It would increase the amount of items you can carry before needing to goto town
doesn’t increase player power because charms in the cube don’t affect the player
still keep SOME of the decision making / inventory tetris alive. It is SLIGHTLY more annoying to throw things in the cube than to pick them up direct to inventory.
Currently, I’m unsure about changing anything except very minor qol changes. Once all bugs are fixed and the game runs as intended, I would then maybe consider it. But anything related to more inventory space scares me because once it’s implemented, it will never revert back and the inventory space could only get bigger from there.
Dont worry, whatever discussed now will not make it on release even if blizzard wants to. Only 1 mth left and blizzard vv had on hand many list of stuff for prepare for.
Nevertheless, good to have discussion on the potential improvement that can be made on the long term.
Yeah I made a suggestion like this before, didn’t pick up much traction sadly. I feel bad for the console players who are gonna have at least half of their inventories full of charms, then accidentally pick up random stuff and miss good loot in pubs. A larger cube would have been nice, especially if you could toggle whether items you pick up could go into it automatically.