Cache and never ending questions replace

those 2 are insanely troubling, starting a season without cache is 1 hell of a handicap, you can do it but its basically taking away the last 13 seasons and making it a nerf to how you play a season start.
onto the questions part, set dungeons have hardly ever been updated to follow any of the sets made previously (nerf and buffs and changes to the whole mechanic)
you start with haedrigs gift as natalyas set, but the dungeon wont be updated for its skills such as.
The Natalya Set Dungeon’s two unique Primary Objectives are to: 1) Maintain a constant Rain of Vengeance for 90 seconds; and 2) Do not exhaust your Hatred.
you cant do that anymore.
i like the difficulty of the seals that came up but time gating caches for 4 days and forced to use a totally different set to what you get for the season is pretty bad.
would like to see them changed to something else in the game that requires time and effort that isnt a WoW failed mechanic of just time gating and un-useable mechanics

You don’t have to hold your Challenge Cache. You can open it up if you want and use it for the Season Start. I mean, that time gate is one gate for 3/4 days for the entire season. It’s not like every single sacrifice is a Challenge Cache, so you’ll be required to play for 26 weeks. Even without the “time gate”, I doubt most people will have the full grid complete by Tuesday.

And if you’re really determined to save it, with the Season Theme, it’s still easy to level to 70 in an hour. One of the paths you can choose at the very beginning is to remove level requirements for wearing gear. Super easy to just put on Level 70 gear.

So, you need a Death Breath for that, correct? All that will require is running a T1 bounty act. And while T1 might be a bit difficult traditionally, due to the theme, all you have to do is craft a higher level weapon to easily clear it. You get access to that node at Level 18, so craft a Level 40 weapon, and the T1 bounty set will be super easy. Now, you can upgrade the blacksmith all the way, and craft a Level 70 weapon, and as you get more materials, more level 70 gear.

Sure, you’re not going to hit 70 in 30-40 minutes like those who open their cache, but an hour is still feasible. And that still better leveling time than 99.9999% of the players the past 27 seasons.

As far as Natalya’s Set Dungeon, I’m sure that’s going to be changed. Yes, it might not be as easy as it once was, but I doubt it’s going to be impossible.

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Watch and learn. Don’t soil your panties instantly.

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i know you of all people shouldn’t be commenting comments like that, since you’re the biggest sook on the forums,
but if you take raxx’s advise youll be half way to almost a decent player lol.

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Yeah i’m not always the most informative. Some times i forget stuff, or just being drunk out of my mind. But when i am i act like a d-bag. I’m not perfect, and i don’t realy care.

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You sure??

considering they have never updated set dungeons to the current set during that season i would bank on previous experiences of it

watching the 15 minutes video instead of 2 min reading of text like A,C,B,… etc. OMG
And yes, it’s a beta before release all acn be changed
As for topic theme. Is staff of herding fine? I saw many ppl complain about diffuculities of finding glibbering gemstone.

Season 23:

Class Set Dungeon Update

  • To account for the Necromancer redesign of the Bones of Rathma set, we have updated the objective to “Revive 100 Corpses” from the current “Raise 100 Skeletal Mages”.
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The staff will be the hardest of all probably

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^ This

Getting that gibbering gemstone will about 100 times plus more harder than getting the never ending questions or dealing with not opening the cache if one is inclined to go that path.

True but more has seen the non existent stone than that ghost page though.

I go full naked when I play D3. Just me, the chair, the gamer bucket and some beats! :metal:

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Like a pro. Big brain move.

Season starts on a Friday…Cache reset on a Monday…4 days…it’s not a big deal.

Someone created a interactive planner: https://caleko.github.io/s28planner/
You can get all 3 potions, 2x bounties, 2x kadala, +1 progress orb and auto-pickup of items with just 12 upgrades (13 if you want auto-pickup of DBs).
You won’t miss the most important stuff if you open the cache.

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There’s nothing that says that you have to actually complete the Set Dungeon though. If you watch Wudijo’s video, he explains that these are random drops from “rares” in the Set Dungeons, which are always there. You can just go in, ignore the objectives of the Set Dungeon completely, kill these “rares”, check if they dropped the WHITE item (yes, it’s a white item, make sure you don’t miss it), and then keep doing that until it drops.

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Not so sure, I think Never Ending Questions will be potentially harder. I’ve done 30 - 40 set dungeons, and I’ve never seen it drop.

And doing a whole set dungeon definitely takes a lot longer than a Chiltara run I would think.

You don’t have to “do” the set dungeon. Just kill elites in the dungeon. Mastering the dungeon isn’t necessary.

Sighborg beat me to it. Sorry about that.

There’s some speculation, that some SD’s will drop it easyer than others. But it’s probably just RNG working.