Why just not improving drop rate of high runes?

45 minutes? You are doing it inefficiently. The optimal method involves rushing level 1s through 12 acts in the standard game version (7 characters at a time) and then converting them into LoD characters. This is generally more efficient than running a bot and I suspect is contributing greatly to RMT sellers seemingly unlimited supply of high runes.

I have not tried to convert a character from standard to expansion in D2R… I just assume this is the same as what was done 2 decades ago.

if you rush through classic, you convert after meph and have to rush through hell till act 4 again. If you have to move all 8 characters it takes longer. Every game creation + join action takes time. Doing 7 games with hellforge costs time too. If you do it NM + Hell double that.

So yeah 45 mins seems pretty realistic to me, for 7 toons collecting 7 to 14 forge quests. Also I wrote 30-45 min and if you do it in 30 min, you are pretty fast.

And no, I don’t think that any RMT site or botter does it, because it’s very inefficient. If they have 8 cd keys, they could just run 8 bots in solo CS and get about 1 HR worth of gear/runes every 200 runs. If they would change it like suggested, everyone would do this. Because it would be insanely easy to get HRs with this method.

and i have been told by the president of potato land that it is the best thing in the game.

it has bad density and you clear it too fast, it can spawn all immunity mobs.
as long as an area is lvl 85, everything can drop, to make it the best or one of the best, only density and kills per minute matter. recreating games also takes too long if the area is cleared too fast.

in the end farm what you like. holy grail is for people who have no job or those who wants to work on it for 5 years. all in all it is random if you get what you need. you just increasing the probability by small margins farming the best areas

Well, it will take longer now that we can’t rush through act 3. They can also make it like they do in D3 for primals at level 70. Make it drop only for the first time you complete the quest for the entire account (seasonal only).

Or they can just not drop HRs from quests at all.

They really should increase the drop rates of high runes. It wouldn’t effect much in the long run of end-season and non-ladder economy anyway. Eventually the HRs all greatly depreciate in value, and then what’s left that holds value is all jewel/perfect unique & rare item GGs.

Increasing the drop rates of HRs would just make it less of a pain in the *** to get moving forward in the season, honestly.

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If they increase high rune drops, they will need to make the ladder season shorter since people will feel done faster. The economy will get ruined faster. So yes if you want people to get bored faster increase rune drops.

Completely disagree with your point.
No one is having fun farming 2000+ runs to be able to find a single HR unless they own 10+ D2r accounts, 4x powerful PCs, and are running multiple bots in multi-boxes on those PCs all day long.

Contrary to your point made and speaking for myself here, I can say that I would feel much more engaged and want to play pvm more often, if I was looking at a more realistic scenario where maybe a grind of 200 or so Chaos Runs let’s say, would yield a HR drop. With chances like that, I would want to keep playing more. But looking deep into 2000+ runs is a complete waste of my time as a 38 year old adult who only has 1 account and doesn’t bot, and who has other things to do with their day than play Diablo 2 like a full time job working overtime.

I mean just to give you a realistic example here. I’ve leveled an Amazon to nearly 95 at this point, a Necro to 90, and a Sorc to 90. During all of this XP time thus far, I have found only Lo rune.

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But they said they want to lower the Season duration., So they HAVE to increase the drop rates, There are ppl with life, job, hobbies etc so we cant farm 15 hours a day to find items/runes. There will be many of us who will end the season with only 1 sorc and barely a geared chara.

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For me things get boring when I got all gear then its just a lvl grind. I barely play now since I got my enigma and it feels like the only real thing to get is griffon and infinity and that something I will work on during the ladder instead of now.

If you are playing with only 1 account and not buying fg or using credit cards, the organic game experience and even trading experience without using credit cards to get a boost to start in that trading, is not going to land you anywhere even near a fully furnished character by the end of a 3 to 4 month season. Not even close.

If 2 months ladder im fine with increased runedrops. 3 months it should be same as now. More then 3 months it would be fine to even lower it.

I havent played that much and never found more runes then I done now i d2r, maybe because i quit before torch can and now i can clear cs alot faster then before.

