The game is completely taken over by bots, legitimate players are abandoning it because of this

Before the defenders of HACKS(Bots, Mh and…) come and say, if the game is that good, go play it and don’t worry about my topic!
Have fun as is and don’t waste time coming here to say that the game is cool, with the economy being destroyed in 1 day after the ladder starts!
(It always comes with the same talk, the game is over 20 years old and the same old blabbermouth, that I shouldn’t expect any support and banning of hacks)!
D2R was sold and released in 2021, so yes, at the very least it should have decent support, in the way that some animals defend hacks, it even seems that games nowadays, hacks should be allowed, I just have an idea about you, you use this and there is nothing else to be defended by you, who continues with this usual chatter!
We need spam, as many details as possible about bots and the damage they have been doing, I didn’t even feel like playing this ladder, as I already knew the game would be destroyed on the first day, I know more than 15 players who also abandoned D2R due to the number of BOTS that have taken over and are running freely!

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D2:R was an advertisement (that we paid for) to help sell Diablo 4. Now that D4 is out, they don’t give a :poop: about this non-lucrative game.

So answer me this, which arpg that isn’t some dead obscure game has bots figured out? I would love to play it. Popular game means more people want to exploit it. WoW, D3, Immortal, D4, PoE, LE, elden ring…they are all full of botters.

Getting rid of botters is very expensive, these companies are in the business of making games not catching people…let’s see, are car companies on the hook for people removing their vehicle’s catalytic converters defeating all the emission systems placed by the manufacturer? Maybe america should copy china and implement social credit so botters will have a real reason not to bot?

They get rid of bots today, how does the game change for you when you’re playing solo 99.99999% of the time? Make you feel better that your 26 res viper isn’t worthless?

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There is a simple way to get rid of botting, at least for monetary gains. But the majority of players won’t like it… (probably because the majority of the player base either use bots themselves, or enjoys the plentiful items that bots provide.)

Heavily restrict trading and increase drop rates, just like Diablo 3. Items are bound on account, and there’s only a small timeframe that you can trade with others in the game at the time the item dropped. There’s no denying that it works.

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I see several players complaining about the drop rate and I say, the drop rate of this game is wonderful and that’s why Diablo 2 is still alive today! Make, the player play more and more and try to launch something useful! Now what’s the point of getting something decent? When you can find it, it’s worthless!
I keep, seeing players asking to increase the drop rate, stop and think, if the way the drop rate is, the bots have already destroyed everything in 1 day, if you increase the drop rate, the bots will destroy it in 1 to 2 hours after renovation!

Huh besides all that making the game trash, it really doesn’t. The majority of all high paragon players in d3 were botted, there were tons of attempts over the years on d3 to get rid of them too, many d2 like ban waves, but after 2014, they started giving no fs…look up ros bot…

Paragon bots? Pfft, I don’t care about those.

I’m not talking D3 level increase of drop rates either. Not even close. The game is already easy enough with garbage gear as it is.

But then you have no point? You initially suggested you want d2 to become more like d3 which would get rid of bots but it wouldn’t so…? Ultimately with a popular arpg, there will be always many bots and there is absolutely no benefit for any of these companies to pour money into figuring out how to get rid of them especially when new versions come out to fight the detection.

The only healthy option is to play for yourself and friends/family, these aren’t competive games with money and fame on the line so who gives a rats behind, go outside smell the real air if you think they mean anything. I have played every popular arpg from the past 20 years, they all have the same problems but blizz still does it best especially with server quality and bug fixes but no one gives a f and so let’s bash blizz some more. :roll_eyes:

The whole point of the discussion is the bot/RMT spam as it stands… And the main driving force fueling them is monetary gains.

You’re right, as far as playing online in the current situation, the only option to avoid the bot/RMT spam is to play solo or friends only.

Both you and I know they aren’t going to do anything about it.

Any JUNIOR developer can generate code to ban those spam bots from LOBBY, already MF bots, it would need more elaborate work, it’s ridiculous, you log in to the game and that chat, it’s the way it is, that’s a joke!

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This isn’t junior dev work, all the steps requires $$$$. Pay folks to create something to flag users and weed out false positives, pay customer service agents to respond to tickets about their bans, etc. And all that for what, how much of those costs are they going to recoup with d2r on sale for $20? Their board has decided absolutely minimum funds go towards their old titles, people need to accept that.

Of course it’s man, I’m a developer, chatbot repeats the same thing 24/7, there’s no way, requiring complex code, to identify something so basic. Bots that use memory injection and OPENCV image processing are something more advanced to detect, but it is detectable!

Yeah, but when it becomes a “battle of the bots”, when one bot updates, the other has to update to counter… It’s an eternal cat and mouse game. And that costs Blizzard money. And thus our current dilemma.

Makes me wonder if Blizzards inaction is slowing down the inevitable birth of Skynet. :thinking:

Funny you’re breaking it down between chatbot & bot, thought what people are crying about are the latter whereas chatbots are more of an annoyance.

I am strictly referring to regular item finding bots, it is too costly for blizz to fight the battle versus the 50 cents they make off this game. There is some therapy to be learned off these experiences, accept and move on while only worry about the things you can directly control!

BOTS(MF)
nothing, the idea is this, some image processing library has run, the game is automatically closed or even banned and that’s it! There would be a contract on each player’s machine.
Or other forms of detection, there are several, RAGNAROK itself, has advanced anticheat, against BOTS.
BOTS(CHATSPAM)
Repeated messages don’t even need to be banned, just mute the account, like they did in Diablo 2 Lod Classic.
What’s missing is Blizzzard’s commitment and shame on their face

I have no doubt they could do something about bots… They don’t even need anything running on the client system for detection… All they need is the player (or bot) inputs to control the game. The same could be done with chat spammers.

Yes, I’m talking about AI profiling.

But the big problem with that is again $$$$… A top end AI compute card runs $40K… JUST ONE CARD.

So you’re saying ragnarok has solved the botting problem and they don’t have item finding bots all over the place?? If so, I’ll quit d2r and move over to the game even if it is a lame a$$ krpg

https://www.elitepvpers.com/forum/ro-bots-macros/

So these folks are not able to bot on ragnarok?

So, for this reason, let the client’s own machine do the detection service and that’s it! As if it were a mandatory guardian installed on the player’s machine!
Just play, whoever has the guardian being executed and that’s it!
When you talk about a 40,000 graphics card, this is for the bot to run, the image processing is done by the machine running the bot, it has nothing to do with a code detection tool and malicious process.

Sounds very easy and super cheap to implement, please apply to blizz and get it all enabled for us!

They already tried that… It was called Warden. They had to shut it down because it was considered spyware. It was a potential security risk if it were to ever be hacked, the bad actor could gain access to a wide range of information from players… That’s a lawsuit that Blizzard didn’t want.