It seems that the devs are completely clueless about classic - thinking that classic players are somehow “purists” and want the game unchanged. If they did a poll among classic players, there’s not gonna be a SINGLE VOTE against shared stash. The only people in this thread who are against the idea are those who never played classic and/or dont understand what it is…
When D2X first came out, the only reason classic didnt get a larger stash like D2X was because they wanted to use the larger stash as an extra selling point - to get more people to buy the expansion. Since both games are included in the purchase price of D2R, this is no longer the case. It’s a huge oversight on the devs part to deprive classic players of the QoL improvements…
Players have been asking for more stash space and/or a shared stash since the beginning of D2. If that change was implemented, I doubt anybody would see it as unwelcome.
That being said, I’m willing to bet that the executives of Blizzard have more than once toyed with the idea of just cancelling Diablo2’s servers. There has been no changes to Diablo2 since it has been pulled from the WalMart shelves and making changes to the game requires justification.
To today’s Blizzard, that means cash. Old Blizzard would have kept fixing bots and maphacks in D2 until they went bankrupt, but today, they need pragmatic incentive. They have to explain that to shareholders.
The problem with the argument of “Classic players don’t want any changes” in order to deny stash changes is that it is logically unsound from multiple points.
One point is from historical precedence. Classic players have been receiving changes even after the release of LoD. Wikipedia even states that there was some uproar by players with the release of the LoD due to difficulty changes that affected Classic. Classic skills received synergies, which is arguably the biggest post-LoD change that still affected Classic. In 1.13C, Classic players can respec their stats and skills, up to 3 times with Akara. Classic players can also play in 800x600 resolution, similar to LoD players, by playing with the LoD client. So no, Classic has not been stuck in a time loop since 2001. It has been evolving alongside LoD.
The second point is the selectiveness in how they will apply changes. The argument would apply if this was done universally for all changes that will be introduced in D2:R, but I doubt that this would be the case. Are Classic players going to be excluded from auto-gold pickup and wider resolution (when playing with Resurrected graphics)? Why stop at shared stash? That seems like a rather arbitrary stopping point.
The third point expands on the second point with something that is guaranteed to change, and that is the updates to the Battle.net system. This means that they are already violating the principle of “keeping the Classic game authentic”. Classic players will lose the infinite storage that came from the infinite number of free creatable mule characters. Granted, you would want to have 2 CD keys to effectively mule, but once you have them, there is no limit to the number of mules you can create if you could create an unlimited number of accounts. With the new Battle.net, the muling limit is now only as deep as your wallet.
In short, the “authentic” excuse is illogical. If Classic players want to play the original game, they already have legacy.
— post from Mir Drualga (doesn’t have access to these forums but wished for his reply to be known)
Question, does each character have a standard stash tab plus the shared stash tabs?
If that’s the case, are we going to get at least 30 character slots? Everyone I play or pvp with on D2lod has at least 4-5 mule accounts full of loot. (88*32-40 inventory slots.)
If it’s not the case, are we going to get at least 75 character slots?
Ultimately, are we going to have at least 3000 inventory slots per account?
Tbh, I never understood the argument, that classic should stay more „pure“. Only because people don’t want to play with OP runewords, they also don’t want QoL? Where does this connection come from?
Well no, because I’ve been trying to get the so-called “Classic Purists” to understand that any changes made to the “Classic” gameplay (shared stash, auto-gold pickup, and other QoL changes) will render their “Classic” play as no longer being “Classic”.
I know the meaning behind my words. Believe what you want about what I said. I’m tired of arguing this.
Even in the post you agreed with, it plainly stated Classic has undergone numerous changes to gameplay over the years, all whilst still being called “Classic.” Lmao, you’re out of your element, here.
Lol Prometheus. That post you quoted and agree with argues Classic should get the qol stash because Classic is being changed for D2R in other ways. It argues withholding the qol stash from Classic because qol stash is “inauthentic” is a wrong perspective.
Go back up to Olympus and gather more divine fire…
Does “Classic” have a larger stash? No.
Does “Classic” have a shared stash? No.
Does “Classic” have automatic gold pickup? No.
Does “Classic” have extended character information displays? No.
Does “Classic” have graphics resolution support above 800x600? No.
Does “Classic” have more more modern and secure Battle.Net support? No.
Does “Classic” have ANY of the changes being brought in through D2R?
A resounding “NO” to all of the above, and others I have not mentioned - unless they’ve been added by third-party MODS not officially endorsed by Blizzard.
ALL of the D2R Changes means that “Classic” is no longer “Classic”!
What the actual… Classic does have 4k resolution support, new Battlenetwork support, most likely autogold, and we’re not sure what else. Stats page, clock? I dont see why not.
Here’s where our problem is. Some of these things you mention HAVE been confirmed as being a part of the D2R remaster, and ARE being brought in with D2R.
Most notable, having more modern and secure Battle.Net support.
Classic is absolutely being brought to Bnet 2.0. This has been confirmed by the devs.
But this is my point. NONE of those QoL Changes being introduced in D2R ever where a part of D2 “Classic”. Thus rendering D2R “Classic” as not being “Classic” in the purest sense of the word.
Get used to it. D2R “Classic” never will be 100% true to D2 “Classic”.
I’m fine if it’s a successful troll, won’t be my last. Maybe the damn devs will read this craziness and start understanding people don’t even know what ClassicD2 is.