Sunder Charms Need to be Rarer

For Christ sakes… talk about a disingenuous take

You know full well there is more behind my idea of capping monsters resist at 95

For all the times I posted the suggestion on these forums

  • cap 95

  • total - cap = life%

  • “fire enchanted” raises cap and can make mob immune

  • thematic immunities remain (psn immune doors)

  • being a cap retains 1/5th penalty as total is higher than 100