, and UI design, and…loot inventory icons? and stuff that isnt going to matter anyway.

Yeah D4 will go back to its VISUAL roots, but it in no way is going to offer even a fraction of the complexity of builds, skills, loot, or resources that its competator, the indistry leader of ARPG already offers, and will continue to offer in POE2.

Thats my issue with D4, the dev conversations, the previews. Good god if POE can drop in the fluid combat and physics of diablo they might as well gift the IP back to Brevick and throw in the towel.

Heh created by Brevick. Do you know D1 would have been a turn based game if he’d gotten his way?

That is dumb like a steakhouse trying to appeal and sell meal to vegans… Diablo is a M rated game and should have a artstyle to appeal to that target audience.

Just like Pokemon should’t try to be dark grim.

An good game which should be a inspiration to D4 is this 2002 game. So loved by fans that fans made models and textures look gorgeous even for modern standards.

Look to the armor of paladins. Looks like armor, not something that someone would use in a bizarre carnival.

Correction. 75% of D3 is CARTOONISH hellscapes.

Wrong.

Diablo is a looter but is also an ARPG. Blizzard should bring all RPG elements back into it and take out all wow bu****. The loot, should enhance your character capabilities and be more interesting than just stat stikie.

Yep. And with only perma death mod. Cuz he was a huge fan of rogue likes.

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Steakhouses have salad bars or have it in their menus also drinks. What kinda stretch is this? If I bring a vegan friend along with me I believe he wouldn’t be hungry at a steak house.

Money and profits encapsulates all the target audience you need. By artstyle it managed to catch the attention of both young and old people by being inspired by Warhammer. Nobody gives a penny if you didn’t like a tabletop based fantasy realm that’s released approximately 40 years ago.
Dynamic combat that this game innovated with, are full of area denial attacks so combat area needed readability for being easier to see. If it was gloom dark, most of the players would have issues. It has nothing to do with your tastes, it was a design choice by the better of masses.

You still insist on Warhammer artstyle being a mistake and belittling it. It’s okay if you didn’t play it or never heard of it but still insisting on your ignorance is just petty. Different game directors, different artstyle; it shifted from DnD realms to WH realm. Game doesn’t have to cater to your tastes at every ounce of content or choice.

It’s been eight years, get over it. Also D4 most likely not gonna repeat artstyle but can’t say anything for sure about the stat system as it watered the main stats down already.

They have vegan options but they don’t sacrifice the target audience for the sake of appealing to a different public.

Wrong. If what you said is truth, the most played isometric ARPG would’t be path of exile. In fact, Blizzard made the same thing with Diablo that Wizards of the Coast did with D&D 4e and 4e is responsible for D&D losing the spotlight in the best sold TT game ever to … Pathfinder.

Diablo 3 second expansion got canceled and it only had good sales on the first days…

Wrong.

“Diablo 4 will return to the “dark, Gothic, medieval roots” of the series”

https://www.pcgamesn.com/diablo-4/art-book-details

So, Blizzard higher ups realized that Diablo is different than WoW.

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Grim Dawn. There you have now the thing that matters most to you in an ARPG. You are finally free.

Yeah he was really into rouge games where a movement for you is a movement for all ect. But yeah discount the guy who made some seriously good ARPG games because of that. Hellgate was under appreciated as a ARPG and Marvel Heros had some solid systems in it. The guy gets what makes ARPG games great, its not the art style lol, which i dunno what this guys obsession about art style is all about.

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You have some sense afterall.

There’s no sacrifice. They got inspired from a realm that is almost 40 years old, and you’re complaining about it 8 years later. If you didn’t like it, it’s your own opinion; people who are much older than you seemed to appreciate it.
If you wanna know, Warcraft universe is also inspired by WH universe just perhaps not as deep as Diablo 3. There are other games directly connected to WH realm and none of them are deemed as cartoony.

And Path of Exile art is “dark”? How is it dark please tell me. Even better; compare PoE with Dark D3 mod screen shots.
D3 has darkness, just lacks contrast (despite what Jay Wilson or any art director says, a full blur is not contrast); it doesn’t have any for the sake of “readability”. Any contrast or darkness to speak of, is just a blue tinted photo filter. They chose it to be this way for gameplay issues.

You haven’t even played D3, D2 or WoW deeply, yet wanting to compare it with each other without understanding their design. After all these, do you honestly think playing Diablo 1 only, makes you an expert or a source to be taken serious?

Second expansion got canceled because it had no monetization value left after IRS come knocking down due tax law changes. D3 is still one of the best selling games even if it got surpassed by PoE today.
Also I suggest you to check google trends, if you look at a comparison chart to date back 2012-13 you’ll see that PoE hardly even catches it in terms of popularity. Game got old after 8 years, have no monetization scheme to sustain it unlike PoE (which is filled with MTX to the brim) and you’re still having fun kicking it after only playing one game in the franchise.

Wrong. Re-read again I didn’t state anything about artstyle. If you think gothic roots is the replication of atk, def, health stats in JRPGs, be my guest. Here, I even gave you a subject to open another thread a month later.

Diablo 3 did a lot of things right. A LOT OF THINGS! However, they also dropped the ball on a few things. Disagreeing with the vision of the original design team or bashing them for not providing diablo 2 with a graphical re-skin is extremely short sighted. A lot of sequels were different from the original products. That doesn’t make them a bad game.

Diablo 3 was a great game, and it’s still a good game. But 8 years is a long time. Even D2 started dragging after 8 years of heavy game play. I played D2 a whole lot. I mean, a WHOLE LOT. But after a few years I had to take a break. I played all sorts of other games. I even tried all the “D-clones” that tried to rob their spotlight. Rage of Mages, Revenant, Sacred Gold, Darkstone, and Dungeon Siege to name a few. But after dallying with other genres and playing through the clone games, I always came back to D2 because it was the king and did it the best. The fact that I dabbled in other games didn’t diminish the enjoyment and the accomplishments of D2, and the fact that I eventually went back to D2 doesn’t mean any of those other games sucked. Just like D3 doesn’t suck. Yes, POE is probably in a better place right now, but that’s mostly because GGG ONLY has POE to develop and work on and blizz decided to park D3 in neutral. Blizz has multiple titles and almost ALL of them are AAA and the top in their genre. Blizz makes solid games, that is a fact.

The only thing that I would love to learn about is how rare are the skill tomes that you can use to unlock skills and level them to cap. Will the tomes be general skill tomes usable by any class for any skill? Will they be class skill tomes? Will they be skill specific tomes?

Depending on how the skill tomes function along with rarity of drops could radically change how long it would take to fully unlock all skills and level them to cap. More so when there is no smart loot in D4.

Hellgate london greatest problem is the high amount of cooldowns in everything and ultra limited range of firearms + lack of recoil.

Why almost no diablo veteran who loved D1/D2 is playing D3?

Diablo has a HUGE brand recognition. And is on tons of platforms, including switch.

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I have a rule of thumb for discussions:

if one of the parts constantly denies facts or clearly presented evidence, cease the conversation, as it no longer takes place in the basis of reality.

Put the effort somewhere else, like actual feedback, or lore speculation, idk.

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