My main concern after watching the blizcon D2R part from Blizzcon was:
- the size of the inventory which in my opinion is waayyy too small,
- potions not stacking, they should stack at least to max 10 per stack,
- Charms didn’t change, I think there should either be a special Charms Inventory like it was already mentioned in one thread or there should only be small charms in the game and they should give a bonus equal to big and grand charms
- Screen Resolution which looks like 800x600 even with the improved graphic quality :|, it should be more like in 1280x720 D2 LoD modded games with highier field of view at least as default,
If you want to avoid the W3R scenario than please adress things like:
- inventory size (just make it as big as it was in all D2 LoD MODS with the 1280x720 support and it will be fine),
- Stash size (perfect solution would be to make a plugy like version but instead of infiite pages make it max 20 or 25 pages and as big as in 1280x720 MODDED games stash in D2 LoD),
- Charms should have it’s own inventory, or leave only small charms in game,
- Runes, Gems MUST stack at least up to 100 and potions at least 5 or 10 max stacks,
- Arrows and Bolts should stack up to max 1000 or replace them with quivers like in D3,
- Keys should stack up to 100 and Identify, portal scrolls and Books up to 1000,
- Individual (Personal) loot in Multiplayer games (either an in game option or made permanent like in D3 RoS), hunting for items in multiplayer games is horrible,
- Combat system which should be as smooth as in D3 RoS,
- Allow to have more than one shrine effect at once like in D3 RoS,
If the game will really have an offline single player mode like in the original D2 LoD than allow MODDING, but keep all the modded characters or ui changes (inventory, stash, cube, trade from merchants size) seperate from the multiplayer mode…
Allowing Runes and Gems to stack at least up to max 100 will make doing Countess and Andariel runs or any other Gem and Rune runs a pleasure.
If you’d listen and adress all these than I would more than happy to buy the game and I bet many others may too…
I would also love if there was an option when creating a new multiplayer game where PK (player kill) is disabled or completely get rid of it and create a new special area (arena in each act) for PvP…