D2R: Personal/Instanced Loot is a MUST for this game!

If Diablo really was a turn based roguelike from the start maybe your opinions would hold water but it’s nor that, neither a world renowned and loved table game with no competition. It’s a digital videogame, there’s no feeling to an almost standard feature. Blizzard have been working with expert economists for years, do you really think they’d allow economy to collapse or get in a bad shape.

Many other ARPGs and MMORPGs have split loot and a well fed economy. Only a few people are pretty disturbed by this to the point of constantly nagging and harassing people discussing ideas instead of coming up with arguments. There must be an ulterior motive or concealed purpose under all this.

Please watch the post mortem talk of David Brevik over Youtube and how he had a sight about game being turn based at the very start with first Diablo. Also Brevik, one of the forefathers’ of this game suggested that he’d allow individual the loot in a twitch stream if he were to make things different in Diablo 2 today.

I only remember someone talking about “the feeling” of the game and fails to give a grounded argument. If you have an argument please save us from the effort, because we failed to find or hear any so far.
If you can successfully dismiss one of the forefathers words who are in the industry for decades, I guess you’re “rightfully a fan” and rest of us are not.

I can’t be sure about what developers can or will decide finally. Perhaps they decide to go with shared loot in the party and neutral players get individual loot but don’t interact other party members with buffs. Who knows?

This exampling of yours is nothing but a time loss to engage and answer. It loops back on and on again. No one said that to apply at once, we even explained some players might come up empty handed if you were to skip everything to hit the boss.
Do you think same doesn’t apply in Diablo 2? Can’t two characters have same uniques or similar rare items?