Initially, I based the differential off the seasonal leaderboard. Certainly, if this was implemented they could take a global era average across regions and expand it to a different number of people at the top of the solo leaderboard. I chose the American seasonal leaderboard since that is where the game client I use and I also put together some statistics about this leaderboard.
As you can imagine, it took awhile to get the information together in that post.
I think this comment suggests that you do not understand what I am proposing. Lets say we use 134 solo as the benchmark. This proposal would bring all classes to that power level. You may want to reread the OP.
Do you understand the math and the formula used to get there?
I have a different opinion. I am taking the feedback that I have received and I trying to think of a way to achieve class parity.
“I have not failed. I’ve just found 10,000 ways that won’t work.” - Thomas Edison