They want a 4month ladder most likely.
As i said they have to increase the drop rates, many cant gear even their main chara,
Enigma isnt the end game tho, this needs to be changes as well. You said u found enigma and u get bored after. This is another hot topic which needs to be changed, like Enigma is the end game of the game. I know what you mean but this has to change. Anyway as i said prev, many cant farm hours and hours and getting lucky isnt my middle name ;p , so many of us cant find and gear a main chara and NON-Ladder is only way for us i guess,

I only have one account and I would never spend money on games my wife would slap me. Still I found 2 jah, 2 sur, 3 Lo, 1 ohm and some items worth highrunes. I been more lucky then usual, but i think most is because the game is alot easier with torch + anni then it was before.

You’re awfully blessed with the RNG there.

You’re like some of these other people who tend to report finding SEVERAL HRs with like a single character to around lv 90 or so.

Some of us are definitely solidly reporting simply not finding jack **** even when leveling several characters to the lv 94-95 drop off point.

I mean honestly the more time that goes on here, it seems to me that the same people who claim to find lots of HRs just keep finding lots of HRs and then find more HRs, and then the people who report not finding anything at all, just keep on this routine of never finding anything, despite putting double or triple the game time.

I’ll be honest with you, I think some accounts are tagged for increased rune drops or possibly MF drops in general. Why? No idea, but subsample reports in this forum are definitely looking to yield this results in a non-conspiracy kind of hard data fashioned way.

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With 4 months they shouldnt increase droprates, its a long period as it is.

I only found a Sur and a Lo, thats it.
And i was playing as much as i could every day, till one month ago where i quit due to nothing new.
No item drops to worth keeping them as well. I personally since i am not lucky at all,. want to increase the drop rate.

It isnt, now is 6 on D2LOD. -2 months means many wont find many things.

Read my previous post. I was in the same boat. I very seriously leveled almost to 95 on a Zon, and had two other lv 90s, and the only mentionable drops I found in that entire play time was: Lo, Tal Amy, Vampire Gaze.

100% serious, no joke.
I’m pretty sure they are tinkering with account MF, account to account as some kind of social experiment or economical control, no idea, but something is off with it.
In original D2 with that kind of play time invested, I should have found A LOT more meaningful drops that were worth trading.
I wasn’t even finding charms with prefixes or suffixes worth keeping, nothing, nothing at all.

In LoD I barely found any runes and back then it was all I played until WoW was released. I found more runes in d2r then i ever did in years of LoD.

Well that’s exactly what I mean, Sefika.
I played D2LODoriginal for 20+ years.
The kind of drop rates for HRs that I have now in D2r are similar to D2LODoriginal.
But some people in D2r are just mysteriously finding like 6+ HRs in a month or two of play, when I maybe found 6+ HRs in 20 years of play in D2LODoriginal. Something is very off with that.
It really looks like some people’s accounts were just flagged to get HR drops in D2r. It really does. Or possible the servers we are on are actually moderating how many HRs are dropping and where, and some people’s accounts are sitting in juuuust the right place within server configurations to allow them to benefit from some kind of controlled distribution of HRs.
Something is up with it that they haven’t disclosed with us.
Something is just really wrong with the drop rates in D2r when I can level any single character to lv 95 over the course of nearly a 1000 Chaos or Baal runs and MF games in general, and see nothing but garbage low level sets drop. This is no joke here. I’m talking running 1000 games bare minimum, and never even find anything even like a Vipermagi or a Buriza or literally anything that has trade value at all whatsoever.

I mean at one point I thought to file a real complaint about it but what do you do. All a company has to do is claim “It’s RNG dude” and nothing gets done without big attorney money, which I would never care to go that far anyway. But as a 20+ year veteran playing D2original, I can definitely say for sure that something is wrong and not fair with the drop rates in D2r. Some people’s accounts are just getting more drops than others.
I’ve been watching it for quite some time now.
If Blizz/Activision is not doing this purposely, they need to look into it. Something is causing some people’s accounts to have greatly elevated MF and others to have like anti MF to where it is virtually impossible to find anything at all beyond normal dif sets.