Surely modifying some numbers on exist gears with numbers can’t be hard right. It’s like 20 mins work. Let players test, & you can readjust the values before LIVE.
Some examples:
Blade of the warload.
Bash deal 400-500% increased damage. Surely, you can bump this number to say 2000-2500% (just example)
Dishonored Legacy
Cleave deal 300-400% damage base on missing Fury
Surely its 5 mins work to bump this to 2000-2500% damage.
Oathkeeper
Primary skills attack 50% faster & deals 150-200% damage
Again, 5 mins work to bump it to 1500-2000% damage.
Note, all these only requires number change, & barely any significant amount of work at all.