I think you meant DHs? Anyway, I never claimed anything that hyperbolic. What I did say was that the calls for nerfs are unwarranted and fail to consider anything more than a myopic view of “balance.” DHs have been hot garbage for a long, long time. Right now, they’re powerful, and they have a strong option for solo and group play.
Let them have fun. Stop trying to ruin everyone else’s fun.
It’s a game. Not a very serious game, by the way, even if you take it seriously. There’s no trophy for participation, much less winning.
Maybe for some, but for most players, that kind of Paragon won’t become standard until long after Diablo 4 is released. As far as the cap goes, talk to Blizzard. Some of y’all don’t seem to understand that this game is–and has been–on the back burner.
Longevity? This game is 8 years old. The sequel is in active development. How much longer is this game supposed to go on and on with the same repetitive RNG-dependent loops?
We got 8 groovy years out of D3, but let’s not pretend this game’s goose isn’t cooked. Some of y’all talking about the game like you’re about to enter a tournament and win cash prizes, or that anyone makes a living streaming this nonsense.
D3 has always catered to a casual game experience. Look at the design, the UI, the multiplayer interface. This game has always been a console-friendly, relaxed game where RNG is one of the biggest factors in your end-game success. That alone should have been the big red flag.