I dont mind it, if there is an option, like when you create lobby to press FFA loot or personal loot, and having a filter say: display only FFA or Personal loot games in battle.net
I still think that it changes drastically the gaming experience (which isnt supposedely what a remaster is for, or else its called a remake).
And yes… I already posted this in this topic, but trading lobbies and economy will suffer because everyone will geared way more quickly in the season, and thats one of the core end-game activities that has always been in D2, precisely perfect your characters equipment, and preferably with perfect stats so that your character is the best for PVP.
Having personal loot will have an impact in trading, if you want it or not.
I saw Nortrolls Post in D2R forum where he suggested to have 2 servers, FFA server and Personal loot server.
I think thats the best solution that you can offer, if you dont want to drastically change how D2 works and do what a remaster is supposed to do.
since when is d3 about speed farming?
and wizzard is good to speed farm, if thats what you like to doo
Well if they add it, it 100% should be optional.
The whole remaster vs remake is just a semantics debate that ultimately is kind of pointless. They’re already changing the gameplay, even if not by a ton. They’ve also specifically asked for feedback on if players want personal loot or not.
If you call that a remaster or a remake at this point is purely academic. It’s happening one way or another regardless of personal loot.
The economy shouldn’t really be impacted since the same amount of loot will drop provided personal loot is designed properly. It actually prevents certain people from gearing up more quickly because they’re sitting around sniping items.
Maybe some people who are otherwise really bad at the mad dash for loot will get more gear than they would have but it’s not like those people contributed a whole lot to the economy anyway since they rarely ever got loot to trade.
And what are we supposed to do?
Write a petition: “Yo Blizz, please stop making profit from ban waves and let us please have a fair server where we can play and trade without hackers and botters”.
You really think that will work?
Yes, the D2 players can try this instead of making lame threads about features.
It’s full of pathetic polls and posts about any idiotic stuff, yet the D2 community overlooks the most major issue in this game.
I am not giving them a penny for ANY game/stuff as long as they don’t change their way of handling the cheating stuff. If this continues in D4 I am done with this parody.
So far, what has been added has been visuals, sound effects a shared stash, optional gold pick up.
You consider all this gameplay changes?
Again, you are changing the game too much with such a claim.
Adding a bit QoL is fine, stacking runes/gems is fine, what is not fine is completely changing how the game has been working, for better or worse.
There is also the debate if people should be able to add Players X in battle.net.
Why do you think people mostly play solo in PoE?
Because shared loot completely blows, if you are playing with 2 people and an exalt drops, bad luck mate, 50/50 chance you will not get it because the system decides so.
You get 0 chance to get it.
Dude, dont you get it?
You can write everything you want to Blizzard.
They will not care but only if they can just make extra money.
Monitoring servers costs them extra.
Its all business and I am afraid Blizzard will not think twice about some options to make extra money, if you knew already how their CEO Bobby Kotick acts.
No, you don’t get it - if no one pre-orders or buys D2R Blizzard aren’t getting anything.
The problem is the whole D2 community is full of cheaters, scammers or people that simply don’t care at all. That was the case 20 years ago, and it’s the case now.
Automatic gold pickup is objectively a gameplay change. Again maybe it’s a very small change to it, but it IS one.
and people are saying personal loot should be optional too.
Path of Exile has the option for Diablo 2 style loot, so if this was the issue people would just use that.
Maybe it’s just that people play solo because they want zero competition for loot either way.
I am not pre-ordering D2R, its a silly move if you watch Blizzards past in the last few years.
Even if VV is more faithful than the classics team, they still have made so many bad decisions in the last years in history to trust this company.
What you should do is watch and decide if its worth to spend the money on their games and not preorder like mad.
Why do you think nobody in D2R forum can post if you dont purchase the game?
Obvious marketing strategy, dont fall for that.
Diablo 3 is also full of botters, and Blizzard very rarely does ban waves.
Dude, automatic gold pickup is barely a gameplay change, its just a QoL, if you knew that whoever picks up gold in D2 its automatically shared, its just less tedious work but its not something that will completely change your gameplay experience.
There is even more disadventages why solo is better in PoE, for example if you are doing maps and play in party you have a limited amount of portals that you can enter if you die in Softcore or just want to tp out.
