I donât get it, cos I found the s19 buff to be totally crap. Lagged my PS4 system, covered the TV screen in crap that made it difficult to see mobs and what they were doing, and dig bugger all damage. S18 theme was a helluva lot better imho, s19 theme was just plain lame.
Hang on - just cos barbs where in no mans land for many years (which they werenât I might add), that doesnât mean it was OK to buff them to the point where they are OP, as witnessed in s19 by my very own eyes.
Bazooka wiz was only playable via macros, which are CHEATING (as is the num lock hack too I might add, but Blizzard is inept). Blizzard should have addressed the Bazooka wiz much, much earlier on than it did.
Hydra wiz is fine as is. Thereâs no need for it to be crunching GR 150 etc just cos a few other builds are doing so. Those few other builds should be all reigned in back to normality, irrespective of whether or not the players who stan those builds protest.
I maintain that Blizzard needs to learn how to balance this game, because everything that they have done so far is not resulting in a balanced game.
No it wasnât lol. It did massive damage. Chest and meteor drops would decimate the entire group of elites. The angels would kill bosses in about 10 seconds. All those buffs allowed you to clear higher than before. It was like having power and conduit pylon for the entire map
Iâm with you on this one buddy! Give em âhellâ <3 until we are heard! All wizards unite, and start spamming your spells like no tomorrow!
Seriously 1500% is not good enough by far! Just add another skill to 6pc bonus like twister, arcane orb or explosive blast, so we donât have another season of channeling non interactive play, and increase damage to at least 2000% per head.
Like this:
New 6pc bonus: Your hydras and EB deal 2000% increased damage per active hydra head.
Then you can drop the annoying magistrate for freezing enemies so we can do groups, keep serpent for extra hydra, and use EB and the offhand for EB, more options in cube, no more channeling etc.
Yay?
Then give me The seasons barb was top as dd in GR? And dont tell me they are in meta for years. Because being dd is So much nicer. But i see change in meta monk has become much harder to play with exploding palm.
I am happy to rally in the Wizard forums but I will draw the line at excessive GD buff campaigning, mongering.
I agree that a response to our feedback post 2.6.8 release would be encouraging to see, but I understand that the blues are very busy.
Most of my feedback thus far for LoD Hydra and the set multipliers is linked here:
Typhonâs Veil Feedback linked here:
I agree that a higher multiplier for SS, Magistrate is required to balance in relation to Vyr Chantodo, and that a higher Typhonâs 6 piece multiplier is required to balance in relation to LoD.
In summary, I have suggested values:
- 500% (6.0x) for SS and Magistrate.
- 1400% to 1500% for Typhonâs 6 piece.
I will report back once Iâve played Typhonâs in non season push.
EDIT (3/7/2020): Reducing estimate. 6x down from 6.5x, and 1400%-1500% down from 1550%-1650%. Didnât think about EE for LoD, and forgot that TV gets an extra legendary gem over LoD.
That wasnât my experience. I guess if youâre in a group of 4, itâs a better theme, but for solo players, it was CRAP. Thatâs my opinion and I stand by it.
Then youâre opinion is flat out busted. Season 19âs theme was beyond broken. If you think it was crap then you just donât know how to play
I highly doubt we will see SS and Magi revisited before the Balance patch (which is rumored to come after sets for DH and Necro are released), but if they do and get close to what you suggested then TV with 15xx-16xx % per head will be fine.
However if they donât touch SS and Magi we need at least 2000% per head on 6pc bonus (and I would include another skill on 6pc as well, like arcane orb, twister or mirror images).
Problem with set is that you simply canât fit in all the items you need like on LoD. You need Taskerâs. Mantle of Channeling would be nice, but canât fit in. This means you canât use SG / IC (even if you would use invigorating gem and drop IC). You need to use both Magistrate and Serpent since they are only legendaries that affect hydra dmg.
You have to cube RoRG to wear 1 piece of your choice (between helm and gloves). So you canât have both Flavor and Squirtâs. Travelerâs would been nice but since we have no way to become CC immune with the set, you canât rely on channeling (standing still). You canât use CC cause thereâs no CD that you really need to lower being a channel build, and RcR is not needed as you will run the belt to reduce your preferred channeling spell resource cost.
If we didnât had to channel, we would had some great options for S20 theme in the cube (like running EB for more toughness offhand, EF for some sweet AS buff to pets etc).
So pretty much weâre forced into channeling because only 2 supporting legendaries buff the main damage skill, and then we rely completely on 6pc bonus to do the heavy lifting.
Am very curious on your TV report (maybe a vid too? ^^). Currently am doing GR110 at 1650 para using arcane hydra and BH spellsteal. I canât stand frost hydra their range is so short, that anything that moves a lot on screen is a nightmare to fight (teleporters, flyers, RG). No augs, lvl 112 gems (trapped, pet and channeling - leveled them with the set from rank 25), only DW is ancient, rest normal gear (but I have a 99% bracer for shield, and 79% karini so those are good rolls on important pieces).
The sad thing is that even with the belt that reduces channeling cost by 65%, you still need on source AP on crit, or you will run out of AP when you need to manually re-cast your black hole, reposition hydras and channel (even worse if you get speed pylon). So getting both 15% hydra and 3-4AP / crit, on top of a good ChC roll and int + vit will be quite the sight (you need vit to get bigger shields because you are not as tanky as Vyrâs or LoD channeling builds, at least not at my paragon).
