Armoury showing impossible affixes since Season 24 started

It appears something got broken on the Armoury site since the release of Season 24.
Some of my non-seasonal heroes are showing some very odd stats.

Non-seasonal IK/HOTA Barb shows…

  • Highly Salvageable
  • 20,569,917,440 * 100% Requirements
  • Critical Hit Chance Increased by 493%
  • Increases movement speed for 18 seconds. Effects ends if you deal or receive damage.
  • 174% Extra Gold from Monsters

Non-seasonal LeapQuake shows…

  • Highly Salvageable
  • 1,499,728,768 * 100% Requirements
  • +44% damage to all Monk skills
  • Increases movement speed for 18 seconds. Effects ends if you deal or receive damage.
  • Critical Hit Chance Increased by 339%

Non-Seasonal Frenzy is okay.

Non-Seasonal Meteorblade is okay.

A number of my Crusaders are showing figures in the minus billions of * 100% requirements.

My Grenades DH is showing almost 1 million CHC.

Amusingly, my one and only Monk has the lowest +monk skills of them all.

Screenshots as examples…
https://i.imgur.com/a131BUA.jpg
https://i.imgur.com/kknxPKZ.jpg

If a TL3 could embed the screenshots for me, that’d be super. Thanks.

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Posting Pics.

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I’m getting something similar on my Americas Region Characters. But, only with my non-Season Characters, Hardcore and Normal. (Excluding Pirotess. She’s naked and not showing any stats).

What’s funnier is, my non-Season Hardcore Demon Hunter, Kat is showing 35% damage to all Monk skills.  


My Seasonal Demon Hunter stats seem to be correct…   so far.

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Update:

I was able to correct my Armory Profile by switching to each of my Characters and entering a game. Now, all of my Characters have been updated and are showing the correct stats on my Americas Region Profile.

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Did the same. Seems to have resolved it.

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