Increasing your party will not increase the amount of portals/try outs
Again I’m not making a comment about how big or small of a gameplay change it is.
I am simply pointing out that it is one.
Blizzard isn’t committed to D2R being a 100% perfect recreation of Diablo 2 gameplay. This is confirmed based on existing changes we’ve been told about.
How much it should change is up to opinion.
This just sounds like an argument for why we can’t use PoE as an example of how it’s going to play out if we had the option for personal loot.
So there’s not really much going for the argument that it’s going to impact trading and damage the economy.
It will impact it because the reason why people play in parties is mostly doing runs for more experience and extra quantity drops because there is no option to use /players 8 in battle.net (and most likely because of this their gear is bad, because most people prefer to get rushed instead to do the whole campaign until hell).
Shared Drop will not add any more drops than what they currently drop, just display whoever gets it.
Most people will just leech experience and items, like it always has been until now.
You should check Project D2 new season and watch for yourself how many people leech there.
and the people who don’t want personal loot are free to not turn it on, thus no impact to your gameplay.
I’m not saying personal loot has zero impact entirely, just that is has no impact on you specifically if you don’t want to use it.
People will leech either way, so I don’t see it as much of an argument for or against having personal loot.
So how will it impact it then?
Auto-gold seems like a bigger gameplay change than personal loot would be. Still not a big change, just bigger.
As for leechers, maybe they are a reason for adding some more changes. like a block list or whatever, of people who cant end up in the same game as you.
Or turn hostile and kill the leecher.
That only works when the two options are actually equal, which is the case here.
If one option is much better than the other, I dont give much for “you can just choose not to use it!”.
Yes, people will leech anyways but the game will become more frustrating for whoever already is being able to carry the runs, the most hard work done there is not paid off just because the system decides to generate drops randomly for everyone.
You are creating an unbalance in the game, you are letting people gear themselves for free without effort.
They can do that just fine with shared loot too. Heck, if they manage to grab all the loot, they could do it even better than with personal loot.
Dude, must I repeat myself?
They will not risk to put themselves to leech next to the mobs if their gear is bad and have negative resistances, and even lesser in Hardcore.
Remember, there is hit recovery in this game.
But people will basically just stay AFK in corners in games and not pay attention to whatever drops in the game and be completely happy that a GG item dropped for them for free.
The problem is, the drop chances of godly gear in D2 is already pretty low, why must the system decide who gets this epic loot? It makes zero sense.
Sure they will. The reward will be worth it if they can leech some nice items.
As for hardcore, maybe less so, but there is not really any reason reason to assume a leecher got bad gear. If they are leeching it is not like they need good gear for dmg, they can just use fully defensive gear and be fine. Maxing resistances etc. is not exactly a hard thing to do in D2, if survival is the only affixes you care about.
Makes just as much sense as clicking to see who gets the epic loot.
And it isn’t like that option wouldn’t continue to be around.
Then don’t use that kind of loot if you think it’s frustrating. Literally all the problems you keep telling me about is solved by not using that option.
There are people who like that loot system for one reason or another. You don’t have to personally like it or think it’s any good.
I’m not trying to convince you, or anybody who thinks like you, to use it.
Setting aside that I 100% have seen people who risk walking right up to the mobs to be there when loot drops even in current Diablo 2, people can get geared up for free without effort by other players handing them free loot via the trading system.
but I bet both of us want to keep that around.
“If”, the risk in most chaos and baal runs is too high, and will most likely die in process by trying to leech, since your defense/block is negated the moment you start running.
You will definetely not run into a pack of black souls in a baal run with conviction if you have no gear.
If you design that everyone can get free gear, then yes everyone will just start to risk to leech because they can afford it.
Everyone should get the gear with their own effort, and leeching gear because the system decides this is definetely not this.
Yes, can. If people socialize, but I doubt most people will hand you stuff that its worth for free unless you start to party up with him or hes your friend, or there is some kind of convenience by doing so.
Battle.net isnt always friendly and the chance that that guy screws you over is also possible.
Luckily, with a shared stash you dont have to drop your gear anymore so this risk is already out of question.
You most likely will not experience a “friend” ripping you off while you are transfering items anymore, unless you fully trust that guy and you lend him items to try out builds.