Meanwhile my LoD meteor shower can do 120 in about 8m. I highly doubt that simply getting ancients and augmenting with rank 100 gems will get VT past 115 at same paragon.
Pretty sure I ranked higher than you did mate (HC, PS4, rank 4, DH). I may not know everything single build in the game, and thatâs cos most of the builds hold zero interest for me. I stand by my prior comments that the s19 theme was terrible.
We will know tomorrow if Hydra will be rightfullly adjusted, when they fix the leaderboard issues.
Yah think thatâs the last time how they did it with monk/crus was the Tue right before season started. Although I wouldnât expect this.
Still stay optimistic dear Jay! Itâs not over until⌠itâs over!
I am sure they will compare what results peeps achieved with all 3 sets and compensate where needed.
At this point Iâd settle for reverting SS&Mag to 450% and increase 6PC to 1500-1600 without anything else.
Of course hoping for the best! But Iâm also saying it might just show up at season release and not before then.
Realistically I see a revert more than anything since the original intent was to buff 6pc and tone back LoD, instead of seriously nerfing both. And 1500-1600 sounds more realistic of what theyâd do as well since theyâve been so tame with the 6pc for whatever reason.
Take the two realistic buff values and itâs still a good ~+4 GR buff for the set which actually sounds pretty good.
Hears to hoping for the best!
On PC at least, the season 19 theme was the only reason players were doing 150 solo DURING season and groups were clearing them in 2 minutes. You had to time the kill streak, stack mobs and elites, and the seasonal theme would delete the screen in seconds.
Just adding to the hubub. Buff TV a little bit. Everyone is sick to death of playing Chantodo Vyrs.
The hydra wiz most definitely needs a buff. The new set is a huge let down and almost dead out of the gate. It doesnât have enough toughness, not enough DPS after the nerf. LoD hydra fits the play style much much better, with being able to maximize the potential of Hydra from a offensive and defensive side, especially more in season 20. I wouldnât mind if LoD hydra was the go too, to be honest. Even tho that would leave the set in a even more terrible place.
I think the 6-piece of the set, should give you an extra hydra overall (3 total). It fits the build and would really bring fantasy to the build. It would also help solve the problem of the damage, more damage reduction( more Squirts uptime) and would help more with monster targeting and other mechanical flaws hydras do have. But maybe this would cause server lag and wouldnât work out anyways. But would be better then just increasing a number for the 6-piece set. Last thing, I think the hydra set could use there own Source, it opens up some better options that would help the set more with gear options (Donât have to use RoRG) and not effect LoD for the most part. Maybe rolls 125%-150% Hydra Damage on secondary affix or one of the main affixâs with Intel/Crit Chance automatically, then RNG from there? Just a few ideas. Either way, weather itâs the set, LoD or bothâŚHydra needs buffed up a bit. Not overkill, but needs to compete better.
âA bitâ wonât do it. It needs at least 2000% per head to a total of 20.000% with 2 hydras up since it only affects hydra dmg which isnât affected by your DW+ES combo like meteor or arcane orb or twister would be, you wonât cast new hydras from channeling for their 30s duration (yes they are buffed by DW+ES) but you canât squeeze more DPS out of it since only hydra is affected by the dmg bonus, so it needs to deal amazing dmg.
I highly doubt they will revert Magistrate and SS to any of the previous iterations from PTR to not make LoD Mammoth even stronger than the set can be.
So only way to salvage the set and see play in S20 is by either:
A) Increase substantially the 6pc bonus to at least 2000% per head
B) Increase the 6pc bonus to at least 1500-1600% and add another arcane spender of choice (meteor, arcane orb, twister or even a channel spell) to the dmg buff
We are already set in stone on how we can itemize (cube included) to make TV work, you need Tasker gloves equipped or in cube or you will lose too much dps, magister and SS need to be cubed (or equip SS and cube DW) and ring slot must be RoRG in cube (or worn).
Sure you can drop CoE and go with Travelerâs set (ring and amulet) to not worry about Squirts falling off (but that is still a loss in dps but a gain in tankiness) but thatâs about it, nothing else you can fit or inter-exchange to gain any meaningful edge.
Plus you will hate your life when doing bounties like malathiel etc where you get charged the moment you can control your character because you wonât have time to drop your hydras for DR or your Karini to activate, and any hydra you summon before will be automatically despawned.
Oh well we will see, but if they donât touch TV at all before S20 start, everyone will play WD / monk / barb / necro pretty much (and sadder AoV).
They all have better starts than wizard and good end game group & solo capabilities with sets or LoD, if wizard ainât gonna be at least on par, like 1-3 GR behind WD / Frenzy / PoJ / AoV then why bother.
Well, adding a channeled skill to TV as-is wonât do us good, because those skills have no big multipliers on dedicated legendaries - thereâs just DW/Sigil and every other spender like Meteor will outmatch that by leagues. Just look at LoN/LoD and the raw damage the channeling skill itself deals. Adding it to TV at 1600% would be about 60% more damage than that. And thatâs still pretty much nothing.
It would look a bit different if Hydra heads were able to spit channeling skills (or other arcane spenders) at the same target as you do, but thatâs a different story altogether.
They could (and actually they should) add a fat damage buff to channeling skills on the Hergbrash belt. Then it might work out better.
Where are blizzard developers and/or CM ? Do you think Hydra at this current level is intended and that no changes are planned to adjust its power ? The data are there, the numbers are there, will you do anything about it ?