That’s not actually how communism works. Let’s keep the discussion focused.
Obviously, in an ideal game environment, what you’re describing sounds great. But–and I keep repeating this–you are not accepting the reality of D3.
The Reality
- Per class, 1 or 2 builds are much stronger than others
- GR 140 is the new bar for solo pushes
- GR 150 is the bar for group pushes
That right there? That’s the game that exists. The one you keep talking about only exists in your head.
You nerf folks to prevent point one, you nerf the class’s potential, period.
Work for buffs for builds and classes you want. Never work for nerfs.
Powercreep is a false dichotomy–there is no either/or. In a game where DPS is based on weapon damage and layered multipliers, a game where the only end-game content is based on scaling difficulty per tier and ranked by time, a game where certain types of damage output are better suited to the aforementioned end-game environment, there is only one direction to go. Powercreep isn’t a problem or a symptom. It’s literally built into the bedrock of the game.
You don’t have to like it, but for the love of Sting, get over it and stop asking for nerfs of any kind.