Why do People Keep Saying IAS is Broken?

I keep seeing these videos of players stacking IAS and saying IAS is broken. What do they mean by broken when the game has always been like that? If you stack IAS, then you’re going to attack fast. Duh.

What’s more, they’re acting as though this is something that’d be difficult fix (if it needed to be fixed)… no, just cap IAS. That’s not difficult.

don’t think you saw the videos correctly then. spending too long being a religious nutcase…

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What they’re saying is that there was previously cap on the lowest frame you can hit, while now there isn’t.

For example, the assassin had the fastest frame for laying traps at 9 and regardless of how much more IAS you added you couldn’t get it down to 8. But now, you can keep adding IAS and get down to like 6 or 5.

I agree that it’s not broken, but something changed.

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This video shows the clear difference. Kind of awesome really.

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Why is this guy talkin’ like an @sshole

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Because he doesnt like you. Neither do I.

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Max trap laying speed was 9 for balance reasons. Other attacks had it capped too.

Now it is above it and breaks the game atleast for PVP, because you can attack so fast that no FHR breakpoint of your target can allow him to ever finish FHR animation and becomes just a target Dummy unable to act.

For PVM you can in theory reach highest DPS by stacking IAs to number that disables even monsters.

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enjoying the freedom of speech?

fond of the white list of social groups allowed to be insulted?

battle.net forums then is the right place for you to voice the allowed opinions without fear of being scapegoated

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lol. This list you speak of…what is that exactly?

Please provide evidence on how you are certain that:

a.) they are being an @sshole

b.) they are a guy

c.) ias is easy to fix

using the principles of logic and discrete mathematics.

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Do you have a source on that?

Source?

A source. I need a source.

Sorry, I mean I need a source that explicitly states your argument. This is just tangential to the discussion.

No, you can’t make inferences and observations from the sources you’ve gathered. Any additional comments from you MUST be a subset of the information from the sources you’ve gathered.

You can’t make normative statements from empirical evidence.

Do you have a degree in that field?

A college degree? In that field?

Then your arguments are invalid.

No, it doesn’t matter how close those data points are correlated. Correlation does not equal causation.

Correlation does not equal causation.

CORRELATION. DOES. NOT. EQUAL. CAUSATION.

You still haven’t provided me a valid source yet.

Nope, still haven’t.

I just looked through all 308 pages of your user history, figures I’m debating a glormpf supporter. A moron.

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Can’t a barb just block the attack and use concentrate? Or are you saying even that wouldn’t work?

becuase they removed the IAS caps certain things had, for exmaple, traps were capped at 9fpa and now arnt… kicks were capped at 3fpa

this also affect enemies though especially when they have fantasicism or frenzy like bloodlords

Cool, so after religion we can do politics now.

Like being able to break Cold Immunes, this too will be fixed. Until any of this is documented as a change, it is considered broken.

What I consider also to be broken is the lack of change logs in general. >.>

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Yeah I’ve been considering the PvM implications but don’t want to overdo it because this is going to get patched. But it sseems be me like double eBotDz, Nos coil, LoH, highlords, and a faith merc would make an absolutely brutal frenzy barb.

Did it last night… Faster than you can see.

the attack speed cap has effectively been removed.

so, explanation.

in original diablo 2 and it’s expansion, attack speed was linked to the number of frames rendered in the game. the framerate was locked, because casting speed, attack speed, and run speed and damage tics were tied to the number of frames rendered per second.

it wasn’t a problem because PC hardware wasn’t as capable as it is today, computers weren’t made with monstrous processors that could change clock speed on the fly, boost their speed by upwards of 50% and then slow down to save power when not under load. the cpu just ran at whatever frequency it was made to run at, and that was what you got.

so a lot of games based their timing and mechanics around that kind of hardware.

so, in original diablo 2, when you clicked on an enemy to attack, if you were in range to do that attack, the character would perform the animation of the attack

“attack speed” was the number of rendered frames it took to perform the attack animation, with the damage being calculated when the animation concluded.

“X% increased attack speed” on gear reduced this number of frames required for the animation, and there was a hard cap on it. this hard cap meant you could not go below something like 5 frames per attack animation. when the original game was released, the game was locked at like 30 frames per second or so, i’m not sure what the exact was. but it equaled out to about 2.7 attacks per second as the maximum possible increased attack speed.

it was a hardware limitation, not a software one.

now, when they updated the game to work on modern computer hardware and operating systems, that limitation is gone, so increased attack speed seems broken. you can now stack IAS to ridiculous numbers, getting close to one attack per rendered “frame”, which is how these streamers are showing amazons looking like their bows fire like a gatlin gun

You didn’t see anything about it, right? Because it’s very explanatory.

Tl/DR you have a cap for everything, just like max block and max resistente, you have max attack speed. Or you should have but in D2R you can’t break it, that is what is going on.

Mr Lame aka Llama is using hacked IAS gear to reach impossible IAS levels and demonstrating what’s possible using HACKS while a bunch of morons on the forums are screaming bloody murder about something that doesn’t need to be fixed. It’s that simple. No one can realistically reach 480 IAS for example . Hell does anyone not notice Mr Lame’s characters all have 8000 mana and LIFE in the vid ? I mean come on click bait b.s. Who cares if Melee is stronger - do we really want a game where only real viable option is Smiter for ubers for example.

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