Well throwing potions have an easy and glorious redemption path in front of them… only need for purists to stop blizzard from improving the game
throwing potion rework
How to improve throwing potions
Step 1) buff their damage according to the difficulty
Throwing potions quickly become obsolete due to their damage
Solution to that, scale it
give em value buff based on act+difficulty like base damage increased by x1.5 per acts
A1n=24
A2n=48
…
A5h=10500
Step 2): give them support effects
Poison
Strangling: aoe, slows enemiesChoking: aoe, extra damage
Rancid: huge aoe cloud
FireFulminating: aoe, blinds enemies
Exploding: extra huge aoe
Oil: fire patch
Step 3: having modifiers apply to them
Like enchant, fire damage is added on top of it
Step 4: make them consumables
You can consume them to buff yourself
Ideally it comes with a drawback
Oil potion: gives you inc% fire damage, -maximum fire resist
Fulminating: fire resist, - AR%
Explosive : added fire damage, fire damage taken over time
Same for poison potions
Note: only 1 effect at a time
Step 5: use them for cube recipe
Explosive potion+quiver= Quiver with “fires explosive arrow” affix
Rancid potion+ quiver= quiver with “fires poison explosion arrows”
Oil potion+ quiver= Immolating arrows
Explosive potion + thawing+ quiver= freezing arrows
Endurance potion + quiver = magic arrows