So, I see a lot of people talking about “Depth” of the games. I see even more people mistaking their subjective memories of 20 years ago for D2 being deeper than D3.
Here’s the thing.
Depth - is not the number of things. It’s the number of levels those things INTERACT.
For example, if you have 20 skills that do different kinds of damage and have different debuffs/effects, different forms (AOE, Projectile, ETC) - that’s not Depth. That’s diversity.
What would be Depth is when 1 skill causes chill effect on target, and another skill deals more damage on chilled targets. That - is one level deeper interaction than simply having a lot of spells.
A game with 10 spells that interact with each other will be the one that has more DEPTH than a game with 20 spells that do not interact or interact less.
Now let’s look at D2. It is a game with a very simple, not very deep stat system, lots of spells aquired through talent trees - but those spells don’t really interact. It has additional things like runewords that are a bit deeper as a mechanic, but at the same time it has gear that is very baseline and pretty much boring.
Let’s compare this to D3. It once again has a very simple stat system with less stats - but that doesn’t make the game less deep. Some mechanics like potion belts are removed, and other mechanics like spell runes are added. In addition, you get lots of legendaries and set items that interact with spells, runes and passives of the character.
When you compare the two objectively, D3 has more DEPTH than D2.
So why do people insist on saying that D2 was better and deeper? There’re many answers to that question. Most of them boil to release date and the state of the game market in general.
When people played D2 back in 2000, the amount of goods that it offered was phenomenal. The gameplay was fresh (In fact, it’s a de-facto genre father), the amount of stats was great compared to other games releasing around that time. Finally, it featured a simple, addictive and infinitely replayable gameplay loop.
D3 has all of those things, and more, actually. Rifts are much more diverse than farming BAAL. Characters and their builds are more unique, the gear system has more depth, the customization and build systems have more variety.
What D3 Doens’t have - is the same environment. It came out in 2012, and by then we have looked at all those things as a norm. In fact, we grew to expect even more.
D3 is Deeper. But it is not as exciting for its time.
The time that you spent playing D2 20 years ago will never go away. Your enjoyment and fun will never go away. But the thing is - in 2020, a game needs to give you WAAAAAY more to generate as much fun and excitement. In fact, I even doubt that any game can do that, because it became really hard to invent new genres that will stay popular for a decades - the very thing that D2 did.
So you’re sitting here and comparing your subjective feelings and not the objective reality.
I see A LOT of threads and posts on this forum that claim that D2 was better, deeped, more fun, more interesting… And there’s very little substance between those.
Imagine yourself going to a moon tomorrow. It will be an exciting adventure. Now imagine if you had to go to the moon every day as part of your work routine. Would that be just as exciting? No. It will be dull.
That’s exactly the pitfall that people are falling when comparing D2 and D3.
Finally, this brings us to replayability.
Arguably, D3 has more of that, because while D2 offered infinite Baal runs - D3 offers diverse and more challenging content. And D4 will follow due, and offer new, probably more diverse, more challenging and randomized content. Which should be even more exciting, on paper.
The problem here is the competition for your time.
Back in 2000, gaming market had very little competition in that regard. You just played the games you wanted to play, and there was PLENTY of time left that you could dedicate to Diablo or CS 1.6 or whatever. There were very few players who offered continuous gameplay like that, and there were also fewer one-time games that were worth playing.
Today, just look around you. There are DOZENS of project to chose from, where you can spend hours and hours on end. WoW, MOBA games, Autochess, CCG, Valorant, Battlefield, COD, Mobile games, other online games…
Did I say dozens? There are hundreds. Including several direct D3-4 competitions in form of POE and other ARPG’s.
If that was all, but it isn’t! There are much more single-player story-driven games that are worth playing. There are much more worthwhile games that are coming out each year - in fact, there’re so many that I am falling behind and never getting to play some of the stuff that I want to play.
As a result, the competition for your time is much more severe. It is much easier to get distracted from D3 (or in the future - D4) and spend time on something else.
And the sad thing is that some people then look back and say that D3 is worse than D2, because they spent only 1000 hours in D3, and they played D2 for YEARS.
Which is true.
But you did it because there wasn’t anything better to play.
If you remove 95% of online games today, and 90% of flashy AAA releases, bringing the market to approximately the level of saturation that we had in 2000-2005, then you will find that Diabo 3 will once again be an enjoyable tool to spend your time in.
You like Diablo 3 less IN RELATION to the modern market. And your memories of D2 are far greater IN RELATION to the market of 2000 that was much poorer and less exciting than today.
This statement is true for the vast majority of people comparing D3 and D2 favorably. But I’m sure there’re all 50 of you who actually play D2 and enjoy it currently. Your enjoyment doesn’t change the way it still applies to the majority of others.
And the sad thing here - is that D4 will face the same problem. It simply can not evolve enough to be as innovative and exciting as D2 was back in the day, and it faces much higher competition.
So when the release time comes, and Diablo 4 will not become your Most Greatest Thing Evah - remember that D2 had to climb a small hill to be above everyone else.
D3 needed to climb a small mountain, and it didn’t make it to the top, even if it did make it above D2 relatively speaking.
But D4 needs to climb Everest to do the same. And chances that it reaches the peak are SLIM.